About the Author

Michael Hartlef has been into game development for a long long time, starting in 1984, at the early age of 18, with this great hobby called developing computer games, on the Commodore C64. After developing for this machine, he has worked on most other well-known computers, such as the Amiga 1000 and 500, the Atari 1024 STFm, and of course various PCs. These days it is mostly his iMac that he uses.

Over the years, he has become very knowledgeable about general and specific concepts for developing games and has worked on a large range of game development tools/programming languages, such as thinBasic, Delphi, 3D GameStudio, Blitz3D, BlitzMax, DarkBasic Pro, App Game Kit (AGK), Corona SDK, and of course, Monkey! Besides working on games, Michael has developed various add-ons for tools such as command library extensions and programming editors.

During the day, Michael works for a utility company where he maintains the billing system (SAP IS-U). Michael is also the founder of an independent game developer startup called Whitesky Games (http://www.whiteskygames.com). There, he spends a lot of his spare time working on game development tools (IndeED), add-ons and games for friends and clients, and his own projects.

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