Part 1. Introducing Silverlight

The first part of this book starts by building your first Silverlight application and then dives into what makes Silverlight tick. We'll cover the markup language used for creating the interface, drill into the application model, and look at integrating with both the browser and the desktop. You'll then learn about the layout system and panels—two concepts critical for an effective UI design. The part wraps up with mouse, touch, and keyboard input; display and input of text; and a discussion of the common types of controls you'll use in your projects.

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