What you need for this book

Before reading this book, you should be armed with an understanding of how Cocos2d and Objective-C work. There is a brief introduction to Cocos2d concepts early on, but it wraps up quickly.

Besides that, anything used within the book is accompanied by a proper explanation on how to get it—whether that means downloading and installing a tool, setting up an account on iTunes Connect, or using the assets provided with this book.

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