The OnSuspend
method will be called from Monkey, when the app is not completely ended from the operation system and still runs in the background:
OnSuspend
method, set isSuspended
to TRUE
.Method OnSuspend:Int() isSuspended = True
5
. This might conserve battery power.SetUpdateRate(5) Return 0 End
Inside the OnSuspend
event, we have set the isSuspended
field to False
, so we can act on it during the OnUpdate
event. At the same time, we set the update rate to 5
FPS. This might conserve battery power, as the CPU doesn't need to update the game that often.
Another thing you might like to do is to save the state of the game.
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