Index

A note on the digital index

A link in an index entry is displayed as the section title in which that entry appears. Because some sections have multiple index markers, it is not unusual for an entry to have several links to the same section. Clicking on any link will take you directly to the place in the text in which the marker appears.

Symbols

3D, Introduction, Introduction, Introduction, Introduction, Introduction, Introduction, Introduction, Moving Objects in 3D Space, Moving Objects in 3D Space, Moving Objects in 3D Space, Moving Objects in 3D Space, Moving Objects in 3D Space, Translating 3D Objects, Rotating 3D Objects, Rotating 3D Objects, Transforming Multiple Objects in 3D Space, Transforming Multiple Objects in 3D Space, Changing the 3D Center Point, Changing the 3D Center Point, Global 3D Environment Settings, Global 3D Environment Settings, Global 3D Environment Settings, Perspective Angle, Changing the perspective angle when changing the stage size, Animating 3D Properties, Animating 3D Properties, Depth Management, Parallax Scrolling, Using ActionScript to Change 3D Properties, Rotation, Translation, Vanishing point, Perspective angle
Alternativa Platform, Introduction
animating 3D properties, Animating 3D Properties, Animating 3D Properties
Motion Editor showing x, y, and z rotation values, Animating 3D Properties
Away 3D, Introduction
changing 3D properties with ActionScript, Using ActionScript to Change 3D Properties, Rotation, Translation, Vanishing point, Perspective angle
perspective angle, Perspective angle
rotation, Rotation
translation, Translation
vanishing point, Vanishing point
COLLADA, Introduction
depth management, Depth Management
Electric Rain’s Swift 3D, Introduction
global environment settings, Global 3D Environment Settings, Global 3D Environment Settings, Global 3D Environment Settings, Perspective Angle, Changing the perspective angle when changing the stage size
movie clip containers, Changing the perspective angle when changing the stage size
perspective angle, Global 3D Environment Settings, Perspective Angle
vanishing point, Global 3D Environment Settings
moving objects in 3D space, Moving Objects in 3D Space
open source 3D engines, Moving Objects in 3D Space
Papervision3D, Introduction
parallax scrolling, Parallax Scrolling
rotating multiple objects in 3D space, Transforming Multiple Objects in 3D Space
rotation, Moving Objects in 3D Space, Rotating 3D Objects, Rotating 3D Objects, Changing the 3D Center Point
global versus local, Changing the 3D Center Point
positive and negative rotation angles, Rotating 3D Objects
Sandy 3D, Introduction
transforming multiple objects in 3D space, Transforming Multiple Objects in 3D Space
translation, Moving Objects in 3D Space, Translating 3D Objects, Changing the 3D Center Point
global versus local, Changing the 3D Center Point
z-axis, Moving Objects in 3D Space
3D asset manipulation, Introduction
3D center point, changing, Changing the 3D Center Point
3D menu, Tools
3D Rotation tool, Tools, Translating 3D Objects, Rotating 3D Objects, Rotating 3D Objects
feedback, Rotating 3D Objects
free rotation, Rotating 3D Objects
3D Translation tool, Tools, Translating 3D Objects
9-slice scaling (Adobe Illustrator), Supported Illustrator features
<a> tag, Using HTML
<b> tag, Using HTML
<br> tag, Using HTML
<font> tag, Using HTML
<i> tag, Using HTML
<img>, Using HTML
<li> tag, Using HTML
<p> tag, Using HTML
<span> tag, Using HTML
<textformat> tag, Using HTML
<u> tag, Using HTML

A

AAC codec for audio, Video Formats
AAC compression scheme, Importing Audio, Compressing External Sounds
Actions panel, Understanding the Timeline
ActionScript, Creating a New Document, Editing your button, Writing your first script, Movie Clip, Graphic, Adding ActionScript-Controlled Animation, Introduction, Introduction, Introduction, Introduction, Introducing ActionScript Interface Elements, Introducing ActionScript Interface Elements, Introducing ActionScript Interface Elements, Introducing ActionScript Interface Elements, Actions Panel, Actions Panel, Actions Panel, Actions Panel, Actions Panel, Actions Panel, Actions Panel, Actions Panel, Actions Panel, Actions Panel, Output Panel, Output Panel, Output Panel, Output Panel, Output Panel, Output Panel, Output Panel, Basic Script Grammar, Basic Script Grammar, Basic Script Grammar, Introducing Events and Event Listeners, Introducing Events and Event Listeners, Dot Syntax, Dot Syntax, Dot Syntax, Case Sensitivity, Case Sensitivity, Case Sensitivity, Case Sensitivity, Case Sensitivity, Case Sensitivity, Execution Order, Execution Order, Execution Order, Use of the Semicolon(;), Comments, Checking and Formatting Your Scripts, Checking and Formatting Your Scripts, Checking and Formatting Your Scripts, Checking and Formatting Your Scripts, Checking and Formatting Your Scripts, Checking and Formatting Your Scripts, Variables and Data Types, Variables and Data Types, Variables and Data Types, Variables and Data Types, Casting Data Types, Casting Data Types, Casting Data Types, Casting Data Types, Casting Data Types, Casting Data Types, Casting Data Types, Casting Data Types, Operators, Operators, Operators, Operators, Scope and this, Functions, Arguments, Arguments, Conditionals, Conditionals, Conditionals, Conditionals, if, if, switch, switch, switch, switch, Loops, while Loop, A Loop Caveat, Arrays, Multidimensional Arrays, Multidimensional Arrays, Multidimensional Arrays, Multidimensional Arrays, Associative Arrays and Objects, Associative Arrays and Objects, Properties, Properties, Properties, Properties, Properties, Properties, Properties, Properties, Properties, Properties, Properties, Methods, Events, Events, Event Listeners, Using Mouse Events to Control Properties and Methods, Using Mouse Events to Control Properties and Methods, Using Mouse Events to Control Properties and Methods, Frame Events, Frame Events, Frame Events, Frame Events, Removing Event Listeners, The Display List, The Display List, Using addChild(), Using addChild(), Using addChild(), Using addChild(), Using addChild(), Using addChild(), Using addChild(), Using addChild(), Adding Symbol Instances to the Display List from the Library, Using addChildAt(), Using addChildAt(), Removing Objects from the Display List and from Memory, Preventing out-of-bounds errors, Removing objects from memory, Removing objects from memory, Casting a Display Object, Timeline Control, Frame Labels, Frame Rate, Frame Rate, Bitmap Caching, The Properties Panel, Applying a filter, ActionScript, The Timeline Limitation, Moving Objects in 3D Space, Moving Objects in 3D Space, Using ActionScript to Change 3D Properties, Using ActionScript to Change 3D Properties, Using ActionScript to Change 3D Properties, Using ActionScript to Change 3D Properties, Using ActionScript to Change 3D Properties, Rotation, Translation, Vanishing point, Perspective angle, Triggering Actions with Buttons, Navigating with Menus, Navigating with Menus, Navigating with Menus, Navigating with Menus, Navigating with Menus, Basic ActionScript, Basic ActionScript, Posing an Armature with Code, Posing an Armature with Code, Posing an Armature with Code, Posing an Armature with Code, Using the Component Inspector Panel to Configure Text Components, Using ActionScript to Configure Text Components, Using ActionScript to Configure Text Components, Using ActionScript to Configure Text Components, Using ActionScript to Configure Text Components, TextArea, TextArea, Label, Dynamic Text, Input Text, Embedding fonts, ActionScript, ActionScript, ActionScript, ActionScript, ActionScript, Loading Text, Using an External Editor, ActionScript Use, Playing an External Sound, Setting Volume and Pan, Setting Volume and Pan, Scripting the Sound Controller, On2 Flix, Cue points, The ActionScript
absolute versus relative addresses, Execution Order
Actions panel, Introducing ActionScript Interface Elements
addChild( ) method, Using addChild(), Using ActionScript to Configure Text Components
addChildAt( ) method, Using addChildAt()
adding ActionScript-controlled animation, Adding ActionScript-Controlled Animation
alpha masks, The Timeline Limitation
alpha property (movie clip), Properties
applying filters in, Applying a filter
armatures, Basic ActionScript, Basic ActionScript, Posing an Armature with Code, Posing an Armature with Code
local and global coordinates, Posing an Armature with Code
posing with code, Posing an Armature with Code
supporting runtime armature use beyond frame 1, Basic ActionScript
Array class, Multidimensional Arrays
Array type, Casting Data Types
arrays, Arrays, Multidimensional Arrays, Multidimensional Arrays, Multidimensional Arrays, Associative Arrays and Objects
associative, Associative Arrays and Objects
multidimensional, Multidimensional Arrays
pop( ) method, Multidimensional Arrays
push( ) method, Multidimensional Arrays
audio, Using an External Editor, ActionScript Use, Playing an External Sound, Setting Volume and Pan, Setting Volume and Pan
playing external sound, Playing an External Sound
playing Library sound, Using an External Editor
setting volume and pan, Setting Volume and Pan
visualizing volume, Setting Volume and Pan
Auto format, Actions Panel
Auto Format button, Checking and Formatting Your Scripts
bitmap caching, Bitmap Caching
Bitmap display object type, Using addChild()
blend modes, ActionScript
Boolean type, Casting Data Types
Button component, Triggering Actions with Buttons
buttons, Writing your first script
camel case, Case Sensitivity
case sensitivity, Case Sensitivity
casting data types, Casting Data Types
changes and improvements, Introduction
changing 3D properties, Using ActionScript to Change 3D Properties, Rotation, Translation, Vanishing point, Perspective angle
perspective angle, Perspective angle
rotation, Rotation
translation, Translation
vanishing point, Vanishing point
Check syntax, Introducing ActionScript Interface Elements
checking and formatting scripts, Checking and Formatting Your Scripts
classes, Case Sensitivity
code collapse, Checking and Formatting Your Scripts
Code Collapse Controls, Actions Panel, Output Panel, Output Panel, Output Panel
Collapse between braces, Output Panel
Collapse selection, Output Panel
Expand all, Output Panel
Comment Controls, Output Panel, Output Panel, Output Panel
Apply block comment, Output Panel
Apply line comment, Output Panel
Remove comment, Output Panel
comments within code, Comments
commercial 3D engines, Moving Objects in 3D Space
comparison operators, Operators, Conditionals
if statements, Conditionals
compile-time error checking, Variables and Data Types
Compiler Errors panel, Checking and Formatting Your Scripts
conditionals, Conditionals, Conditionals, Conditionals, if, switch, switch, switch, switch
break, switch
case, switch
comparison operators, Conditionals
default, switch
if statement, Conditionals
logical operators, if
switch statement, switch
configuring, The Properties Panel, Dynamic Text, Input Text
dynamic text field, Dynamic Text
filters, The Properties Panel
input text fields, Input Text
constants, Case Sensitivity
cue points, On2 Flix, Cue points
Debug options, Actions Panel
deployment, The ActionScript
display list, Introduction, The Display List, The Display List, Using addChild(), Using addChild(), Using addChildAt(), Removing Objects from the Display List and from Memory, Preventing out-of-bounds errors, Removing objects from memory, Removing objects from memory, Casting a Display Object
addChild( ) method, Using addChild()
addChildAt( ) method, Using addChildAt()
adding and removing children, The Display List
adding symbol instances, Using addChild()
casting display object, Casting a Display Object
finding children by position and name, Removing objects from memory
out-of-bounds errors, Preventing out-of-bounds errors
removing objects, Removing Objects from the Display List and from Memory
removing objects from memory, Removing objects from memory
display object container, Using addChild()
dot notation, Dot Syntax
dot syntax, Dot Syntax
double equals sign, if
evaluating expressions, Execution Order
event listeners, Introduction, Events, Removing Event Listeners
removing, Removing Event Listeners
events, Events, Using Mouse Events to Control Properties and Methods, Frame Events
frame, Frame Events
using mouse events to control properties and methods, Using Mouse Events to Control Properties and Methods
events and event listeners, Introducing Events and Event Listeners
evt.target property, Navigating with Menus
execution order, Execution Order
fieldOfView, Using ActionScript to Change 3D Properties
Find, Actions Panel
font symbol, Embedding fonts, ActionScript
adding linkage class, ActionScript
formatting preferences, Checking and Formatting Your Scripts
formatting text, ActionScript
frame events, Frame Events
frameRate property, Frame Rate
functions, Introducing Events and Event Listeners, Functions, Arguments, Arguments
arguments, Arguments
return values, Arguments
globalToLocal( ) method, Posing an Armature with Code
gotoAndStop() method, Navigating with Menus
graphic symbols, Graphic
height property (movie clip), Properties
import statement, Navigating with Menus, Using ActionScript to Configure Text Components
Insert a target path, Actions Panel
int type, Casting Data Types
interface elements, Introducing ActionScript Interface Elements
linkage class, Adding Symbol Instances to the Display List from the Library
loading text examples, Loading Text
localToGlobal( ) method, Posing an Armature with Code
logical operators, Operators
loops, Loops, while Loop, A Loop Caveat
for loops, Loops
loop caveat, A Loop Caveat
while loops, while Loop
methods, Basic Script Grammar, Methods, Using Mouse Events to Control Properties and Methods
using mouse events to control properties and methods, Using Mouse Events to Control Properties and Methods
MouseEvent class, Event Listeners
movie clip properties, Properties
movie clips, Movie Clip
navigateToURL( ) method, Basic Script Grammar
new keyword, Using ActionScript to Configure Text Components
Number type, Casting Data Types
Object type, Casting Data Types
onSoundToggle( ) function, Scripting the Sound Controller
open source 3D engines, Moving Objects in 3D Space
operators, Operators
Output panel, Output Panel
Panel panes, Introducing ActionScript Interface Elements, Actions Panel, Actions Panel
Actions Toolbox, Actions Panel
Script Navigator, Actions Panel
Script Pane, Introducing ActionScript Interface Elements
perspectiveProjection, Using ActionScript to Change 3D Properties
Pin Active Script, Actions Panel
play( ) method, Frame Events
projectionCenter, Using ActionScript to Change 3D Properties
properties, Basic Script Grammar, Associative Arrays and Objects, Properties, Using Mouse Events to Control Properties and Methods
movie clip, Properties
using mouse events to control properties and methods, Using Mouse Events to Control Properties and Methods
rotation property (movie clip), Properties
scaleX property (movie clip), Properties
scaleY property (movie clip), Properties
scope, Scope and this
semicolon, Use of the Semicolon(;)
shortcut arithmetic operators, Operators
Show code hint, Actions Panel
Show/hide toolbox, Actions Panel
SPACE constant, Case Sensitivity
Sprite, Using addChild()
Stage, Using addChild()
stop( ) method, Frame Events, Navigating with Menus
String type, Casting Data Types
symbol instances, Editing your button
syntax, Dot Syntax
TAB constant, Case Sensitivity
text components, Using the Component Inspector Panel to Configure Text Components, Using ActionScript to Configure Text Components, TextArea, TextArea, Label
common coding, Using ActionScript to Configure Text Components
Label component, Label
TextArea component, TextArea
TextInput component, TextArea
TextFormat class, ActionScript, ActionScript, ActionScript
fontName property, ActionScript
setTextFormat( ) method, ActionScript
this identifier, Navigating with Menus
Timeline control, Timeline Control, Frame Labels, Frame Rate
frame labels, Frame Labels
frame rates, Frame Rate
transform instance, Using ActionScript to Change 3D Properties
uint type, Casting Data Types
variables and data types, Variables and Data Types, Variables and Data Types, Variables and Data Types
declaring the variable, Variables and Data Types
rules and best practices, Variables and Data Types
versions, Creating a New Document
Video display object type, Using addChild()
visible property (movie clip), Properties
warnings or errors, Checking and Formatting Your Scripts
width property (movie clip), Properties
x property (movie clip), Properties
y property (movie clip), Properties
Add blend mode, Blend Mode Inventory
addChild( ) method, Using ActionScript to Configure Text Components
Adjust 3D Perspective Angle to preserve current stage projection option, Importing the Interface Shell, Changing the perspective angle when changing the stage size
Adjust color, Filter Inventory
Adjustment Layers (PSD), Supported Photoshop features
Adobe Exchange, Introduction
Adobe Illustrator, Importing from Adobe Illustrator, Importing from Adobe Illustrator, Supported Illustrator features, Supported Illustrator features, Supported Illustrator features, Supported Illustrator features, Importing the Lab Screen
9-slice scaling, Supported Illustrator features
creating Flash symbols and text, Supported Illustrator features
Flash Text pane, Supported Illustrator features
importing from, Importing from Adobe Illustrator, Importing from Adobe Illustrator
supported features, Importing from Adobe Illustrator
placeholder asset, Importing the Lab Screen
Symbol Options dialog, Supported Illustrator features
Adobe Media Encoder, Adobe Media Encoder, Adobe Media Encoder, Adobe Media Encoder, Adobe Media Encoder, Adobe Media Encoder, Adobe Media Encoder, Adobe Media Encoder, Adobe Media Encoder, Adobe Media Encoder, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Audio settings, Trimming, Cue points, Cropping, Encoding, Encoding, Encoding
adding a video, Adobe Media Encoder
audio settings, Audio settings
Bitrate Encoding, Video settings
Codec, Video settings
configuring export settings, Adobe Media Encoder
cropping, Cropping
cue points, Cue points
custom bitrate, Video settings
Encode Alpha Channel, Video settings
encoding, Encoding
Export Settings window, Adobe Media Encoder, Encoding
Filters tab, Adobe Media Encoder
Format menu, Adobe Media Encoder
Format tab, Adobe Media Encoder
Frame Rate, Video settings
On2 VP6, Video settings
reencoding, Encoding
Resize Video, Video settings
Set Key Frame Distance, Video settings
supported video formats, Adobe Media Encoder
trimming, Trimming
Undershoot, Video settings
video settings, Video settings, Video settings, Video settings, Video settings, Video settings, Video settings
Advanced Settings, Video settings
Basic Video Settings, Video settings
Bitrate Settings, Video settings
Quality, Video settings
Simple Profile, Video settings
Video tab, Adobe Media Encoder
Adobe’s Flash Media Server, Streaming Versus Progressive Download
Advanced (Color Effect), Color Effects
AI Importer dialog, Using the Import dialog, Using the Import dialog, Importing the Logo
Convert layers to, Importing the Logo
preferences, Using the Import dialog
AIFF files, Importing Audio, Compression
compression, Compression
AIR (Adobe Integrated Runtime), Introduction
AIR Debug Launcher, Digital certificates, Deployment
AIR, deploying for, Deploying for AIR, Publish Settings, Application settings, Use custom application descriptor file, Installer settings, Installer settings, Installer settings, Installer settings, Digital certificates, Digital certificates, Creating a self-signed digital certificate, Deployment
Application and Installer settings, Use custom application descriptor file, Installer settings, Installer settings, Installer settings, Digital certificates, Digital certificates
AIR Intermediate (AIRI) file, Digital certificates
custom application descriptor, Use custom application descriptor file
Destination setting, Installer settings
Digital signature, Installer settings
Included files, Installer settings
Sign the AIR file with a digital certificate, Digital certificates
deployment, Deployment
digital certificates, Installer settings, Creating a self-signed digital certificate
creating self-signed, Creating a self-signed digital certificate
Publish Settings dialog, Publish Settings, Application settings
application settings, Application settings
Align panel, Other common panels
Allow Smoothing (Bitmap Properties), Tracing a Bitmap
Alpha (Color Effect), Color Effects
Alpha blend mode, Blend Modes, The Properties Panel, The Blend Mode Solutions
alpha masks, ActionScript, The Timeline Limitation, The ActionScript Solution
ActionScript, The ActionScript Solution
Timeline, The Timeline Limitation
Alternativa Platform, Introduction
Angle (Bevel), Filter Inventory
Angle (Drop shadow), Filters
Angle (Gradient glow), Filter Inventory
animating 3D properties, Animating 3D Properties, Animating 3D Properties
Motion Editor showing x, y, and z rotation values, Animating 3D Properties
animation, Adding ActionScript-Controlled Animation, Introduction, Introduction, Frame Editing Controls, Creating Frame-by-Frame Animations, Creating Frame-by-Frame Animations, Editing Multiple Frames, Creating a Shape Tween, Creating a Shape Tween, Adding a Layer Mask, Adding a Layer Mask, Creating a Motion Tween, Editing the Motion Path, Drawing a Motion Guide, Color Effects, Using Motion Presets, Copying Motion
adding ActionScript-controlled animation, Adding ActionScript-Controlled Animation
copying motion, Copying Motion
frame-by-frame, Creating Frame-by-Frame Animations, Creating Frame-by-Frame Animations, Editing Multiple Frames, Creating a Shape Tween
copying and pasting frames, Creating Frame-by-Frame Animations
editing multiple frames, Editing Multiple Frames
Swap Symbols feature, Creating a Shape Tween
layer masks, Adding a Layer Mask
masks, Adding a Layer Mask
motion presets, Using Motion Presets
motion tweens, Creating a Motion Tween, Editing the Motion Path, Drawing a Motion Guide, Color Effects
color effects, Color Effects
editing motion path, Editing the Motion Path
motion guides, Drawing a Motion Guide
shape tweens, Creating a Shape Tween
speed, Frame Editing Controls
tweening, Introduction
animation cycles, creating, Importing an Image Sequence
Apple’s iTunes, External Audio Playback
Application and Installer settings, Use custom application descriptor file, Digital certificates, Creating a self-signed digital certificate
AIR Intermediate (AIRI) file, Digital certificates
Sign AIR file with a digital certificate, Creating a self-signed digital certificate
Use custom application descriptor file, Use custom application descriptor file
application window, Using the New Application Window, Using the New Application Window, Using the New Application Window, Using the New Application Window, Using the New Application Window
Essential workspace, Using the New Application Window
figure, Using the New Application Window
Pasteboard, Using the New Application Window
Stage, Using the New Application Window
armatures, Layers, Introduction, Anatomy of an Armature, Anatomy of an Armature, Anatomy of an Armature, Anatomy of an Armature, Anatomy of an Armature, Anatomy of an Armature, Anatomy of an Armature, Using the Bone Tool with Movie Clips, Authortime Mode, Tweening Armatures, Tweening Armatures, Tweening Armatures, Armature Easing, Armature Easing, Armature Easing, Armature Easing, Runtime Mode, Transforming Movie Clips and Armatures, Transforming Movie Clips and Armatures, Basic ActionScript, Basic ActionScript, Posing an Armature with Code, Posing an Armature with Code, Project Progress, Project Progress
ActionScript, Basic ActionScript, Basic ActionScript, Posing an Armature with Code, Posing an Armature with Code
local and global coordinates, Posing an Armature with Code
posing with code, Posing an Armature with Code
supporting runtime use beyond frame 1, Basic ActionScript
anatomy of, Anatomy of an Armature
Authortime mode, Authortime Mode, Tweening Armatures
tweening, Tweening Armatures
Bone tool, Using the Bone Tool with Movie Clips, Transforming Movie Clips and Armatures
using with shapes, Transforming Movie Clips and Armatures
branches, Anatomy of an Armature
child joint, Anatomy of an Armature
displaying text when armature passes elements, Project Progress
easing, Armature Easing, Armature Easing, Armature Easing, Armature Easing
Stop and Start setting, Armature Easing
Strength setting, Armature Easing
Type setting, Armature Easing
head joint, Anatomy of an Armature
layer, Layers
onion skinning, Tweening Armatures
project Help screen, Project Progress
root bone, Anatomy of an Armature
root joint, Anatomy of an Armature
Runtime mode, Runtime Mode
tail joint, Anatomy of an Armature
transforming, Transforming Movie Clips and Armatures
tweening, Tweening Armatures
Arrange, Layers
asset types, Library
assets, Library, Importing Your First Asset, The Assets, Project Progress Preloader
deployment, The Assets
distributing external assets, Project Progress Preloader
importing, Importing Your First Asset
reusable, Library
AU (Sun Audio) files, Importing Audio
audio, Introduction, Introduction, Importing Audio, Importing Audio, Importing Audio, Importing Audio, Importing Audio, Importing Audio, Importing Audio, Importing Audio, Importing Audio, Importing Audio, External Audio Playback, External Audio Playback, External Audio Playback, External Audio Playback, Compression, Compression, Compression, Compression, Compressing External Sounds, Compressing External Sounds, Compressing External Sounds, Compressing External Sounds, Internal Asset-Specific Sound Properties, Internal Asset-Specific Sound Properties, Internal File-Wide Publish Settings, Internal File-Wide Publish Settings, Internal File-Wide Publish Settings, Timeline Use, Sync Types, Sync Types, Sync Types, Repeating and Looping, Repeating and Looping, Repeating and Looping, Repeating and Looping, Editing a Sound, Editing a Sound, Editing a Sound, Editing a Sound, Setting Volume and Pan, Setting Volume and Pan, Using an External Editor, Using an External Editor, ActionScript Use, Playing an External Sound, Setting Volume and Pan, Setting Volume and Pan, Video Formats
AAC codec, Video Formats
AAC compression scheme, Importing Audio
ActionScript, Using an External Editor, ActionScript Use, Playing an External Sound, Setting Volume and Pan, Setting Volume and Pan
playing external sound, Playing an External Sound
playing Library sound, Using an External Editor
setting volume and pan, Setting Volume and Pan
visualizing volume, Setting Volume and Pan
AIFF files, Importing Audio, Compression
compression, Compression
AU (Sun Audio) files, Importing Audio
bit depth, External Audio Playback
channel panning options, Editing a Sound
compression, Compression, Compression, Compressing External Sounds, Internal Asset-Specific Sound Properties, Internal Asset-Specific Sound Properties, Internal File-Wide Publish Settings
applying compression on a sound-by-sound basis, Internal Asset-Specific Sound Properties
bitrate, Compressing External Sounds
external sounds, Compression
internal asset-specified sound properties, Internal Asset-Specific Sound Properties
internal file-wide publish settings, Internal File-Wide Publish Settings
editing, Repeating and Looping, Editing a Sound, Using an External Editor
external editor, Using an External Editor
setting volume and pan, Repeating and Looping
event sounds, Internal File-Wide Publish Settings
Event sync type, Sync Types
external playback, Importing Audio
fading a sound, Setting Volume and Pan
FLA files, compression, Compressing External Sounds
frequency range, External Audio Playback
importing, Importing Audio
MOV (sound-only QuickTime movie) files, Importing Audio
MP3 files, Importing Audio
multichannel volume fades, Editing a Sound
panning a sound, Setting Volume and Pan
preset effects, Editing a Sound
reducing file size, Compression
sample rate, External Audio Playback
SD2 (Sound Designer 2) files, Importing Audio
SFIL (System 7 Sounds) files, Importing Audio
signal-to-noise ratio, External Audio Playback
Start sync type, Repeating and Looping
Stop sync type, Repeating and Looping
Stream sync type, Sync Types
streaming sounds, Internal File-Wide Publish Settings
supported file formats, Introduction
SWF files, compression, Compressing External Sounds
Timeline, Timeline Use, Sync Types, Repeating and Looping
repeating and looping, Repeating and Looping
Sync types, Sync Types
WAV files, Importing Audio
WAVE files, compression, Compressing External Sounds
Authortime mode, armatures, Tweening Armatures, Armature Easing
easing, Armature Easing
tweening, Tweening Armatures
Auto Format button, Checking and Formatting Your Scripts
Auto-Collapse Icon Panels, The Preferences Dialog
AutoCAD DXF files, Importing Nonnative Formats
autoSize property (Label component), Using ActionScript to Configure Text Components, Label
Away 3D, Introduction

B

background layer, Layers
Basic Motion property (Motion Editor panel), Using the Motion Editor Panel
Bevel, Filter Inventory
Bézier curves, Tools, Drawing au Naturel
Bind tool, Tools, Using the Bind Tool
bit depth, External Audio Playback
bitmap caching, Bitmap Caching, Bitmap Caching, The ActionScript Method
ActionScript, Bitmap Caching
Cache as bitmap option, The ActionScript Method
Bitmap image with editable layer styles (PSD Importer Preferences), Importing the Interface Shell
Bitmap Properties dialog, Bitmap Properties, Bitmap Properties, Bitmap Properties, Bitmap Properties, Bitmap Properties, Bitmap Properties
Allow Smoothing, Bitmap Properties
Compression, Bitmap Properties
Quality, Bitmap Properties
Test, Bitmap Properties
Update and Import, Bitmap Properties
bitmaps, Importing Nonnative Formats, Working with Bitmaps, Publish Settings, Tracing a Bitmap, Tracing a Bitmap, Tracing a Bitmap, Using a Bitmap As a Tile, Using a Bitmap As a Tile
Gradient Transform tool, Using a Bitmap As a Tile
optimizing curves, Tracing a Bitmap
Publish Settings, Publish Settings
tiled fill, Using a Bitmap As a Tile
tracing, Tracing a Bitmap, Tracing a Bitmap
warning, Tracing a Bitmap
bitrate compression, Compressing External Sounds
Blank Keyframe command, Adding and removing frames
blend modes, Blend Modes, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, Blend Mode Inventory, The Properties Panel, The Properties Panel, ActionScript, ActionScript, The Timeline Limitation, Confirming the Imported Blend Mode
ActionScript, ActionScript
Add, Blend Mode Inventory
Alpha, Blend Mode Inventory, Blend Mode Inventory, The Timeline Limitation
Darken, Blend Mode Inventory
Difference, Blend Mode Inventory
Erase, Blend Mode Inventory, Blend Mode Inventory
Hard Light, Blend Mode Inventory
hexadecimal values (colors), The Properties Panel
imported, Confirming the Imported Blend Mode
in practice, ActionScript
Invert, Blend Mode Inventory, Blend Mode Inventory
Layer, Blend Mode Inventory
Lighten, Blend Mode Inventory
Multiply, Blend Mode Inventory
Normal, Blend Mode Inventory
Overlay, Blend Mode Inventory
Properties panel, The Properties Panel
Screen, Blend Mode Inventory
Subtract, Blend Mode Inventory
Blend Modes (AI files), Importing from Adobe Illustrator
Blend Modes (PSD), Supported Photoshop features
BlurX (Bevel), Filter Inventory
BlurX (Blur), Filter Inventory
BlurX (Drop shadow), Filters
BlurX (Glow), Filter Inventory
BlurY (Bevel), Filter Inventory
BlurY (Blur), Filter Inventory
BlurY (Drop shadow), Filters
BlurY (Glow), Filter Inventory
Bone tool, Tools, Using the Bone Tool with Movie Clips, Transforming Movie Clips and Armatures, Using the Bind Tool, Using the Bind Tool
movie clips, Using the Bone Tool with Movie Clips
using with shapes, Transforming Movie Clips and Armatures, Using the Bind Tool, Using the Bind Tool
adjusting points, Using the Bind Tool
Bind tool, Using the Bind Tool
branches, Anatomy of an Armature
Break Apart option, Grouping and Breaking Apart
Brightness (Adjust color), Filter Inventory
Brightness (Color Effect), Color Effects
Brush tool, Tools
Button component, Triggering Actions with Buttons, Triggering Actions with Buttons, Triggering Actions with Buttons, Triggering Actions with Buttons, Triggering Actions with Buttons, Triggering Actions with Buttons, Triggering Actions with Buttons
emphasized, Triggering Actions with Buttons
enabled, Triggering Actions with Buttons
labelPlacement, Triggering Actions with Buttons
selected, Triggering Actions with Buttons
toggle, Triggering Actions with Buttons
visible, Triggering Actions with Buttons
buttons, Symbol Types, Button, Creating your first button, Creating your first button, Editing your button, Editing your button, Editing your button, Editing your button, Editing your button, Editing your button, Writing your first script, Making button states with drop shadows
ActionScript, Writing your first script
creating your first, Symbol Types
editing, Editing your button
Hit state, Editing your button, Editing your button
naming, Creating your first button
nested, Editing your button
registration point, Creating your first button
semitransparent pixels, Editing your button
states with drop shadows, Making button states with drop shadows
visual changes from state changes, Editing your button

C

Cache as bitmap option, The ActionScript Method
camel case, Case Sensitivity
Cap (Stroke) option, Mining Properties with Tools
captioning video, Captioning Video
channel (sound) panning, Repeating and Looping
Character Embedding dialog, Embedding fonts
child joint, Anatomy of an Armature
classes, Case Sensitivity
classic motion guide, Layers, Classic Motion Guide
classic tweens, Layers, Creating a Classic Tween, Creating a Classic Tween, Custom Easing, Classic Motion Guide
adding easing with Properties panel, Creating a Classic Tween
classic motion guide, Classic Motion Guide
custom easing, Custom Easing
Clear Keyframe command, Adding and removing frames
Clip Masks (AI files), Importing from Adobe Illustrator
codecs, Compression, Video Formats, Sorenson Squeeze
video, Sorenson Squeeze
COLLADA, Introduction
color, Working with Color, Working with Color, Pop-Up Palette, Swatches Panel, Kuler Panel
custom colors on the fly, Pop-Up Palette
hexadecimal numbers, Working with Color
Kuler panel, Kuler Panel
Swatches panel, Swatches Panel
Color (Drop shadow), Filter Inventory
Color (Glow), Filter Inventory
Color (Gradient glow), Filter Inventory
color effects, Color Effects
Color Effects (Motion Editor panel), Using the Motion Editor Panel
Color Mode (AI files), Importing from Adobe Illustrator
Color Mode (PSD), Supported Photoshop features
color palette, Pop-Up Palette
Color panel, Other common panels, Pop-Up Palette, Swatches Panel, Swatches Panel, Color Panel, Creating gradients, Creating gradients, Creating gradients
color palette, Pop-Up Palette
gradients, Swatches Panel, Creating gradients, Creating gradients, Creating gradients
Extend, Creating gradients
Reflect, Creating gradients
Repeat, Creating gradients
Type setting, Swatches Panel
Color property, Using the Spray Brush
color property (CSS), Using CSS
Color threshold (Trace Bitmap), Tracing a Bitmap
colors segment, Tools
colors, hexadecimal values, The Properties Panel
ComboBox, Working Hand-in-Hand with Code, Working Hand-in-Hand with Code, Navigating with Menus, Navigating with Menus, Navigating with Menus, Navigating with Menus, Navigating with Menus, Navigating with Menus, Navigating with Menus, Navigating with Menus
data property, Navigating with Menus
data value, Navigating with Menus
dataProvider value, Navigating with Menus
editable, Navigating with Menus
label value, Navigating with Menus
navigating with menus, Working Hand-in-Hand with Code
prompt value, Navigating with Menus
restrict property, Navigating with Menus
rowCount value, Navigating with Menus
comments within code, Comments
commercial ActionScript 3D engines, Moving Objects in 3D Space
compile-time error checking, Variables and Data Types
Compiler Errors panel, Understanding the Timeline, Checking and Formatting Your Scripts
Component Inspector, Other common panels
Component Inspector panel, Adding and Configuring Components, Adding a Pinch of ActionScript, Components
configuring text components, Components
scrollTargetName property, Adding a Pinch of ActionScript
Components, Other common panels
components, Introduction, Introduction, Introduction, Adding and Configuring Components, Functionality Without Programming, Functionality Without Programming, Adding a Pinch of ActionScript, Skinning UI Components, Loading an External Graphic at Runtime, Display Details of a Larger Image, Components, Components, Components, Components, Playing Video with the FLVPlayback Component, Captioning Video
adding and configuring, Adding and Configuring Components
Button, Adding a Pinch of ActionScript
file size, Introduction
FLVPlayback, Playing Video with the FLVPlayback Component
FLVPlayback Captioning, Captioning Video
Label, Components
scrolling text, Functionality Without Programming
ScrollPane, Display Details of a Larger Image
skinning, Skinning UI Components
TextArea, Components
TextInput, Components
third-party, Introduction
UILoader, Loading an External Graphic at Runtime
UIScrollBar, Functionality Without Programming, Components
compression (audio), Compression, Compression, Compressing External Sounds, Internal Asset-Specific Sound Properties, Internal Asset-Specific Sound Properties, Internal File-Wide Publish Settings
applying compression on a sound-by-sound basis, Internal Asset-Specific Sound Properties
bitrate, Compressing External Sounds
external sounds, Compression
internal asset-specific sound properties, Internal Asset-Specific Sound Properties
internal file-wide publish settings, Internal File-Wide Publish Settings
Compression (Bitmap Properties dialog), Tracing a Bitmap
compression (video), Video Formats
condenseWhite property (TextArea component), Components
constant bitrate (CBR), Encoding Software
constants, Case Sensitivity
context-sensitive options, Tools
context-sensitive tool options, Paint Modes, Erase Modes
Erase modes, Erase Modes
paint modes, Paint Modes
Contrast (Adjust color), Filter Inventory
Convert layers to option (Import to Stage), Importing the Interface Shell
Convert to Symbol, Creating Your First Shape, Creating a Symbol, Creating your first button, Movie Clip, Visualizing Volume
Convert to Symbol dialog, Creating your first button, Creating your first button
Folder option, Creating your first button
Registration option, Creating your first button
converting symbol types, Graphic
Copy Frames, Copying and Pasting Frames, Tweening the motion blur
Corner threshold (Trace Bitmap dialog), Tracing a Bitmap
Create from Template, Creating a New Document
Create Motion Tween, Creating a Motion Tween
Create movie clips for these layers option (PSD Importer Preferences), Importing the Interface Shell
Create New, Creating a New Document
CSS, Using CSS, Loading Text
ActionScript example, Loading Text
cue points, On2 Flix, Cue points, Cue points
XML, Cue points
Curve fit (Trace Bitmap dialog), Tracing a Bitmap
Custom Ease In / Ease Out editor, Custom Easing
custom fonts, Custom fonts
customizing interface, Keyframes and interpolated frames, Selecting and Editing a Workspace, Minimizing Panels, Minimizing Panels, The Preferences Dialog, Customizing the Tools Panel, Keyboard Shortcuts
grouping and docking panels, Minimizing Panels
Keyboard Shortcuts feature, Keyboard Shortcuts
minimizing panels, Minimizing Panels
Preferences dialog, The Preferences Dialog
Tools panel, Customizing the Tools Panel
workspaces, Selecting and Editing a Workspace

D

Darken blend mode, Blend Mode Inventory
Debug Console panel, Understanding the Timeline
Deco tool, Tools, Reusing Symbols, Vine Fill, Grid Fill, Symmetry Brush
Grid Fill effect, Grid Fill
Symmetry Brush effect, Symmetry Brush
Vine Fill effect, Vine Fill
deployment, Introduction, Introduction, The Assets, The Assets, Testing Your Preloader, Project Progress Preloader
ActionScript, The Assets
assets, The Assets
distributing external assets, Project Progress Preloader
preloaders, Introduction, Testing Your Preloader
testing, Testing Your Preloader
depth management, Depth Management
deselecting, Union, intersection, and deselecting
device fonts, Device fonts
Difference blend mode, Blend Mode Inventory
digital certificates, Installer settings, Creating a self-signed digital certificate
creating self-signed, Creating a self-signed digital certificate
display property (CSS), Using CSS
displayAsPassword property (TextInput component), Components
Distance (Bevel), Filter Inventory
Distance (Drop shadow), Filters
Distance (Gradient glow), Filter Inventory
Distribute to Layers, Importing the Logo
distributing external assets, Project Progress Preloader
document settings, Adjust 3D Perspective Angle, Importing the Interface Shell
Document-level Undo history, The Preferences Dialog
documents, Getting to Know the Flash CS4 Interface, Using the New Application Window, Creating Your First FLA
default behavior, Using the New Application Window
new, Getting to Know the Flash CS4 Interface
setting properties, Creating Your First FLA
dot notation, Dot Syntax
dot syntax, Dot Syntax
double equals sign, if
Down state (button), Symbol Types
drawing modes, Drawing Modes, Drawing au Naturel, Drawing au Naturel, Selecting
Bézier curves, Drawing au Naturel
natural drawing, Drawing au Naturel
selecting, Selecting
Drop Shadow filter, Filters, Applying a filter
hide object feature, Applying a filter
DXF files, Importing Nonnative Formats
dynamic text fields, Label, Label, Character, Character, Character, Character, Character, Character, Character, Character, Character, Character, Character, Character, Paragraph, Paragraph, Paragraph, Paragraph, Paragraph, Paragraph, Options, Options, Options, Filters, Resizing Text Fields
character attributes, Label, Character, Character, Character, Character, Character, Character, Character, Character, Character, Character, Character, Character
Anti-alias, Character
Auto kern, Character
Character Embedding, Character
Color, Character
Family, Character
Letter spacing, Character
Render text as HTML, Character
Selectable, Character
Show border around text, Character
Size, Character
Style, Character
Subscript and Superscript, Character
configuring with ActionScript, Resizing Text Fields
filters, Filters
options, Options, Options, Options
Link, Options
Target, Options
Variable, Options
paragraph attributes, Paragraph, Paragraph, Paragraph, Paragraph, Paragraph, Paragraph
Behavior, Paragraph
Format, Paragraph
Margins, Paragraph
Orientation, Paragraph
Spacing, Paragraph

E

Eases (Motion Editor panel), Using the Motion Editor Panel
easing, Easing, Easing, Creating a Custom Easing Preset, Creating a Custom Easing Preset, Creating a Custom Easing Preset, Creating a Classic Tween, Custom Easing, Armature Easing, Armature Easing, Armature Easing, Armature Easing
classic tweens, adding easing with Properties panel, Creating a Classic Tween
creating custom preset, Creating a Custom Easing Preset
custom, Custom Easing
Motion Editor, Creating a Custom Easing Preset, Creating a Custom Easing Preset
applying custom curve, Creating a Custom Easing Preset
drawing custom curve, Creating a Custom Easing Preset
Motion Editor panel, Easing
Stop and Start setting, Armature Easing
Strength setting, Armature Easing
Type setting, Armature Easing
ECMAScript, Introduction
Edit Bar, Using the New Application Window, Editing your button
Edit Envelope dialog, Setting Volume and Pan
Edit in Place, Convert to Symbol and Edit in Place
Edit Multiple Frames feature, Editing Multiple Frames
editable property (TextArea component), Components
editable property (TextInput component), Components
Effect menu, Custom, Repeating and Looping
Effects (AI files), Importing from Adobe Illustrator
elapsed time, Understanding the Timeline
Electric Rain’s Swift 3D, Introduction
embedding fonts, Embedding fonts, Embedding fonts
Character Embedding dialog, Embedding fonts
embedding videos in SWF files, Embedding Videos in a SWF, Embedding Videos in a SWF, When Not to Embed
when not to embed, When Not to Embed
when to embed, Embedding Videos in a SWF
emphasized (Button component), Working Hand-in-Hand with Code
enabled (Button component), Working Hand-in-Hand with Code
enabled property (TextArea component), Components
enabled property (TextInput component), Components
Enhanced Windows Metafile, Importing Nonnative Formats
EPS files, Introduction
Erase blend mode, Blend Modes, The Properties Panel
Erase Fills, Erase Modes
Erase Inside, Erase Modes
Erase Lines, Erase Modes
Erase modes, Erase Modes
Erase Normal, Erase Modes
Erase Selected Fills, Erase Modes
Eraser tool, Tools
Essential workspace, Using the New Application Window
event listeners, Introduction, Introducing Events and Event Listeners, Events, Removing Event Listeners
removing, Removing Event Listeners
event sounds, Internal File-Wide Publish Settings
Event sync type, Sync Types
events, Introducing Events and Event Listeners, Introducing Events and Event Listeners
trapping, Introducing Events and Event Listeners
evt.target property, Navigating with Menus
Export device sounds option, Timeline Use
Extend, Creating a New Document, Creating gradients
Eye Dropper tool, Tools
Eyedropper tool, Mining Properties with Tools

F

F4V files, Video Formats
Fade in and Fade out (audio), Repeating and Looping
Fade to left (audio), Repeating and Looping
Fade to right (audio), Repeating and Looping
fading a sound, Setting Volume and Pan
Family property, Creating Static Text
Faucet tool, Erase Modes
fieldOfView, Using ActionScript to Change 3D Properties
files, testing, Testing Your File
fills, Merge Drawing Mode
film versus Timeline, Understanding Panels
filters, Filters, Filters, Filter Inventory, Filter Inventory, Filter Inventory, Filter Inventory, Filter Inventory, Filter Inventory, The Properties Panel, The Properties Panel, Applying a filter, Applying a filter, Make the UI glow
Adjust color, Filter Inventory
applying in ActionScript, Applying a filter
Bevel, Filter Inventory
Blur, Filter Inventory
configuring in ActionScript, The Properties Panel
Drop Shadow, Filters, Applying a filter
hide object feature, Applying a filter
Glow, Filter Inventory, Make the UI glow
Gradient bevel, Filter Inventory
Gradient glow, Filter Inventory
Properties panel, The Properties Panel
Filters (Motion Editor panel), Using the Motion Editor Panel
Fireworks files, importing, Importing from Other Native Formats
FLA files, Importing Your First Asset, Loading Text
ActionScript example, Loading Text
creating, Importing Your First Asset
FLA files, compression, Compressing External Sounds
Flash Player 9, Creating a New Document
Flash SWF files, Importing Nonnative Formats, Importing from SWF, Publish Settings
importing, Importing from SWF
Publish Settings, Publish Settings
Flash Text pane (Adobe Illustrator), Supported Illustrator features
Flash video servers, Streaming Versus Progressive Download
Flash video, popularity, Introduction
Flashloaded, Introduction
Flex, Introduction
Flix from On2, On2 Flix
FLV files, Video Formats
FLVPlayback Captioning component, Captioning Video
FLVPlayback component, Playing Video with the FLVPlayback Component, Full-Screen Video
full-screen video, Full-Screen Video
Folder option (Convert to Symbol dialog), Creating your first button
font symbol, Embedding fonts, ActionScript
adding linkage class, ActionScript
font-family property (CSS), Using CSS
font-size property (CSS), Using CSS
font-style property (CSS), Using CSS
font-weight property (CSS), Using CSS
fontName property, ActionScript
fonts, Fonts, Fonts, Fonts, Embedding fonts, Embedding fonts, Embedding fonts
adding to Library, Embedding fonts
custom, Fonts
device, Fonts
embedding, Embedding fonts, Embedding fonts
Character Embedding dialog, Embedding fonts
Format property, Using the Spray Brush
forward kinematics, Introduction
frame rate, Understanding the Timeline
frames, Frames, Frames, Frames, Adding and removing frames, Creating and clearing keyframes, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Creating Frame-by-Frame Animations, Editing Multiple Frames
adding and removing, Creating and clearing keyframes
centering, Frame Editing Controls
copying and pasting frames, Creating Frame-by-Frame Animations
editing controls, Frame Editing Controls
editing multiple frames, Frame Editing Controls, Editing Multiple Frames
interpolated, Frames
keyframes, Frames, Adding and removing frames
creating and clearing, Adding and removing frames
onion skin preview, Frame Editing Controls
quick setting, Frame Editing Controls
free rotation, Rotating 3D Objects
Free Transform tool, Tools, Free Transform Tool
Freehand files, importing, Importing an Image Sequence
frequency range, External Audio Playback
full-screen video, Full-Screen Video
functions, Introducing Events and Event Listeners

G

GIF files, Importing Nonnative Formats
globalToLocal( ) method, Posing an Armature with Code
Glow filter, Filter Inventory, Make the UI glow
glyphs, Embedding fonts
gotoAndStop() method, Navigating with Menus
Gradient (Gradient bevel), Filter Inventory
Gradient (Gradient glow), Filter Inventory
Gradient bevel, Filter Inventory
Gradient Fills (AI files), Importing from Adobe Illustrator
Gradient glow, Filter Inventory
Gradient Transform tool, Tools, Gradient Transform Tool, Using a Bitmap As a Tile
gradients, Color Panel, Creating gradients, Creating gradients, Creating gradients
Color panel, Color Panel
Extend, Creating gradients
Reflect, Creating gradients
Repeat, Creating gradients
graphic symbols, Movie Clip, Graphic, Graphic, Graphic, Graphic
ActionScript, Movie Clip
playback options, Graphic
Properties panel, Graphic
Timeline, Graphic
graphics, Introduction, Importing Graphics, Importing Graphics, Importing Graphics, Importing Nonnative Formats, Importing from SWF, Importing from Adobe Photoshop, Importing from Adobe Illustrator, Using the Import dialog, Importing from Other Native Formats, Importing an Image Sequence, Importing an Image Sequence
Import to Library, Importing Graphics
Import to Stage, Importing Graphics
importing, Importing Graphics, Importing Nonnative Formats, Importing from SWF, Importing from Adobe Photoshop, Importing from Adobe Illustrator, Using the Import dialog, Importing from Other Native Formats, Importing an Image Sequence, Importing an Image Sequence
AI files, Importing from Adobe Illustrator
AI Importer dialog, Using the Import dialog
Fireworks files, Importing from Other Native Formats
Freehand files, Importing an Image Sequence
image sequence, Importing an Image Sequence
nonnative formats, Importing Nonnative Formats
PSD files, Importing from Adobe Photoshop
SWF files, Importing from SWF
Grid Fill effect, Grid Fill
Grid Translation (Symmetry Brush), Symmetry Brush, Symmetry Brush, Symmetry Brush, Symmetry Brush, Symmetry Brush
Angle between grid elements, Symmetry Brush
Grid gaps, Symmetry Brush
Grid size, Symmetry Brush
Rotation of grid as a whole, Symmetry Brush
Group option, Grouping and Breaking Apart
guide layer, Creating a Guide Layer, Layers

H

H.264 codec for video, Video Formats
H.264 Pro, Sorenson Squeeze
Hand tool, Tools
Hard Light blend mode, Blend Mode Inventory
head joint, Anatomy of an Armature
hexadecimal numbers, Working with Color
hexadecimal values (colors), The Properties Panel
Hide Object (Drop shadow), Filter Inventory
hide object feature of Drop Shadow filter, Applying a filter
Highlight (Bevel), Filter Inventory
Highlight (Gradient bevel), Filter Inventory
Hinting option, Mining Properties with Tools
History panel, Understanding the Timeline
Hit state (button), Editing your button, Writing your first script
horizontalLineScrollSize (ScrollPane component), The Project Continues...
horizontalPageScrollSize (ScrollPane component), The Project Continues...
horizontalScrollPolicy (ScrollPane component), The Project Continues...
horizontalScrollPolicy property (TextArea component), Components
HTML, Using HTML, Loading Text
ActionScript example, Loading Text
htmlText property (TextArea component), Components
Hue (Adjust color), Filter Inventory

I

IDE, Getting to Know the Flash CS4 Interface
Image Layers (PSD), Supported Photoshop features
image sequence, importing, Importing an Image Sequence
import statement, Navigating with Menus, Using ActionScript to Configure Text Components
Import to Library, Importing Graphics, Using the Import dialog
PSD files, Using the Import dialog
Import to Stage, Importing Graphics, Using the Import dialog, Importing the Interface Shell, Importing the Interface Shell, Importing the Interface Shell
Convert layers to option, Importing the Interface Shell
Place layers at original position option, Importing the Interface Shell
PSD files, Using the Import dialog
Set stage size to same size as Photoshop canvas option, Importing the Interface Shell
importing assets, Creating Your First FLA
InDesign, Using InDesign and XFL
Influxis, Streaming Versus Progressive Download
Info panel, Other common panels
Ink Well tool, Tools, Mining Properties with Tools
Inner Glow (Glow), Filter Inventory
Inner Shadow (Drop shadow), Filters
Input text fields, Configuring Text Fields with the Flash Interface, Options, Input Text, Input Text, Input Text, Input Text, Input Text, Input Text, Input Text
character attributes, Selectable, Options
configuring with ActionScript, Input Text
options, Input Text, Input Text, Input Text
Link, Input Text
Max chars, Input Text
Target, Input Text
Paragraph attributes, Input Text, Input Text
Orientation, Input Text
Password, Input Text
instance, symbols, Introduction
interpolated frame, Keyframes and interpolated frames, Frames
intersection, Merge Drawing Mode
inverse kinematics, Introduction, Tools, Introduction
Invert blend mode, Blend Modes, The Properties Panel

K

kerning property (CSS), Using CSS
Keyboard Shortcuts feature, Keyboard Shortcuts
Keyframe command, Adding and removing frames
Keyframe menu command, Editing your button
keyframes, Keyframes and interpolated frames, Editing your button, Importing an Image Sequence, Frames, Adding and removing frames, Roving keyframes, Roving keyframes
adding, Editing your button
creating and clearing, Adding and removing frames
motion tweens, Roving keyframes
roving, Roving keyframes
sequential, Importing an Image Sequence
kinematics, Introduction
Knockout (Bevel), Filter Inventory
Knockout (Drop shadow), Filters
Knockout (Glow), Filter Inventory
Kuler panel, Other common panels, Kuler Panel

L

Label component, Components, Using ActionScript to Configure Text Components, Label
ActionScript, Label
labelPlacement, Triggering Actions with Buttons
Lasso tool, Tools
Layer blend mode, The Properties Panel
layer folders, Layers
Layer Groups (PSD), Supported Photoshop features
layer masks, Using layer masks, Assembling the pieces, Adding a Layer Mask, Adding a Layer Mask
Layer Styles (PSD), Supported Photoshop features
layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers
armature, Layers
background, Layers
classic motion guide, Layers
classic tweens, Layers
guide, Layers
logo, Layers
mask, Layers
masked, Layers
motion tweens, Layers
normal, Layers
shape tweens, Layers
leading property (CSS), Using CSS
Left channel (preset audio effect), Repeating and Looping
Letter Spacing setting, Using the Spray Brush
letter-spacing property (CSS), Using CSS
Library panel, Using the New Application Window, Library
Library, adding fonts, Embedding fonts
Lighten blend mode, Blend Mode Inventory
Line tool, Tools
Links area, Creating a New Document
localToGlobal( ) method, Posing an Armature with Code
logo layer, Layers
Loop (graphic symbols), Graphic
looping audio, Repeating and Looping
Lossless (PNG/GIF) compression, Tracing a Bitmap

M

M4A files, Compressing External Sounds
MacPaint files, Importing Nonnative Formats
margin-left property (CSS), Using CSS
margin-right property (CSS), Using CSS
mask layer, Layers
masked layer, Layers
masks, Adding a Layer Mask
maxChars property (TextArea component), Components
maxChars property (TextInput component), Components, TextArea
Merge Drawing mode, Drawing Modes, Merge Drawing Mode, Union, intersection, and deselecting, Union, intersection, and deselecting, Grouping and Breaking Apart, Grouping and Breaking Apart
Break Apart option, Grouping and Breaking Apart
deselecting, Union, intersection, and deselecting
Group option, Grouping and Breaking Apart
intersection, Merge Drawing Mode
union, Union, intersection, and deselecting
Merged Layers (PSD), Supported Photoshop features
Minimum area (Trace Bitmap), Tracing a Bitmap
Miter property, Mining Properties with Tools
mobile devices, Internal Asset-Specific Sound Properties
Motion Editor, Using the Motion Editor Panel, Using the Motion Editor Panel, Using the Motion Editor Panel, Using the Motion Editor Panel, Using the Motion Editor Panel, Using the Motion Editor Panel, Using the Motion Editor Panel, Using the Motion Editor Panel, Using the Motion Editor Panel, Using the Motion Editor Panel, Adding Property Keyframes in the Motion Editor, Easing, Adding Easing with the Motion Editor, Creating a Custom Easing Preset, Creating a Custom Easing Preset, Animating 3D Properties
Basic Motion property, Using the Motion Editor Panel
Color Effects, Using the Motion Editor Panel
Eases, Using the Motion Editor Panel
easing, Easing, Creating a Custom Easing Preset, Creating a Custom Easing Preset
applying custom curve, Creating a Custom Easing Preset
drawing custom curve, Creating a Custom Easing Preset
editing property curves, Adding Property Keyframes in the Motion Editor
Filters, Using the Motion Editor Panel
property keyframes, Using the Motion Editor Panel
rotation property, Using the Motion Editor Panel
Rotation Z, Using the Motion Editor Panel
row height and width of Graph column, Using the Motion Editor Panel
showing x, y, and z rotation values, Animating 3D Properties
Transformation property, Using the Motion Editor Panel
Wave Motion Preset, Adding Easing with the Motion Editor
Motion Editor panel, Introduction, Other common panels
Motion Path, Roving keyframes
motion presets, Using Motion Presets
Motion Presets panel, Other common panels
Motion Tween menu command, Creating a Motion Tween
motion tweens, Layers, Creating a Motion Tween, Creating a Motion Tween, Editing the Motion Path, Drawing a Motion Guide, Roving keyframes, Reversing a motion path, Color Effects
color effects, Color Effects
editing motion path, Editing the Motion Path
motion guides, Drawing a Motion Guide, Roving keyframes, Reversing a motion path
reversing motion path, Reversing a motion path
roving keyframes, Roving keyframes
Timeline, Creating a Motion Tween
motion, copying, Copying Motion
MouseEvent class, Event Listeners
MOV (sound-only QuickTime movie) files, Importing Audio
movie clip containers, Changing the perspective angle when changing the stage size
movie clips, Properties, Creating Your First Shape, Movie Clip, Movie Clip, Movie Clip, Movie Clip, The ActionScript Method, Using the Bone Tool with Movie Clips, Transforming Movie Clips and Armatures
ActionScript, Movie Clip
as asset, Properties
Bone tool, Using the Bone Tool with Movie Clips
Cache as bitmap option, The ActionScript Method
creating simple, Movie Clip
instance properties, Creating Your First Shape
scrubbing through frames, Movie Clip
transforming, Transforming Movie Clips and Armatures
MP3 files, Importing Audio, Compression
compression, Compression
MPEG4 Pro, Sorenson Squeeze
multichannel volume fades, Editing a Sound
Multiply blend mode, Blend Mode Inventory

N

natural drawing, Drawing au Naturel
navigateToURL( ) method, Basic Script Grammar
navigation tools, Using the New Application Window
nested symbols, Editing your button
new keyword, Using ActionScript to Configure Text Components
New Library button, Properties
New Symbol, Insert Symbol and Edit Selected
nontransparent objects, Editing your button
Normal blend mode, The Properties Panel
normal layer, Layers

O

Object Drawing mode, Drawing Modes, Object Drawing Mode, Grouping and Breaking Apart, Grouping and Breaking Apart
Break Apart option, Grouping and Breaking Apart
Group option, Grouping and Breaking Apart
Object-level Undo history, The Preferences Dialog
On launch (preferences), The Preferences Dialog
On2 Flix, Encoding Software
On2 VP6, Video Formats
onion skin preview, Frame Editing Controls
onion skinning, Tweening Armatures
onSoundToggle( ) function, Scripting the Sound Controller
Open a Recent Item, Creating a New Document
open source 3D engines, Moving Objects in 3D Space
Open test movie in tabs, The Preferences Dialog
Optimize Curves (Trace Bitmap dialog), Tracing a Bitmap
optimizing curves to reduce file size, Tracing a Bitmap
Output panel, Understanding the Timeline
Over state (button), Symbol Types
Overlay blend mode, Blend Mode Inventory
Override sound settings option, Timeline Use

P

Paint Behind, Paint Modes
Paint Bucket tool, Tools, Mining Properties with Tools
Paint Fills, Paint Modes
Paint Inside, Paint Modes
paint modes, context-sensitive tool options, Kuler Panel
Paint Normal, Paint Modes
Paint Selection, Paint Modes
panels, Using the New Application Window, Using the New Application Window, Properties, Library, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Other common panels, Understanding the Timeline, Minimizing Panels, Minimizing Panels
Actions, Other common panels
Align, Other common panels
Color, Other common panels
Compiler Error, Understanding the Timeline
Component Inspector, Other common panels
Components, Other common panels
Debug Console, Other common panels
grouping and docking, Minimizing Panels
History, Other common panels
Info, Other common panels
Kuler, Other common panels
Library, Library
minimizing, Minimizing Panels
Motion Editor, Other common panels
Motion Presets, Other common panels
Output, Other common panels
Properties, Properties
Swatches, Other common panels
Tools, Using the New Application Window
Transform, Other common panels
Variables, Other common panels
panning a sound, Setting Volume and Pan
Papervision3D, Introduction
parallax scrolling, Parallax Scrolling, Project Progress, Project Progress, Adding Depth for Parallax Scrolling, Animating the Gallery, Adding ActionScript Control, Adding a Layer Mask, Adding the Gallery to the Main Project File
ActionScript control, Adding ActionScript Control
adding depth, Adding Depth for Parallax Scrolling
adding gallery to main project file, Adding the Gallery to the Main Project File
adding layer masks, Adding a Layer Mask
animating gallery, Animating the Gallery
scrolling assets before z-depth is applied, Project Progress
Paste Frames, Tweening the motion blur
Paste in Place, Importing the Lab Screen
Pasteboard, Using the New Application Window
Pattern Strokes and Fills (AI files), Importing from Adobe Illustrator
PDF files, Introduction
Pen tool, Tools
Pencil tool, Tools
perspective angle, Global 3D Environment Settings, Perspective Angle, Changing the perspective angle when changing the stage size, Rotation
ActionScript, Rotation
changing stage size, Changing the perspective angle when changing the stage size
perspectiveProjection, Using ActionScript to Change 3D Properties
Photo (JPEG) compression, Tracing a Bitmap
PICT files, Importing Nonnative Formats
Place layers at original position option (Import to Stage), Importing the Interface Shell
placeholder asset, Importing the Lab Screen
Play Once (graphic symbols), Graphic
playhead, Using the New Application Window, Understanding the Timeline
PNG files, Importing Nonnative Formats
PolyStar tool, Creating a Symbol
positive and negative rotation angles, Rotating 3D Objects
Preferences dialog, The Preferences Dialog, The Preferences Dialog, The Preferences Dialog, The Preferences Dialog, The Preferences Dialog
Auto-Collapse Icon Panels, The Preferences Dialog
On launch, The Preferences Dialog
Open test movie in tabs, The Preferences Dialog
Undo, The Preferences Dialog
preloaders, Introduction, Testing Your Preloader
testing, Testing Your Preloader
Primitives menu (Tools panel), Creating a Symbol
progressive download, Streaming Versus Progressive Download
Project Progress, Project Progress, Creating Your First FLA, Creating Your First FLA, Creating Your First Shape, Testing Your File, Creating a Guide Layer, Adding Utility Layers, Adding Utility Layers, Project Progress, Creating a New File and Container Movie Clip, Creating a New File and Container Movie Clip, Adding Skills Text and Underline, Cascading Rectangles Primitives, Applying a Gradient to the Cascade, Adding Grime, Project Progress, Creating the Sound Controller, Using layer masks, The controller parts, The controller parts, Adding ActionScript-Controlled Animation, Using a Bitmap As a Tile, Project Progress, Importing the Background, Importing the Logo, Importing the Lab Screen, Project Progress, Inner Section Timeline Structure, Adding layers and frame labels, Adding layers and frame labels, Tweening the motion blur, Creating content spans and adding content, Creating content spans and adding content, Creating content spans and adding content, Viewer wheel classic motion tween intro animation, Viewer wheel classic motion tween section animations, Button Script, Project Progress, Project Progress, Chapter 5: The Portfolio Project Navigation, Project Progress, Project Progress, Filters, Making button states with drop shadows, Project Progress, Project Progress, Project Progress, Adding Depth for Parallax Scrolling, Animating the Gallery, Adding ActionScript Control, Adding a Layer Mask, Adding the Gallery to the Main Project File, Skinning UI Components, Skinning UI Components, Display Details of a Larger Image, Project Progress, Project Progress, Project Progress, Project Progress, Project Progress Preloader, Deployment, Project Progress AIR
ActionScript, reviewing scripts, Project Progress, Project Progress, Chapter 5: The Portfolio Project Navigation
Chapter 3, Project Progress
Chapter 5, Chapter 5: The Portfolio Project Navigation
adding ActionScript-controlled animation, Adding ActionScript-Controlled Animation
adding armature to Help screen, Project Progress
adding grime, Adding Grime
adding skills text and underline, Adding Skills Text and Underline
adding title text and underline, Creating a New File and Container Movie Clip
adding video using FLVPlayback video component, Project Progress
AIR application, Project Progress AIR
applying gradient to cascade, Applying a Gradient to the Cascade
building skeletal structure and animate its interface, Project Progress
button script, Button Script
button states with drop shadows, Making button states with drop shadows
cascading rectangles primitives, Cascading Rectangles Primitives
components, Skinning UI Components, Skinning UI Components, Display Details of a Larger Image
displaying details of larger image, Display Details of a Larger Image
loading external graphic at runtime, Skinning UI Components
confimring imported blend modes, Project Progress
creating FLA, Creating Your First FLA
creating new file and movie clip, Creating a New File and Container Movie Clip
creating shape, Creating Your First Shape
deployment, HTML, Deployment
displaying text when armature passes elements, Project Progress
filters, Filters
guide layer, Creating a Guide Layer
importing assets, Creating Your First FLA
importing background, Importing the Background
importing interface shell, Using a Bitmap As a Tile
importing lab screen, Importing the Lab Screen
importing logo, Importing the Logo
inner section Timeline structure, Inner Section Timeline Structure, Adding layers and frame labels, Adding layers and frame labels, Tweening the motion blur, Creating content spans and adding content
adding layers and frame labels, Adding layers and frame labels
creating content spans and adding content, Creating content spans and adding content
inserting frame scripts, Adding layers and frame labels
tweening motion blur, Tweening the motion blur
layer masks, Using layer masks
parallax scrolling, Project Progress, Project Progress, Adding Depth for Parallax Scrolling, Animating the Gallery, Adding ActionScript Control, Adding a Layer Mask, Adding the Gallery to the Main Project File
ActionScript control, Adding ActionScript Control
adding depth, Adding Depth for Parallax Scrolling
adding gallery to main project file, Adding the Gallery to the Main Project File
adding layer masks, Adding a Layer Mask
animating gallery, Animating the Gallery
scrolling assets before z-depth is applied, Project Progress
preloader, Project Progress Preloader
project-wide Timeline structure, Creating content spans and adding content, Creating content spans and adding content, Viewer wheel classic motion tween intro animation, Viewer wheel classic motion tween section animations
defining length of each layer frame span, Creating content spans and adding content
viewer wheel intro animation, Viewer wheel classic motion tween intro animation
viewer wheel section animations, Viewer wheel classic motion tween section animations
scripting sound controller, Project Progress
scrolling assets before z-depth is applied, Project Progress
sound controller, Creating the Sound Controller, The controller parts, The controller parts
assembling pieces, The controller parts
parts, The controller parts
templates, Adding Utility Layers
testing files, Testing Your File
utility layers, Adding Utility Layers
projectionCenter, Using ActionScript to Change 3D Properties
Properties panel, Using the New Application Window, Properties, Pop-Up Palette, Graphic, The ActionScript Method, The Properties Panel, Blend Mode Inventory
blend modes, Blend Mode Inventory
Cache as bitmap option, The ActionScript Method
color palette, Pop-Up Palette
filters, The Properties Panel
graphic symbols, Graphic
Property Inspector, Properties
property keyframes, Frames, Using the Motion Editor Panel
Motion Editor panel, Using the Motion Editor Panel
PSD files, Importing from SWF, Supported Photoshop features, Using the Import dialog
Import dialog, Using the Import dialog
importing, Importing from SWF
supported Photoshop features, Supported Photoshop features
PSD importer, Importing from Adobe Photoshop
PSD Importer Preferences dialog, Configuring the PSD Importer preferences, Importing the Interface Shell, Importing the Interface Shell, Importing the Interface Shell, Importing the Interface Shell, Importing the Interface Shell
Bitmap image with editable layer styles, Importing the Interface Shell
Create movie clips for these layers option, Importing the Interface Shell
Editable text, Importing the Interface Shell
Publish Settings, Importing the Interface Shell
Publish Settings, Publish Settings
Publish Settings dialog, Full-Screen Video, Publish Settings: Format, Publish Settings: Format, Publish Settings: Flash, Publish Settings: Flash, Images and Sounds, Images and Sounds, SWF Settings, SWF Settings, SWF Settings, SWF Settings, SWF Settings, SWF Settings, SWF Settings, Advanced, Advanced, Advanced, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Deploying for AIR, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings
AIR, Deploying for AIR, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings, Application settings
Advanced button, Application settings
Associated file types, Application settings
Copyright, Application settings
Description, Application settings
File name, Application settings
Icon feature, Application settings
ID, Application settings
Initial window settings, Application settings
Name, Application settings
Other settings, Application settings
Version, Application settings
Window style setting, Application settings
Flash, Publish Settings: Format, Publish Settings: Flash, Publish Settings: Flash, Images and Sounds, Images and Sounds, SWF Settings, SWF Settings, SWF Settings, SWF Settings, SWF Settings, SWF Settings, SWF Settings, Advanced, Advanced, Advanced, Publish Settings: HTML, Publish Settings: HTML
Audio stream/event setting, Images and Sounds
Compress movie option, SWF Settings
Export SWC option, SWF Settings
Generate size report option, SWF Settings
Hardware acceleration, Advanced
Include hidden layers feature, SWF Settings
Include XMP metadata option, SWF Settings
JPEG quality setting, Images and Sounds
Local playback security option, Publish Settings: HTML
Omit trace actions option, SWF Settings
Password, Advanced
Permit debugging feature, Publish Settings: HTML
Player setting, Publish Settings: Flash
Protect from import option, SWF Settings
Script setting, Publish Settings: Flash
Script time limit, Advanced
Format, Publish Settings: Format
HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML, Publish Settings: HTML
Dimensions menu, Publish Settings: HTML
Flash alignment, Publish Settings: HTML
HTML alignment, Publish Settings: HTML
Playback options, Publish Settings: HTML
Quality, Publish Settings: HTML
Scale, Publish Settings: HTML
Show warning messages, Publish Settings: HTML
Template, Publish Settings: HTML
Window Mode, Publish Settings: HTML

Q

Quality (Bevel), Filter Inventory
Quality (Bitmap Properties dialog), Tracing a Bitmap
Quality (Blur), Filter Inventory
Quality (Drop shadow), Filters
Quality (Glow), Filter Inventory
QuickTime Image files, Importing Nonnative Formats

R

Random scaling (Spray Brush), Using the Spray Brush
red5, Streaming Versus Progressive Download
Reflect, Creating gradients
Reflect Across Line (Symmetry Brush), Symmetry Brush
Reflect Across Point (Symmetry Brush), Symmetry Brush
registration point, Creating your first button
Remove All Hints, Shape Hints
Repeat, Creating gradients
restrict property (TextArea component), Components
restrict property (TextInput component), Components, TextArea
Reverse Frames menu command, Importing an Image Sequence
Reverse Path menu option, Reversing a motion path
Right channel (preset audio effect), Repeating and Looping
root bone, Anatomy of an Armature
root joint, Anatomy of an Armature
Rotate Around (Symmetry Brush), Symmetry Brush
Rotate randomly (Spray Brush), Using the Spray Brush
Rotate symbol (Spray Brush), Using the Spray Brush
rotating multiple objects in 3D space, Transforming Multiple Objects in 3D Space
rotation, Moving Objects in 3D Space, Rotating 3D Objects, Rotation
ActionScript, Rotation
Rotation Z, Using the Motion Editor Panel
roving keyframes, Roving keyframes
Runtime mode, Runtime Mode

S

sample rate, External Audio Playback
Sandy 3D, Introduction
sans serif fonts, Device fonts
Saturation (Adjust color), Filter Inventory
Save as Template dialog, Saving Your File As a Template
scale, Frames
Scale option, Stroke Properties
scenes, Using the New Application Window
Scenes panel, Using the New Application Window
Screen blend mode, Blend Mode Inventory
scrolling text, Functionality Without Programming
ScrollPane component, Display Details of a Larger Image, Display Details of a Larger Image, Display Details of a Larger Image, Display Details of a Larger Image, Display Details of a Larger Image
horizontalLineScrollSize, Display Details of a Larger Image
horizontalPageScrollSize, Display Details of a Larger Image
horizontalScrollPolicy, Display Details of a Larger Image
verticalScrollPolicy, Display Details of a Larger Image
scrollTargetName property, Adding a Pinch of ActionScript
scrubbing through frames, Movie Clip
SD2 (Sound Designer 2) files, Importing Audio
Selectable property, Using the Spray Brush
selected (Button component), Working Hand-in-Hand with Code
selecting, Selecting, Selecting Separately
separately, Selecting Separately
Selection tool, Tools
semicolon, Use of the Semicolon(;)
semitransparent pixels, Editing your button
sequential keyframes, Importing an Image Sequence
serif fonts, Device fonts
Set stage size to same size as Photoshop canvas option (Import to Stage), Importing the Interface Shell
setTextFormat( ) method, ActionScript
SFIL (System 7 Sounds) files, Importing Audio
Shadow (Bevel), Filter Inventory
Shadow (Gradient bevel), Filter Inventory
shape hints, Shape Hints
Shape Layers (PSD), Supported Photoshop features
shape tweens, Layers, Creating a Shape Tween, Creating a Shape Tween, Creating a Shape Tween, Shape Hints
creating, Creating a Shape Tween, Creating a Shape Tween
using context-sensitive mouse menu, Creating a Shape Tween
shape hints, Shape Hints
visual representation, Creating a Shape Tween
shapes, Creating Your First Shape, Drawing Modes
creating, Creating Your First Shape
lines through, Drawing Modes
signal-to-noise ratio, External Audio Playback
Silicon Graphics Image files, Importing Nonnative Formats
Single Frame (graphic symbols), Graphic
Size property, Using the Spray Brush
skinning, Skinning UI Components
SkinUnderAll, Full-Screen Video
SkinUnderPlayFullscreen, Full-Screen Video
Smart Objects (PSD), Supported Photoshop features
Sorenson Spark (H.263), Video Formats
Sorenson Squeeze, Sorenson Squeeze
sound controller, Creating the Sound Controller, The controller parts, The controller parts
assembling pieces, The controller parts
parts, The controller parts
Sound Properties dialog, Internal Asset-Specific Sound Properties, Internal Asset-Specific Sound Properties, Internal Asset-Specific Sound Properties, Internal File-Wide Publish Settings, Internal File-Wide Publish Settings, Internal File-Wide Publish Settings, Internal File-Wide Publish Settings
ADPCM option, Internal File-Wide Publish Settings
Default option, Internal Asset-Specific Sound Properties
mobile devices, Internal Asset-Specific Sound Properties
MP3 option, Internal File-Wide Publish Settings
Raw option, Internal File-Wide Publish Settings
Speech codec, Internal File-Wide Publish Settings
Sound Settings dialog, Internal File-Wide Publish Settings, Internal File-Wide Publish Settings
per-file basis, Internal File-Wide Publish Settings
Publish Settings section, Internal File-Wide Publish Settings
SoundTransform class, Setting Volume and Pan
SPACE constant, Case Sensitivity
Spark Pro, Sorenson Squeeze
Spray Brush, Using the Spray Brush, Using the Spray Brush, Using the Spray Brush, Using the Spray Brush
Random scaling, Using the Spray Brush
Rotate randomly, Using the Spray Brush
Rotate symbol, Using the Spray Brush
Spray Brush tool, Tools
Stage, Using the New Application Window
Start sync type, Repeating and Looping
Static text, Creating Static Text, Creating Static Text, Creating Static Text, Using the Spray Brush, Using the Spray Brush, Using the Spray Brush, Using the Spray Brush, Using the Spray Brush
Color property, Using the Spray Brush
Family property, Creating Static Text
Format property, Using the Spray Brush
Letter Spacing setting, Using the Spray Brush
Selectable property, Using the Spray Brush
Size property, Using the Spray Brush
Style menu, Creating Static Text
Static text fields, Configuring Text Fields with the Flash Interface, Input Text, Static Text, Static Text, Static Text, Static Text, Static Text, Static Text, Static Text, Static Text
character attributes, Static Text, Static Text, Static Text, Static Text, Static Text
Auto kern, Static Text
Render text as HTML, Static Text
Show border around text, Static Text
Toggle the subscript, Static Text
Toggle the superscript, Static Text
options, Static Text
paragraph attributes, Input Text, Static Text
Multiline, Static Text
Orientation, Input Text
Position and Size, Static Text
Stop sync type, Repeating and Looping
stop() method, Navigating with Menus
Stream sync type, Sync Types
streaming sounds, Internal File-Wide Publish Settings
streaming versus progressive download, Streaming Versus Progressive Download
streaming video, Streaming Versus Progressive Download
Strength (Bevel), Filter Inventory
Strength (Drop shadow), Filters
Strength (Glow), Filter Inventory
Stroke properties, Stroke Properties, Stroke Properties, Stroke Properties, Stroke Properties, Mining Properties with Tools, Mining Properties with Tools, Mining Properties with Tools, Mining Properties with Tools
Cap option, Mining Properties with Tools
Hinting option, Mining Properties with Tools
Join option, Mining Properties with Tools
Miter property, Mining Properties with Tools
Scale option, Stroke Properties
Stroke option, Stroke Properties
Style option, Stroke Properties
strokes, Tools
Style menu, Creating Static Text
Style option, Stroke Properties
Subselection tool, Tools
Subtract blend mode, Blend Mode Inventory
Swap Symbol menu command, Reusing Symbols
Swap Symbols feature, Creating a Shape Tween
Swatches panel, Other common panels, Swatches Panel
SWF files, Testing Your File, Importing Nonnative Formats, Importing from SWF, Publish Settings, Embedding Videos in a SWF, Embedding Videos in a SWF, When Not to Embed
embedding videos, Embedding Videos in a SWF, Embedding Videos in a SWF, When Not to Embed
when not to embed, When Not to Embed
when to embed, Embedding Videos in a SWF
importing, Importing from SWF
Publish Settings, Publish Settings
SWF files, compression, Compressing External Sounds
Swift 3D, Introduction
Symbol Options dialog (Adobe Illustrator), Supported Illustrator features
symbols, Using the New Application Window, Library, Project Progress, Introduction, Introduction, Symbol Types, Symbol Types, Button, Creating your first button, Creating your first button, Creating your first button, Creating your first button, Editing your button, Editing your button, Graphic, Creating and Editing Symbols, Creating and Editing Symbols, Convert to Symbol and Edit in Place, Insert Symbol and Edit Selected, Reusing Symbols, Reusing Symbols
creating, Project Progress
creating and editing, Creating and Editing Symbols
Edit in Place, Convert to Symbol and Edit in Place
editing versus transforming a symbol instance, Editing your button
instance, Introduction, Creating your first button
ActionScript, Creating your first button
naming, Creating your first button
nested, Editing your button
New Symbol, Insert Symbol and Edit Selected
Over and Down states, Button
Registration option, Creating your first button
registration point, Creating your first button
reusing, Reusing Symbols
Swap Symbol menu command, Reusing Symbols
transforming symbol instances, Creating and Editing Symbols
types, Symbol Types, Graphic
converting, Graphic
Up, Over, and Down states, Symbol Types
Symmetry Brush effect, Symmetry Brush, Symmetry Brush, Symmetry Brush, Symmetry Brush, Symmetry Brush
Grid Translation, Symmetry Brush
Reflect Across Line, Symmetry Brush
Reflect Across Point, Symmetry Brush
Rotate Around, Symmetry Brush

T

TAB constant, Case Sensitivity
tail joint, Anatomy of an Armature
Targa files, Importing Nonnative Formats
templates, Adding Utility Layers
Test (Bitmap Properties dialog), Tracing a Bitmap
Test Movie menu command, Creating your first button, Editing your button
testing files, Testing Your File
text, Creating Static Text, Functionality Without Programming, Introduction, Formatting Text, Device fonts, Custom fonts, Embedding fonts, Embedding fonts, Embedding fonts, Using HTML, Using CSS, Loading Text, Loading Text, Loading Text, Using InDesign and XFL, Using InDesign and XFL
formatting, Formatting Text, Device fonts, Custom fonts, Embedding fonts, Embedding fonts, Using HTML, Using CSS
ActionScript, Embedding fonts
CSS, Using CSS
custom fonts, Custom fonts
device fonts, Device fonts
embedding fonts, Embedding fonts
HTML, Using HTML
InDesign, Using InDesign and XFL
loading, Loading Text, Loading Text, Loading Text
URLLoader class, Loading Text
URLRequest class, Loading Text
rotating without embedding, Embedding fonts
scrolling, Functionality Without Programming
Static, Creating Static Text
XFL file format, Using InDesign and XFL
text components, Components, Using the Component Inspector Panel to Configure Text Components, Using ActionScript to Configure Text Components, Using ActionScript to Configure Text Components, TextArea, TextArea, Label
Component Inspector panel, Using the Component Inspector Panel to Configure Text Components
configuring with ActionScript, Using ActionScript to Configure Text Components, Using ActionScript to Configure Text Components, TextArea, TextArea, Label
common coding, Using ActionScript to Configure Text Components
Label component, Label
TextArea component, TextArea
TextInput component, TextArea
text fields, configuring with ActionScript, Resizing Text Fields, Resizing Text Fields, Input Text
dynamic text fields, Resizing Text Fields
input text fields, Input Text
text fields, configuring with Flash interface, Label, Label, Configuring Text Fields with the Flash Interface, Configuring Text Fields with the Flash Interface
Dynamic text fields, Label
Input, Configuring Text Fields with the Flash Interface
Static, Configuring Text Fields with the Flash Interface
Text Layers (PSD), Supported Photoshop features
Text Layout Framework, Introduction
text property (Label component), Label
text property (TextArea component), Components
text property (TextInput component), Components
Text tool, Tools
text-align property (CSS), Using CSS
text-decoration property (CSS), Using CSS
text-indent property (CSS), Using CSS
TextArea component, Using the Component Inspector Panel to Configure Text Components, TextArea
ActionScript, TextArea
TextFormat class, ActionScript, ActionScript, ActionScript, ActionScript
customFont variable, ActionScript
fontName property, ActionScript
setTextFormat( ) method, ActionScript
TextInput component, Using the Component Inspector Panel to Configure Text Components, TextArea
ActionScript, TextArea
this identifier, Navigating with Menus
this keyword, Scope and this
thumb, Scrolling Text
TIFF files, Importing Nonnative Formats
tiled fill, Using a Bitmap As a Tile
TimedText standard format, Captioning Video
Timeline, Using the New Application Window, Understanding Panels, Understanding the Timeline, Understanding the Timeline, Understanding the Timeline, Understanding the Timeline, Layers, Layers, Layers, Keyframes and interpolated frames, Keyframes and interpolated frames, Graphic, Importing the Lab Screen, Knowing the Timeline, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Frames, Frames, Frames, Frames, Frames, Frames, Adding and removing frames, Creating and clearing keyframes, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Editing Multiple Frames, Creating a Motion Tween, The Timeline Limitation, Authortime Mode, Tweening Armatures, Armature Easing, Internal File-Wide Publish Settings, Sync Types, Repeating and Looping, Repeating and Looping
alpha masks, The Timeline Limitation
audio, Internal File-Wide Publish Settings, Sync Types, Repeating and Looping
repeating and looping, Repeating and Looping
Sync types, Sync Types
Authortime mode, Authortime Mode, Armature Easing
armature easing, Armature Easing
classic motion guide, Layers
classic tweens, Layers
Distribute to Layers menu command, Importing the Lab Screen
elapsed time, Understanding the Timeline
features, Layers
frame rate, Understanding the Timeline
frames, Frames, Frames, Frames, Creating and clearing keyframes, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Frame Editing Controls, Editing Multiple Frames
adding and removing, Creating and clearing keyframes
centering, Frame Editing Controls
editing controls, Frame Editing Controls
editing multiple frames, Frame Editing Controls, Editing Multiple Frames
interpolated, Frames
keyframes, Frames
onion skin preview, Frame Editing Controls
quick setting, Frame Editing Controls
graphic symbols, Graphic
interpolated frames, Keyframes and interpolated frames, Frames
keyframes, Keyframes and interpolated frames, Frames, Adding and removing frames
creating and clearing, Adding and removing frames
layer folders, Layers
layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers, Layers
armature, Layers
background, Layers
classic motion guide, Layers
classic tweens, Layers
guide, Layers
logo, Layers
mask, Layers
masked, Layers
motion tweens, Layers
normal, Layers
shape tweens, Layers
looping audio, Repeating and Looping
motion tweens, Layers, Creating a Motion Tween
onion skin preview, Frame Editing Controls
onion skinning, Tweening Armatures
playhead, Understanding the Timeline
property keyframe, Frames
versus film, Understanding Panels
Tint (Color Effect), Color Effects
toggle (Button component), Working Hand-in-Hand with Code
Tools panel, Using the New Application Window, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Tools, Customizing the Tools Panel, Pop-Up Palette, Creating a Symbol
3D Rotation tool, Tools
3D Translation tool, Tools
Bind tool, Tools
Bones tool, Tools
Brush tool, Tools
color palette, Pop-Up Palette
colors segment, Tools
context-sensitive options, Tools
customizing, Customizing the Tools Panel
Deco tool, Tools
Eraser tool, Tools
Eye Dropper tool, Tools
Free Transform tool, Tools
Gradient Transform tool, Tools
Hand tool, Tools
Ink Well tool, Tools
Lasso tool, Tools
Line tool, Tools
Paint Bucket tool, Tools
Pen tool, Tools
Pencil tool, Tools
Primitives menu, Creating a Symbol
Selection tool, Tools
Spray Brush tool, Tools
Subselection tool, Tools
Text tool, Tools
Transform menu, Tools
Zoom tool, Tools
Trace Bitmap dialog, Tracing a Bitmap
transform instance, Using ActionScript to Change 3D Properties
Transform menu, Tools
Transform panel, Other common panels, Transform Panel
Transformation property (Motion Editor panel), Using the Motion Editor Panel
transforming assets, Erase Modes, Free Transform Tool, Transform Panel, Gradient Transform Tool
Free Transform tool, Free Transform Tool
Gradient Transform tool, Gradient Transform Tool
Transform panel, Transform Panel
transforming movie clips and armatures, Transforming Movie Clips and Armatures
transforming multiple objects in 3D space, Transforming Multiple Objects in 3D Space
transforming symbol instances, Creating and Editing Symbols
translating, Transforming Assets
translation, Moving Objects in 3D Space, Translating 3D Objects, Rotation, Seeing the constraints in action
ActionScript, Rotation
enabling joint translation, Seeing the constraints in action
Transparency (AI files), Importing from Adobe Illustrator
transparent objects, Editing your button
trapping events, Introducing Events and Event Listeners
tweening, Introduction
tweening motion blur, Tweening the motion blur
Type (Bevel), Filter Inventory
Type (Gradient glow), Filter Inventory
Type setting (Color panel), Swatches Panel

U

UILoader component, Loading an External Graphic at Runtime
UIScrollBar component, Scrolling Text, Components
Undo, The Preferences Dialog
union, Union, intersection, and deselecting
Up state (button), Symbol Types
Update and Import (Bitmap Properties dialog), Tracing a Bitmap
URLLoader class, Loading Text
URLRequest class, Loading Text
utility layers, Adding Utility Layers

V

vanishing point, Global 3D Environment Settings, Vanishing Point, Rotation
ActionScript, Rotation
default, Vanishing Point
variable bitrate (VBR), Encoding Software
Variables panel, Understanding the Timeline
vectors, Introduction
versions, Creating a New Document
verticalScrollPolicy (ScrollPane component), The Project Continues...
verticalScrollPolicy property (TextArea component), Components
video, Introduction, Introduction, Video Formats, Video Formats, Video Formats, Video Formats, Video Formats, Video Formats, Video Formats, Video Formats, Video Formats, Encoding Software, Encoding Software, Encoding Software, On2 Flix, Sorenson Squeeze, Sorenson Squeeze, Playing Video with the FLVPlayback Component, Full-Screen Video, Full-Screen Video, Full-Screen Video, Full-Screen Video, Captioning Video, Captioning Video, Streaming Versus Progressive Download, Streaming Versus Progressive Download, Streaming Versus Progressive Download, When Not to Embed
captioning, Captioning Video
codecs, Video Formats, Sorenson Squeeze
compression, Video Formats
constant bitrate (CBR), Encoding Software
encoding, Video Formats
encoding software, Encoding Software, On2 Flix, Sorenson Squeeze
Flix from On2, On2 Flix
Sorenson Squeeze, Sorenson Squeeze
Flash popularity, Introduction
FLVPlayback Captioning component, Captioning Video
FLVPlayback component, Playing Video with the FLVPlayback Component, Full-Screen Video
full-screen video, Full-Screen Video
formats, Video Formats, Video Formats, Video Formats
F4V, Video Formats
FLV, Video Formats
H.264 codec, Video Formats
On2 VP6, Video Formats
progressive download, Streaming Versus Progressive Download
Publish Settings dialog, Full-Screen Video
SkinUnderAll, Full-Screen Video
SkinUnderPlayFullscreen, Full-Screen Video
Sorenson Spark (H.263), Video Formats
streaming, Streaming Versus Progressive Download
streaming versus progressive download, Streaming Versus Progressive Download
synchronization issues, When Not to Embed
variable bitrate (VBR), Encoding Software
Video 3 Pro, Sorenson Squeeze
videos, Embedding Videos in a SWF, Embedding Videos in a SWF, When Not to Embed, When Not to Embed
embedding in SWF files, Embedding Videos in a SWF, Embedding Videos in a SWF, When Not to Embed
when not to embed, When Not to Embed
when to embed, Embedding Videos in a SWF
large, When Not to Embed
Vine Fill effect, Vine Fill
visible (Button component), Working Hand-in-Hand with Code
visible property (TextArea component), Components
visible property (TextInput component), Components

X

XFL file format, Using InDesign and XFL
XML, cue points, Cropping
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