Chapter 10. Interacting with the User

In this chapter we will learn how to receive and respond to input from the user. The following recipes will be covered in the chapter:

  • Creating an interactive object that responds to the mouse
  • Adding mouse events to our interactive object
  • Creating a slider
  • Creating a responsive text box
  • Dragging, scaling, and rotating objects using multi-touch

Introduction

In this chapter we will create graphical objects that react to the user using both mouse and touch interaction. We will learn how to create simple graphical interfaces that have their own events for greater flexibility.

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