Chapter 3. Hello World

In this chapter we will build a new project from scratch and produce the first reader created application that we can run on our iOS device. While we have experimented with deploying applications to our device before, these were pre-built applications. It's time to take the training wheels off and take the environment for a test drive.

In this chapter we will:

  • Compose our first scene
  • Test our application in the editor
  • Customize the iOS settings
  • Deploy this application to a device

This is where the fun really starts…

Composing our first scene

In our first application we're going to follow software development tradition and create the typical first program Hello World. As we're using Unity to create our game it seemed to make sense to actually create a 3D world and deploy it to our device. When we're done we should be able to see the earth on our device:

Composing our first scene

The final output of our Hello World game

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