Summary

Throughout this chapter, we saw what was needed to finally take your game from an Xcode project to a playable game for everyone with an iOS device. We learned about the steps needed to set up our Xcode project before submission to iTunes Connect. Then, we got an introduction to TestFlight, which is a great service for us to beta test our games before release. We saw that those steps already prepared us for most of what was needed to submit our games for review. Finally, we saw how easy it was to create app updates in iTunes Connect.

You now have a game app that hopefully thousands of players can enjoy. No matter if the game was big or small, be proud of the fact that you created something for players to enjoy. Even the simplest of games can be a worthy accomplishment. We've seen throughout this book that the process of making an iOS game, though easier than even a few years ago, takes some effort and diligence to get right. This concludes all of the technical aspects we shall discuss. Next, we conclude with a quick discussion on the future of iOS and game development as a whole.

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