1.2 Spatial audio reproduction
2.2 Spatial audio playback systems
2.2.1 Stereo audio loudspeaker playback
2.2.2 Headphone audio playback
2.2.3 Multi-channel audio playback
2.3.1 Audio signal representation
2.3.5 Combining perceptual and parametric audio coding
3.2 Physiology of the human hearing system
3.3.1 Spatial hearing with one sound source
3.3.2 Ear entrance signal properties and lateralization
3.3.3 Sound source localization
3.3.4 Two sound sources: summing localization
3.3.5 Superposition of signals each evoking one auditory object
3.4.1 Source localization in the presence of reflections: the precedence effect
3.5 Limitations of the human auditory system
3.5.1 Just-noticeable differences in interaural cues
3.5.2 Spectro-temporal decomposition
3.5.3 Localization accuracy of single sources
3.5.4 Localization accuracy of concurrent sources
3.5.5 Localization accuracy when reflections are present
3.6 Source localization in complex listening situations
4.2.1 Pseudostereophonic processes
4.3.1 Time–frequency processing
4.3.2 Down-mixing to one channel
4.3.3 ‘Perceptually relevant differences’ between audio channels
4.3.4 Estimation of spatial cues
4.3.5 Synthesis of spatial cues
4.4 Coding of low-frequency effects (LFE) audio channels
4.6 Generalization to spatial audio coding
5.1.1 Development and standardization
5.2 Interaction between core coder and spatial audio coding
5.4.1 Time/frequency decomposition
5.4.4 Parameter quantization and coding
5.5.6 Parametric stereo in enhanced aacPlus
6.2.2 Elementary building blocks
6.3.3 Time–frequency decomposition
6.3.5 Parameter quantization and coding
6.3.6 Coding of residual signals
6.5.1 Test 1: operation using spatial parameters
6.5.2 Test 2: operation using enhanced matrix mode
7 Binaural Cues for a Single Sound Source
7.3 Sound source position dependencies
8 Binaural Cues for Multiple Sound Sources
8.3 Binaural parameter analysis
8.3.1 Binaural parameters for a single sound source
8.3.2 Binaural parameters for multiple independent sound sources
8.3.3 Binaural parameters for multiple sound sources with varying degrees of mutual correlation
8.4 Binaural parameter synthesis
8.4.2 Extension towards stereo down-mixes
8.5 Application to MPEG Surround
8.5.2 Binaural parameter synthesis
9 Audio Coding with Mixing Flexibility at the Decoder Side
9.2.1 ICTD, ICLD and ICC of the mixer output
9.3.1 Reconstructing the sources
9.4 Using spatial audio decoders as mixers
9.5 Transcoding to MPEG Surround
10 Multi-loudspeaker Playback of Stereo Signals
10.3 Spatial decomposition of stereo signals
10.3.1 Estimating ps,b, Ab and pn,b
10.3.2 Least-squares estimation of sm, n1,m and n2,m
10.4 Reproduction using different rendering setups
10.4.1 Multiple loudspeakers in front of the listener
10.4.2 Multiple front loudspeakers plus side loudspeakers
10.4.3 Conventional 5.1 surround loudspeaker setup
10.4.4 Wavefield synthesis playback system
10.4.5 Modifying the decomposed audio signals
10.5.1 Subjects and playback setup
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