Index
A
B
- Bake button / Time for action – Generating Beast lightmaps
- basic concepts, Unity development
- basics
- starting with / Start with the basics
- scene, creating / Time for action – Creating a scene, What just happened?
- objects, creating, in scene / Time for action – Creating objects in a scene, What just happened?
- lighting effects, applying / Time for action – Let there be light, What just happened?
- Hello World example / Time for action – Hello "World", What just happened?
- camera, controlling / Time for action – Controling the camera, What Just happened?
- iOS device, deploying / Time for action – Deploying to the iOS device, What just happened?
- Boo script
- Build & Run function / Time for action – Project setup
- Build And Run button / Time for action – Select iPhone as a target platform
- Build Settings dialog / Time for action – Select iPhone as a target platform
- Bundle Identifier / Time for action – Publishing to our device
- business model
C
D
E
F
G
H
I
- iAds plugin
- In-App purchase
- infrared screen
- Input.acceleration , key method / Time for action – Detecting a shake
- Input.acceleration attributes / Time for action – Updating upon device tilt
- Input.acceleration method / Time for action – Updating upon device tilt
- input capabilities, iPhone
- touch screen / The technology of touch, Touch screen
- resistive technology / Resistive technology
- capacitive technology / Capacitive technology
- infrared technology / Infrared technology
- accelerometer / Accelerometer
- gyroscope / Gyroscope
- joysticks, implementing / What just Happened?, Time for action – Implementing the joysticks, What just happened?
- Camera Control, implementing / Time for action – Implementing the camera control
- animation, importing / Importing an animation
- real drivers license obtaining, Root Motion Controller used / Time for action – Getting a driver's license with Root Motion Controller
- device tilt, updating / Time for action – Updating upon device tilt
- shake, detecting / Time for action – Detecting a shake
- shake actions, performing / Physician heal thyself
- Input class / Time for action – Controling the camera, Identifying that the screen orientation has changed
- Inspector view / Inspector
- internetReachability class / Time for action – Streaming video
- iOS Dev Center
- iOS device
- iOS type
- iPhone
- iPhoneInput class / Time for action – Controling the camera
- iPhoneKeyboard.autorotateXXXX method / Time for action – Getting oriented
- iPhoneKeyboard.screenOrientation method / Time for action – Getting oriented
- iPhoneScreenOrientation method / Time for action – Getting oriented
- iPhoneSettings
- iPhoneSettings.screenOrientation method / Updating player orientation
- iPhoneSettings.StartLocationServiceUpdates() method / Start the location services on our device
- iPhoneSettings attributes / What just happened?, What just happened?
- iPhoneSettings class / What just happened?
- iPhoneUtils
- iPhoneUtils.isApplicationGenuine property / Time for action – Yarr! There be pirates!
- iTunes Connect
- iTunes Connect portal / Time for action – Publishing to our device, Time for action – How is our game doing?
J
- JavaScript
- joystick
- joystick, implementing
K
L
M
N
O
P
R
S
T
U
V
- VCR Controls
- video capabilities
W
X
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