Modifiers

Even though you used smooth shading in the mesh, the object still doesn’t look just right, as it has a very low resolution. You could use a Subdivision Surface modifier to add more detail to the surface and smooth it out (at the cost of adding more polygons to the object). A modifier is an element you can add to an object to alter it, such as a deformation, the generation of geometry, or the reduction of existing geometry. Modifiers won’t affect the original mesh, which gives you a lot of flexibility, and you can turn them on and off when you want.

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset
18.191.117.57