acoustic guitars 262–3, 322, 396
ADT (artificial or automatic double-tracking) 399
Alge, T.L. 10
algorithmic reverbs 415, 416, 417, 418
ambiance reverbs 200, 207, 406–7, 409, 448
amplitude 105–6, 157, 177, 183, 404, 428
analog consoles 52, 111, 116, 117, 148, 184, 274, 479
artificial doubletracking see ADT
attack: compressors 283–9, 303–7, 309, 316, 317, 330, 355; expanders 368–9, 370; gates 344–8, 355, 370
audio grouping 129–33, 143, 154
audio sequencers 149, 151–2, 153–6, 157–66, 168–9, 357, 360, 448; automation 474, 475, 476–7
auditioning 35
automatic double-tracking see ADT
auxiliary sends 114, 121, 122, 123, 155, 156, 423, 445
aux returns see FX returns
balanced mix 11, 15–16, 47–8, 67, 69–74, 77–8, 94, 206–7, 210–12
bouncing 40, 133, 162, 446, 547–52
buses 112, 114, 121, 122, 123, 149, 157, 334–5
circular deadlocks 41
clip indicators 107, 116, 117, 160, 161–2
clipping distortion 158, 159–61, 454–5
closed-back headphones 103
cocktail party effect 62
coincident pairs 201
compression-related equalization 333–4
compressors 1, 20, 114, 267, 271, 274–8, 290, 314–16, 322–4, 329–36; attack 283–9, 303–7, 309, 316, 317, 330, 355; decay 319, 321; dynamic envelope 276, 287, 304, 318–20; gain stage 278–80, 290, 295; hard-knees 291–3; hold 289, 303–6, 316, 317; look-ahead 293–4; loudening 317–18; makeup gain 291, 316, 317; phase 290; ratios 282–3, 284, 301–2, 303, 315–16, 317, 330; release 283–9, 307–11, 316, 317, 330, 355; RMS 280, 311–12; side-chains 276, 293, 294, 295, 296, 312–14, 316, 317; signal levels 280, 315, 316, 317; soft-knees 292–3, 316, 317; stereo link 294–5; threshold 280–2, 284, 298–301, 302, 303, 315, 317, 330
conscious process 53, 54, 55–7, 59
consoles 111–19, 120–1, 122–4, 126–8, 134–5, 140–4, 479–81; analog 52, 111, 116, 117, 148, 184, 274, 479; digital 111, 146–8, 157–8; groups 125, 129–33; in-line 134, 135–6, 137 see also monitors
control grouping 124, 129, 133, 134, 153–4
convolution reverbs 335, 417–18, 440–1, 449–50
Costey, R. 13
crossover frequencies 70, 85, 86
Csikszentmihaly, M. 57
Cubase (Steinberg) 149, 151, 156, 163, 358; bouncing 164, 167; clipping distortion 160; pan pots 193, 194
dance music 397
deadlocks 41
decay 309, 354, 409, 441–2; compressors 319, 321; gates 345, 348, 354
decouplers 99
de-essers 322
delays 238, 240, 381–4, 385–93, 394, 395–7, 448; plugins 169, 218, 240
delay time charts 554–64; simple note values 554–7; triplets 558–64
delay times 47, 177, 179, 381–3, 384, 386, 387, 390–1, 393
destructive solo 141, 143, 144, 152, 446
digital compressors 278, 280, 293
digital consoles 111, 146–8, 157–8
digital equalizers 210, 218, 240–2
digital faders 184
Digital Performer (MOTU) 149, 150, 154, 168, 171, 463; automation 476; clipping distortion 160; pan pots 193; parallel compression 325
digital reverb emulators 414–15, 416, 417, 419–21, 422, 433, 438, 439–40
digital reverbs 414–15, 416, 417
digital systems 106, 107, 157–8
dipole design 90
direct sound 94–5, 96, 422–3, 428–9
distortion 70, 89, 116, 451–3, 454–5, 456–7, 459
“Donna Pomini” sample mix 506–18
drum mixing 38
dry signals 113, 155, 385, 422, 426
dry-wet approach 39
dual process theory 53–5, 59, 64
duckers 272, 323–4, 375–80, 468
duplicates 137, 324, 359, 360, 478
dynamic convolution compressors 335–6
dynamic envelope 268, 301, 304; compressors 276, 287, 304, 318–20; gates 354–5
dynamic range processors 116, 148, 213, 266, 267–8, 269–72, 455–7
early reflections 96, 395, 423, 425–7, 431, 439
echo chambers see reverb chambers
effects 112, 113, 114, 125, 128, 156, 207
equalization 2, 210, 218, 220, 235, 237–9, 253, 333–4, 432–4; bass 261–2; cymbals 260, 261; filters 246–53; guitars 262–5; hi-hats 260; kicks 255, 257–8; overheads 255–6, 257; room modes 94–5; signal levels 244–5; snares 255, 258, 259; toms 259, 260; vocals 40–1, 253–4, 255
equalizers 1, 112, 145, 146, 174, 210–14, 220, 221–9, 237–8; digital 210, 218, 240–2; dynamic 236–7; graphic 218, 234–5; linear phase 240–2; parametric 21, 218, 230–4, 235, 240, 241
equal-loudness contours 14
external side-chains 295
extra-gain dead-end 187, 188, 189
extremes-inward experiment 189
fades 52, 166, 286, 358, 446–7, 479
filters 210, 212, 218, 221–9, 230–4, 246–53, 394; HPF 214, 222, 246–8, 313, 314, 394; LPF 222, 249–50, 394; parametric 218, 220, 227, 230–3, 234, 246, 251–3; shelving 218, 220, 227–9, 234, 246, 250, 251, 256
Fletcher, H. 14
floating-point notation 158, 159–60
Freegard, M. 10
frequencies 69–73, 85–6, 91, 92–3, 214, 215–17, 219, 432–4
frequencies charts 553
frequency balance 69–73, 77, 206, 210–12
frequency response 28, 43, 86, 91, 93, 97, 99, 210–11, 226
frequency-response graphs 69, 91, 92, 221, 222, 226
frequency spectrum 31, 50, 69, 71–2, 85–6, 91, 214, 216–17
full-range monitors 88, 89, 363
gain controls 454
gain plugins 155, 156, 166, 478
gain reduction 296, 297, 298, 310
gain stage 144, 145, 275, 276, 278–80, 290, 295
gates 213, 272, 308, 324, 339–49, 350–4, 356–7; attack 344–8, 355, 370; decay 345, 348, 354; dynamic envelope 354–5; hold 348–9; key input 350–1; kicks 360–1, 362, 363–5; look-ahead 350, 359; noise 339, 352; range 343–4; release 344–8, 355, 370; side-chains 348, 350; spill 352, 353–4; threshold 340–2, 343, 355, 356
Godrich, N. 33
grouping see control grouping
guitars: acoustic 262–3, 322, 396; distorted 264–5, 379; electric 263, 264
Haas trick 47, 172, 174–9, 397
harmonic distortion 452
harmonizers 470
headphone amps 103
“Hero” sample mix 48, 49, 71, 75, 461, 533–46
high frequencies 3, 15, 40, 69, 72, 94, 99, 181, 212, 433–4 see also Nyquist frequency
hi-hats 260
hold: compressors 289, 303–6, 316, 317; gates 348–9
The Holy Bible, Manic Street Preachers 10
HPF (high-pass filters) 214, 222, 246–8, 313, 314, 394
“The Hustle” sample mix 475, 519–32
Icon D-Control (Digidesign) 479, 480
in-line consoles 134, 135–6, 137
insert points 114, 117, 118, 119, 148
interpersonal skills 24
iterative coarse-to-fine approach 40, 41
“It’s Temps Pt. II” sample mix 492–505
jazz 18
kicks: compressors 313; equalization 255, 257–8; gates 360–1, 362, 363–5
late reflections see reverberation
levels of processing 56–7, 73–5
limiters 167, 271, 275, 300, 337–8
line-gain controls 114, 115–16
listening position 42–4, 51, 94, 95, 96, 97, 99, 191
live recordings 9
Logic (Apple) 149, 152, 153, 156, 199, 362, 389; clipping distortion 160; MIDI data 463; pan pots 193, 194
low frequencies 15, 69, 70, 72–3, 85, 91, 181, 205, 212; reverbs 433, 434; room modes 94, 95
LPF (low-pass filter) 222, 249–50, 394
macromixing 66
masking 16, 32, 39, 71, 204, 410, 411, 430
mastering engineers 23, 50–1, 52
meters 105, 106, 107–10, 189, 280, 296–8, 351
micromixing 66
mix importance 17
mixing 1–3, 7, 8, 11, 20, 24–5, 26–9, 34
mixing engineers 3, 8, 9–11, 20, 22, 24, 45–6, 51; knowledge 23, 24–5; mixing vision 21–2, 24, 25; novice 21, 22, 45, 46, 275; tools 21, 22–3, 25
mixing objectives 66–9, 71–2, 73, 75
mixing process 34–40, 41–4, 45, 46, 100
modulated/feedback delay 386–8
modulation 394
monitors 85–6, 89–91, 100, 138–9, 140; Auratones 86–7; decouplers 99; full-range 88, 89, 363; near-field 87, 88, 89; positioning 96–7, 98–9; subwoofer 89, 201, 363; Yamaha NS10s 87–8
monopole designs 90
mono tracks 47–8, 175, 200, 202–3
moveable source reverb emulators 440–1
MS (mid-side or mono/stereo) 465–6, 467, 468
multiband compressors 327, 331–3, 379
multitrack recorders 1, 8, 111, 115, 117, 474
Munson, W.A. 14
music 1, 2–3, 7–8, 30–1, 32, 34, 361, 397
near-coincident pairs 201
near-field monitors 87, 88, 89
nondestructive solo 140, 141–2, 143–4, 152
novice engineers 21, 22, 45, 46, 275
Nyquist frequency 215, 452, 453
out-of-speakers trick 180–2, 468
output level 351
overheads 468; compressors 313; equalization 255–6, 257
panning 30, 46, 79, 102, 192–7, 204–7
pan pots 102, 114, 121, 130, 192–7, 198, 204–5, 212
paragraphic plugins 219
parallel compression 114, 137, 324–7
parallel distortion 453
parametric equalizers 21, 218, 230–4, 235, 240, 241
parametric filters 218, 220, 227, 230–3, 234, 246, 251–3
pass filters 27, 218, 222–7, 233, 246, 250; HPF 214, 222, 246–8, 313, 314, 394; LPF 222, 249–50, 394
pattern recognition 62
peak meters 105, 107, 108, 280
percussive instruments 15
phase 170–2, 174, 238, 240, 290; Haas trick 47, 172, 174–9, 397; out-of-speakers trick 180–2, 468
phase-invert switch 114, 116, 129, 174
phase shift 170, 171, 173, 240
phon curve 14
phrase sampler 390
pitch shifters 469
plugins 1, 23, 48, 149, 224, 387, 416; delays 169, 218, 240; distortion 453, 459; dither 162, 165; drum triggering 462; gain 155, 156, 166, 478; paragraphic 219; reverbs 444
post-reverb equalization 433–4
pre-compressor equalizers 334
pre-delay time 413, 423–4, 430
preverb 443
professional studios 1, 24, 45–6
Pro Tools (Avid) 149, 152, 157, 159, 166, 359;
auxiliary sends 155; clipping distortion 160, 161; dither 165; drum triggering 464; faders 186; pan pots 193, 196, 199
ratios 282–3, 284, 301–2, 303, 315–16, 317, 330, 367
raw tracks 35, 41–2, 125, 172, 200–3
reflections 16, 43, 94, 95, 96
release: compressors 283–9, 307–11, 316, 317, 330, 355; expanders 368–9, 370; gates 344–8, 355, 370
resonant frequencies 214
reverb emulators 22, 200, 212, 247, 395, 406, 422, 432–3, 438–42
reverbs 1, 20, 247, 395, 397, 406–15, 416–21, 422–31, 434–43, 444–50
reversed reverbs 443
RMS (root mean square) 107, 280, 311–12
Robinson–Dadson contours 14
rough mix (monitor mix) 35
routing matrices 130, 131, 133
semi-open headphones 104
sequenced music 30, 31, 34, 361
serial compression 328
shelving filters 218, 220, 227–9, 234, 246, 250, 251, 256
side-chains 275, 296; compressors 276, 293, 294, 295, 296, 312–14, 316, 317; gates 348, 350
signal flow 114–19, 120, 121, 125, 129–33
signal flow diagrams 114, 115, 116, 118, 119, 120, 122, 123, 126, 153
signal levels 101, 106, 107–10, 280; compressors 280, 315, 316, 317; equalization 244–5
simple delays 386
sliding potentiometer 183, 184
“Smells Like Teen Spirit”, Nirvana 9–10, 19, 26, 74, 79
sound exposure see loud levels
source reverbs see moveable source reverb emulators
spaced pairs 201
stereo effects 76, 77, 202, 206, 207
stereo frequency imbalance 77
stereo gaps 396
stereo image 76, 79, 96, 97, 98, 139, 202–3
stereo pair tracks 131, 200–1, 203, 396, 411
stereo reverbs 409, 410, 435, 436–7
studio loudspeakers see monitors
sweet spot see listening position
synchronizers 462
tape-trim see line-gain controls
threshold: compressors 280–2, 284, 298–301, 302, 303, 315, 317, 330; gates 340–2, 343, 355, 356
time gaps 170, 172, 396, 408, 423–4
tonal balance see frequency balance
transient designers (transient enhancers) 472–3
Tversky, A. 64
ultracompression 274
unconscious process 8, 53, 54, 55, 56–7, 59
VCA (voltage-controlled amplifier) 183, 280
vibrato 398
V-mixes 78
vocals: compressors 310, 313–14; equalization 40–1, 253–4, 255
VU meters 105, 107, 108, 109, 189
waveforms 74, 85, 157–8, 166, 170–2, 215
wave shapers 455
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