Summary

In this chapter we walked through all of the basic requirements for gameplay in our game.

Specifically, we covered:

  • How to equip a character with weapons
  • How to have the character move through the animations of firing the weapons
  • How to display the projectiles using a particle system
  • How to have the weapons impact enemies
  • How to create weapons that have Rigid Body physics and how to assign Rag Dolls to objects.

Now that we have a better understanding of gameplay scripting knowledge under our belt, it's time to look at how to optimize our game for optimal performance on the target device. While the scripts provided will work on any platform, as we'll see in the next chapter, there are some particular tricks to making them perform optimally on the iOS platform.

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset
3.145.85.178