Chapter 1: End User Programming On The Web
Chapter 2: Why We Customize The Web
Part 2: Customizing And Automating
Chapter 3: Rewriting The Web With Chickenfoot
Chapter 4: A Goal-Oriented Web Browser
Chapter 5: Collaborative Scripting For The Web
Chapter 6: Highlight End User Re-Authoring Of Existing Web Sites
Chapter 7: Mixing The Reactive With Thepersonal
Chapter 8: Clip, Connect, Clone
Chapter 10: Programming By A Sample
Chapter 11: A World Wider Than The Webend User Programming Across Multiple Domains
Part 4: Visualization And Exploration
Chapter 12: From Web Summaries To Search Templates
Chapter 13: The Temporal Dimension In End User Programming For The Web
Chapter 14: Subjunctive Interfaces For The Web
Chapter 15: Sloppy Programming
Chapter 17: Knowing What You’Re Talking About
Chapter 18: Social Accessibility
Chapter 20: The Web-Active End User
Chapter 21: Reuse In The World Of End User Programmers
Chapter 22: Mashed Layers And Muddled Models
Chapter 23: How The Web Helps People Turn Ideas Into Code
18.116.80.34