Rendering is the process that converts your 3D scene into a 2D image. During this process, Blender calculates the properties of materials and lights in the scene to apply shadows, reflections, refractions, and so forth—everything you need to build your cool final result and turn it into an image or a video.
To set the resolution and format for the image, you need to go to the Render Properties tab in the Properties Editor (the camera icon). You can set the resolution in the Dimensions panel and the format in the Output panel. (The output is not needed for still images, as you can save them after the render, but you should set it if you’re rendering an animation.) After selecting a resolution and format, click Render to complete this simple process. Now, let’s see the difference between rendering with Blender Render and Cycles.
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