Installing the CRYENGINE SDK

When we are working with CRYENGINE, we will need to install the correct plugins for our preferred modeling package. Right now, the plugins are available for either Autodesk Maya or 3DS Max. These plugins allow us to create materials and export our model to work within the engine. There is also a required Adobe Photoshop plugin for texture exporting that we need to install; this exporter uses a Crytek-developed TIFF exporter for compressing the memory size of your textures. If you do not have the SDK, it can be downloaded from the Crytek website or via Steam.

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