We have just saved our layout so that we can reference it later in our development process. In addition, we can share our layout with other developers by giving them the layout files that Unity stores.
Layouts are stored with the .wlt extension in the following folder :
Users/username/Library/Preference/Unity/Editor/Layouts/
Unity 3:
c:usersusernameAppDataRoamingUnityEditor-3.xPreferencesLayouts
Unity 2.x:
C:usersusernameAppDataRoamingUnityEditorPreferencesLayouts
Unity 3
C:Documents and SettingsusernameApplication DataUnityEditor-3.xPreferencesLayouts
Unity 2.x
C:Documents and SettingsusernameApplication DataUnityEditorPreferencesLayouts
The best way to see this in action is to deploy a real application and look at it from two different layouts to see how it will change the way you interact with your environment. This is also a great time to install Unity Remote, as we want to use it when we are doing rapid prototypes.
3.21.46.78