Game development for VR devices

There is a large space for VR in the mobile game industry. Based on Android and Google VR platforms, developers are now targeting games for VR. VR gaming is different in nature than other games. It takes users into the game world. Certainly, game design and planning are also different from other mobile games.

VR game design

VR does not fulfil the criteria for every genre. Hence, VR game design needs to done accordingly. VR games are suitable when there is a character in the game, most preferably a first person shooter or in some RPG or racing games.

The designer needs to keep in mind that the whole game world must be experienced by users through the game. Hence, the game experience is the most important factor for any VR games.

Generally, a game designer starts designing a game from an idea. Then, corresponding controls, environment, and experience are thought of. However, in the case of VR games, the developer or designer already has a defined set of features on which they execute an idea through design.

VR target audience

There are several billions of handsets out in the world. However, very few of them are actually VR compatible and can run a VR game smoothly. As time passes by, more and more devices are being launched with VR capability.

It is not just a handset that is required to play a VR game on Android, it requires a supported VR headset too. Not every user will go and buy extra equipment to play VR games. That is why casual players are not the main target audience for VR games. Rather, typical gamers and game enthusiasts are the actual target audience for now.

The use of VR is vast. A major section of the use is simulation, which includes education. Gamification of the education process opens up a huge target audience of students. Another major target audience is youths who are energetic and curious about new things.

VR game development constraints

VR game development does not require extraordinary skills. The developer should be aware and well-versed in Android, and efficient enough to understand VR specifications and platform limitations. Here are a few constraints when developing games for VR on the Android platform:

  • Limited handsets to support
  • Limited and specific target audience
  • Limited controls
  • Limited graphical quality with maximum experience
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