Creating our own model

We have seen how to use different scene managers and how to load levels using a scene manager. Now we are going to see how to create a mesh in code without the help of the plane class. This time, we will do everything ourselves. We are going to create a model for rendering grass onto our plane.

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset
3.133.96.37