Chapter 10

  1. Text-based command lines, and also AWT-based and Swing-based graphical test mechanisms.
  2. Google.
  3. In Java-based applications.
  4. Unit test, integration test, and UI test.
  5. 70% small (unit tests), 20% medium (integration tests), and 10% large (UI tests).
  6. The best way to handle it is to use emulators.
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