The ShiVa editor

Several different applications were installed, if you accepted the default installation choices. The only one we are going to worry about for most of this book is the ShiVa Web Edition editor, so go ahead and open it now. By default, ShiVa opens with a project named Samples loaded. You can tell by looking at the lower right-hand quadrant of the screen in the Data Explorer—the root folder is named Samples, as shown in the following screenshot:

The ShiVa editor

This is actually a nice place to start, because there are all sorts of samples that we can play with. We'll come back to those once we have had a chance to make our own game. We will cover the editor in more detail later, but for now it is important to notice that the default layout has four sections: Attributes Editor, Game Editor, Scene Viewer, and Data Explorer. Each of these sections represents a module within the editor. The Data Explorer window, for example, gives us access to all of the resources that can be used in our project such as materials, models, fonts, and so on.

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