356 ◾ 3D Animation for the Raw Beginner Using Maya
Overall, we might want to apply our texture with a cylindrical mapping but to smaller
pieces of the Moai, perhaps doing the neck, face, and torso separately. We also need to be
careful about exposing the seam when we animate and render our model.
Next, we create a file texture and choose a photograph of a granite rock. We apply it
to the Moai. We will look at two closeups of the left side of its face. Figure13.38 shows
the cylindrical mapping, and Figure13.39 shows the automatic mapping. This time,
the automatic mapping is better by far. The cylindrical mapping stretched out parts
of the texture. The automatic mapping kept the granularity more uniform in size and
shape.
FIGURE 13.34 Render—aer cylindrical
mapping.
FIGURE 13.35 Rescaled cylindrical mapping.
FIGURE 13.36 Rescaled cylindrical render.
FIGURE 13.37 Neck closeup.