Objective-C and Swift comparison

Here's a quick review of our Swift code with a comparison to the Objective-C equivalent.

Objective-C

Here's a sample code in Objective-C:

const int MAX_ENEMIES = 10;  //constant
float playerPower = 1.3;     //variable

//Array of NSStrings
NSArray * stageNames = @[@"Downtown Tokyo", @"Heaven Valley", @" Nether"];

//Set of various NSObjects
NSSet *items = [NSSet setWithObjects: Weapons, Armor,
 HealingItems,"A", nil];

//Dictionary with an Int:String key:value
NSDictionary *inventory = [NSDictionary dictionaryWithObjectsAndKeys:
             [NSNumber numberWithInt:1], @"Buster Sword",
             [NSNumber numberWithInt:43], @"Potion",
             [NSNumber numberWithInt:22], @"Strength",
nil];

Swift

Here's the equivalent code in Swift:

let MAX_ENEMIES = 10          //constant
var playerPower = 1.3         //variable

//Array of Strings
let stageNames : [String] = ["Downtown Tokyo","Heaven Valley","Nether"]    

//Set of various NSObjects
var items = Set([Weapons, Armor, HealingItems,"A"])
          
//Dictionary with an Int:String key:value
var playerInventory: [Int : String]  =  [1 : "Buster Sword",  43 : "Potion", 22: "StrengthBooster"]

In the preceding code, we used some examples of variables, constants, arrays, sets, and dictionaries. First, we see their Objective-C syntax and then the equivalent declarations using Swift's syntax. From this example, we can see how compact Swift is compared with Objective-C.

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