Part 3 Character Rigging for Animation in UE5 with Control Rig

This part of the book will cover how to make a skeleton and Control Rig for your assets to be able to animate them easily.

We will cover the following chapters in this section:

  • Chapter 11, Alien Plant Joint Setup in Blender
  • Chapter 12, Alien Plant Skinning in Blender
  • Chapter 13, Robot Joint Setup and Skinning in Blender
  • Chapter 14, Making a Custom Rig for Our Alien Plant with Control Rig
  • Chapter 15, Creating a Control Rig with Basic IK Controls for the Robot in UE5
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