Contents

Hour 1. Introduction to Unity

Installing Unity

Getting to Know the Unity Editor

Navigating the Unity Scene View

Summary

Q&A

Workshop

Exercise

Hour 2. Game Objects

Dimensions and Coordinate Systems

Game Objects

Transforms

Summary

Q&A

Workshop

Exercise

Hour 3. Models, Materials, and Textures

The Basics of Models

Textures, Shaders, and Materials

Summary

Q&A

Workshop

Exercise

Hour 4. Terrain

Terrain Generation

Terrain Textures

Summary

Q&A

Workshop

Exercise

Hour 5. Environments

Generating Trees and Grass

Environment Effects

Character Controllers

Summary

Q&A

Workshop

Exercise

Hour 6. Lights and Cameras

Lights

Cameras

Layers

Summary

Q&A

Workshop

Exercise

Hour 7. Game 1: Amazing Racer

Design

Creating the Game World

Gamification

Playtesting

Summary

Q&A

Workshop

Exercise

Hour 8. Scripting Part 1

Scripts

Variables

Operators

Conditionals

Iteration

Summary

Q&A

Workshop

Exercise

Hour 9. Scripting Part 2

Methods

Input

Accessing Local Components

Accessing Other Objects

Summary

Q&A

Workshop

Exercise

Hour 10. Collision

Rigidbodies

Collision

Triggers

Raycasting

Summary

Q&A

Workshop

Exercise

Hour 11. Game 2: Chaos Ball

Design

The Arena

Game Entities

The Control Objects

Improving the Game

Summary

Q&A

Workshop

Exercise

Hour 12. Prefabs

Prefab Basics

Working with Prefabs

Instantiating Prefabs through Code

Summary

Q&A

Workshop

Exercise

Hour 13. Graphical User Interfaces

GUI Basics

GUI Controls

Customization

Summary

Q&A

Workshop

Exercise

Hour 14. Character Controllers

The Character Controller

Scripting for Character Controllers

Building a Controller

Summary

Q&A

Workshop

Exercise

Hour 15. Game 3: Captain Blaster

Design

The World

Controls

Improvements

Summary

Q&A

Workshop

Exercise

Hour 16. Particle Systems

Particle Systems

Particle System Modules

The Curve Editor

Summary

Q&A

Workshop

Exercise

Hour 17. Animations

Animation Basics

Preparing a Model for Animation

Applying Animations

Scripting Animations

Summary

Q&A

Workshop

Exercise

Hour 18. Animators

Animator Basics

Creating an Animator

Scripting Animators

Summary

Q&A

Workshop

Exercise

Hour 19. Game 4: Gauntlet Runner

Design

The World

The Entities

The Controls

Room for Improvement

Summary

Q&A

Workshop

Exercise

Hour 20. Game 1

Hour 21. Mobile Development

Preparing for Mobile

Accelerometers

Summary

Q&A

Workshop

Exercise

Hour 22. Game Revisions

Amazing Racer

Chaos Ball

Captain Blaster

Gauntlet Runner

Summary

Q&A

Workshop

Exercise

Hour 23. Deployment

Hour 24. Wrap Up

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