One of the best ways to promote your app (other than it being extremely awesome on its own, worthy of immediate praise and 5-star ratings) is to incentivize your users to proliferate the Internet and their own friend lists to extol its virtues, or ask for free virtual swag. How exactly is this accomplished? Offering tangible rewards is one good strategy with varied methods of accomplishing it. Another is offering a sense of community that can build organically around your app.
In psychology, there is what's known as the rule of reciprocation. Give someone something for free, and most people will feel strongly obligated to not only accept the gift, and when doing so, feel obligated to return the favor. It's one of the core persuasion techniques used by sales people in all walks. How many times have you walked past a person or kiosk giving away free stuff (pamphlet, trinket) only to try your best to ignore them because you know all too well that if you accept it, you're inviting them into a conversation about something you're probably not interested in?
The rule of reciprocation is also true for apps, especially as proven so successfully in Facebook, albeit with some amount of conversion loss. For example, not being face to face with a sales person provides some anonymity, and not being there to accept in real time means there will definitely be conversion rate problems. Still, the rule retains some of its effectiveness, and ways have evolved to mitigate loss.
You should split-test some of the following to determine what works best for your app:
Gifting does not have to apply only to games either. Sharing a picture in Facebook is a form of gifting. Even tagging another's post or comment with a “like” or “+1” (a public statement that you endorse the comment) is a form of gifting subject to the rule of reciprocity.
Gifting in-app with virtual objects is the most common form of gifting, but certainly not the only way. There's another gigantic social marketing trend that has emerged in the past year, which is that of incentivizing users to both “like” your Facebook Fan Page in exchange for a real-world or virtual gift (personal or collaborative), or become a follower of your Twitter stream in exchange for insider information such as discounts or first-to-know knowledge about the brand.
One of the proven success stories in this regard is that of the Dell Outlet (shown in Figure 10-12), Dell Computer's Twitter account that offers discounts exclusive to followers of @DellOutlet. In 2010, Dell made more than $6 million in sales just from its Twitter feed.
As users become engaged and retained with your app, the heavier they become invested, the more social options become important for expressing and sharing their experience. One of the ways to tap into this desire and enrich their experience is by building a sense of community, either within the app, or, more commonly, outside of it.
When heavily engaged, users will often remain engaged with your app, even when unplugged from it. They'll think about going back to it, make plans to do so, and figure out how most efficiently to use it, all within their minds. Exploring or sharing their experiences of using the app is one outlet many users enjoy engaging in. One of the most popular ways to achieve this is to build up a brand site where users can not only explore this app, but others from you as they become available, assimilate your brand as a whole, and engage in a forum for expressing their needs.
Sometimes, without this, one of the first places to go and vent issues is in iTunes, where any frustration might be expressed in a negative review. If your site has a brand presence instead (even if just support), users might go there to seek fixes to their issues, rather than taking the easy route of complaining, and likely then breaking their retention for good.
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