Things

A thing is used to represent an object. It is based on a thing template but will often include additional properties, services, or events unique to the implementation of the more generic base thing, which was defined in the template.

There are several types of thing:

  • Things: This represents a real-world asset, device, or system.
  • Remote thing: A remote thing is a special type of thing that represents an asset in a remote location. When using a ThingWorx Edge SDK, the edge devices where your application is running needs to be created in ThingWorx Composer using the RemoteThing template.
  • Custom things: Extensions provide custom thing templates that you can use to create the custom things to represent your devices.
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