Creational patterns

In software engineering, creational patterns are those that deal with object instantiation, trying to abstract away much of the complexity (like determining the parameters to initialize an object, all the related objects that might be needed, etc.), in order to leave the user with a simpler interface, that should be safer to use. The basic form of object creation could result in design problems or added complexity to the design. Creational design patterns solve this problem by somehow controlling this object creation.

Out of the five patterns for creating objects, we will discuss mainly the variants that are used to avoid the singleton pattern, and replace it with the Borg pattern (most commonly used in Python applications), discussing their differences and advantages.

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