Chapter 8
IN THIS CHAPTER
Drawing with the Pencil tool
One-stop-shopping for curves with the Curvature tool
Drawing filled paths with the Blob Brush tool
Erasing with the Eraser tool
Creating basic and complex shapes with the Shaper and Builder tools
Gracefully transforming artwork with Puppet Warp
Ultimately, all vector graphics consist of anchor points and paths. But when you’re on a creative flow, who feels like thinking in terms of underlying technology? Not you, I suspect. Me either. So Illustrator provides other options.
When seized by a creative urge, the fastest way to convey your vision to the screen is often to reach for your mouse, your tablet, or your stylus, and draw with the Pencil tool, the Curvature tool, the Blob Brush tool, or the Shaper tool. I introduce you to these tools and more in this chapter.
The Pencil tool is arguably the most intuitive way to draw in Illustrator. It feels as much like drawing with a pencil as can be hoped for in an app. The Pencil tool is even more powerful when you use a drawing tablet. The combination of Pencil tool and tablet enables you to draw strokes with a pressure-sensitive thickness.
The shortcut key for the Pencil tool is the letter N. I remember it by visualizing the word peNcil. You can access the Pencil tool also from the Paintbrush tool flyout, when using the Essential Workspace, as shown in Figure 8-1.
If you’re acclimating to the Pencil tool, a good way to start is to define and experiment with smoothness settings. The trick is to find a comfortable balance between smoothness (which irons out choppy or jagged paths) and accuracy, so that drawing is intuitive.
Maxing out on the accurate end of the scale creates paths that more closely match the path you draw on the screen (or your tablet). At the other end of the scale, smoothness, you get fewer anchors and a less accurate but smoother path with smoother curves.
Follow these steps to experiment and configure the Pencil tool to work for you:
With the Pencil tool selected, define a stroke thickness and color in the Control or Properties panel.
Use any stroke thickness settings you want. Need a suggestion? If you're working with print-appropriate units of measurement, start with a 2-point stroke thickness; for web-appropriate units of measurement, start with 2 px.
For details on how to set stroke and fill from the Control or Properties panel, see Chapter 1.
Set pencil fidelity to maximum smoothness.
Double-click the Pencil tool in the toolbar to open the Pencil Tool Options dialog, and drag the Fidelity slider to select maximum smoothness, as shown in Figure 8-2. Then click OK.
Experiment with the Pencil tool to get a feel for using it with maximum smoothness.
Click and drag on the artboard to draw a path and a few curves (see Figure 8-3). The Pencil tool displays a small * (asterisk) when you're drawing a freeform path.
Change the settings to maximum accuracy and experiment with the Pencil tool.
Double-click the Pencil tool in the toolbar to open the Pencil Tool Options dialog, and drag the Fidelity slider all the way to the left to make the tool function with maximum accuracy.
Draw curves similar to the ones you just drew. Note that the faster you draw, the smoother the curve.
The Pencil tool is not just good for drawing curves. It’s versatile. You can draw straight lines, including constrained straight lines (at fixed angles at 45 degree increments). You can edit existing paths. And can use the Pencil tool to close open paths by connecting the start and end points.
In addition to setting the degree of smoothness in the Pencil Tool Options dialog, the behavior of the Pencil tool is affected by the following:
The Pencil tool behaves differently depending on its mode, which is indicated by the tool's cursor.
It took the Rosetta Stone to begin to decrypt Egyptian hieroglyphics. Decrypting the different cursors that indicate the modes of the Pencil tool isn’t as challenging but can be complicated. Following is a list of the most common Pencil cursor states:
Figure 8-4 illustrates all the modes in this list, left to right: default, path-continuation, straight-segments, constrained straight-segments, and close-path cursors.
To fluently wield the full set of features packed into the Pencil tool, you need to know how settings in the Pencil Tool Options dialog affect the behavior of the pencil in different modes. So let me explain how these options interact with the features of the Pencil tool itemized in the preceding section:
The Smooth tool removes jaggies, zig-zags, and unwanted angles in the sometimes too-messy paths generated by the Pencil tool or any other tool.
The Smooth tool didn’t make the cut when Adobe simplified the Basic version of the toolbar, so you have to add it to the Basic toolbar to access it from there. The section on the toolbar in Chapter 1 explains how to add tools to the Basic toolbar.
As noted previously, if you’re using the Pencil tool, the Pencil Tool Options dialog lets you enable the Alt (Windows) or Option (Mac) key to function as a toggle from the Pencil tool to the Smooth tool.
You can double-click the Smooth tool to adjust the Fidelity settings: Accurate makes the tool more subtle, and Smooth makes the smoothing go into effect more radically.
With Fidelity cranked all the way up to maximum smoothness, I clicked three times on the shape on the left in Figure 8-5 to transform it into the smoother oval shown on the right.
The Curvature tool (which bears a slight analogous connection to a similarly named chain of gyms) is tightly focused to help you create and edit curves.
You want angles? You have the Pen or Pencil tool. If your mission is creating, editing, adding, or tweaking curves (including turning curves into corners), the Curvature tool provides one-stop shopping in that it works on any path, regardless of how the path was created.
You use the Curvature tool in basically two ways:
Here’s how to draw with the Curvature tool:
Use your mouse to define the curve of a path between the two anchors:
As you move your cursor, the path appears in Rubber Band preview mode, previewing the curve, as shown in Figure 8-6.
You can add anchors to an existing selected path, change curves to straight anchors, delete anchors, and tweak curves with the Curvature tool.
Can’t you do all those things with the Direct Selection, Pen, and Anchor Point tools? Yes, you can. But again, the Curvature tool provides one-stop shopping for all things curve.
You can do basic editing of a path without having to leave the Curvature tool:
Here’s an example of where the Curvature tool earns its money as an editing technique: Double-click the corner or any anchor point of a shape or star to convert the straight anchor to a curve, and then use your mouse to tweak the curve. In Figure 8-7, I transformed the upper-right corner of a rectangle into a curve by double-clicking with the Curvature tool, and tweaked the curve with the Rubber Band preview.
The unique thing about the Blob Brush is that it draws filled shapes, not paths. For example, a designer created some of the lettering in the poster in Figure 8-8 by using the Blob Brush. I then pulled lettering out of the poster and added a yellow fill so you could see that the “strokes” that make up the letters e, s, i, and g are actually filled paths.
Creating those letters by “drawing” with a shape would have been unintuitive. The Blob Brush solves the problem by looking and feeling like a tool that draws paths but actually generates shapes.
You access the Blob Brush tool in the Paintbrush tool flyout of the Basic toolbar. You draw with it as if you were drawing with the Pencil tool.
To define how the Blob Brush functions, double-click it to access the Blub Brush Tool Options dialog. The following tips will help you manage settings there:
Size: Defines the diameter of the “stroke” (really the filled path) that you generate as you draw.
Defining the size of the Blob Brush can be confusing. Even though drawing with the Blob Brush feels like drawing strokes, you are drawing filled paths. That’s why you don’t define a stroke color or weight for the Blob Brush (unless you want to add a stroke to the generated fill, and you usually don’t because the filled path functions like a stroke). And, to emphasize the point, the color of the “stroke” generated by the Blob Brush is defined in the Control or Properties panel by the selected fill color, not stroke color.
Figure 8-10 shows the Blob Brush Tool Options dialog configured to apply randomness to the size, angle, and roundness for the generated “stroke.”
The Eraser tool cuts through shapes quickly, cleanly, and intuitively. The Eraser tool can serve also as a drawing tool, cutting a path, so to speak, out of a shape.
Because the Eraser tool is intuitive (and let’s face it, not everything in Illustrator is!), and because configuring and wielding it is similar to using features in the Blob Brush I just explained, this section is short. But that doesn’t mean the Eraser tool isn’t powerful.
You can configure the Eraser tool by double-clicking it to open the Eraser Tool Options dialog. The settings for Angle, Roundness, and Size, as well as the function of random variation in those settings, is similar to those for the Blob Brush.
Figure 8-11 shows the Eraser tool at work cleaning up text created with the Blob Brush.
Arranging, combining, and transforming basic shapes is a powerful design technique in Illustrator. Chapter 4 explores what you can do with shapes in some depth and focuses on drawing and generating shapes using the Rectangle, Ellipse, Polygon, Star, and Line Segment tools.
But bouncing from one shape tool to another can be tedious. As an alternative, Illustrator’s Shaper tool allows you to generate shapes intuitively and on the fly.
The Shaper tool isn’t part of the Basic toolbar by default, so you have to add it. Do that by clicking the edit toolbar icon (the ellipses) at the bottom of the toolbar, and then dragging the Shaper tool into the toolbar as shown in Figure 8-12. Alternately, you can press Shift+N to select the Shaper tool.
With the Shaper tool selected, draw something close to an ellipse, a rectangle, or a polygon (such as a triangle or a hexagon). When you release the mouse button, Illustrator meditates for a nanosecond and generates a nice clean shape based on what you drew. So, for example, the crudely drawn rectangle on the left in Figure 8-13 became the nicely drawn triangle on the right. This technique works for rectangles, circles, ellipses, and polygons (including triangles).
The Shape Builder tool is a quick, easy way to combine a bunch of selected, overlapping shapes. Here’s how it works:
The Shape Builder with its default settings is handy for intuitively combining a few intersecting shapes. You can fine-tune how the Shape Builder tool works by double-clicking the tool and adjusting options, but a documentation of those options is beyond the limits of what we can explore here. Instead, when you need more detailed and controlled options for combining intersecting paths, see the section on the Pathfinder panel in Chapter 4.
The Puppet Warp tool helps you gracefully transform artwork so that the changes feel natural. The Puppet Warp tool is particularly effective when used on simple (even stick) figures or cartoon characters.
The process follows:
Use the pins that appear to transform the artwork.
Illustrator intuits areas to transform the artwork and adds pins that you can click and drag to transform the art.
A mesh appears that indicates where you can add pins. That mesh can be distracting. It disappears as you're transforming the graphic, but you can hide it when you don’t need it by deselecting the Show Mesh check box in the Properties panel.
Figure 8-15 shows an original graphic on the left being transformed on the right.
Add additional pins by clicking with the Puppet Warp tool:
In Figure 8-16, I added several pins and made more adjustments to the original artwork.
In this chapter, I introduced many different ways to draw in Illustrator. Many of these techniques overlap or are one of many alternative ways to create artwork. One person’s favorite tool or technique is not necessarily the next person’s. Different strokes for different folks, to quote Sly Stone.
But as varied, intuitive, and helpful as the drawing tools in this chapter are, I have to circle back to the point I opened the chapter with: Drawing simply to generate points and paths. Thus, the Illustrator drawing workflow often involves a cycle of drawing with the tools in this chapter and then returning to the Pen tool and its cousin the Anchor Point tool to tweak the anchors and paths generated when you drew more intuitively with drawing tools.
So, when you run up against the limits of the detail to which you can edit the paths you create with the Pencil and Curvature tools or other tools for creating objects, keep the Pen tool handy for final touch-up techniques.
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