Chapter 9. The Ogre 3D Startup Sequence

We have covered a lot of ground in the progress of this book. This chapter is going to cover one of the few topics left: how to create our own application without relying on the ExampleApplication. After we have covered this topic, this chapter is going to repeat some of the topics from the previous chapters to make a demo of the things we have learned using our new open application class.

In this chapter, we will:

  • Learn how to start Ogre 3D ourselves
  • Parse resources.cfg to load the models we need
  • Combine things from the previous chapters to make a small demo application showing off the things we have learned

So let's get on with it...

Starting Ogre 3D

Up until now, the ExampleApplication class has started and initialized Ogre 3D for us; now we are going to do it ourselves.

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