Start a new project in Unity

We are now ready to start a new project and deal with the Unity project directory.

When starting a new project in Unity, we are asked to set a name for it and add what we need. Follow us in the next recipe, which shows you how to perform this fundamental task.

Getting ready

Assuming you have already installed Unity, you are nicely ready to proceed.

How to do it...

  1. Launch Unity. The Project Wizard window opens to start a new project.
  2. In the NewProject tab, select a destination directory and type a name for the project. Our choice is Unity_Cookbook.
  3. No need to flag any packages from the list. We will import packages as we need them through the development process. Simply hit Create. You can look at the following image for reference:
    How to do it...

How it works...

Well, this is fairly simple. Unity sets a new project in the chosen destination directory, creating a file structure to store anything required to run the project, edit it, and upload additional contents to be used in the scene.

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset
18.225.95.245