There are a number of sites that we can reach out to to get assets for the game, but as of Unity 3.1 there has been an integrated store through which you can acquire assets for your project. This interface is so easy to use that it's worth examining for building our level. While we won't find everything here, this is a good start.
One word of advice is that sometimes assets within the Asset Store can be purchased cheaper through other means so be sure to shop around.
The Unity Asset Store is a tool built right into the Unity environment through which you can purchase prefab and integrate them right into your project without ever having to leave the tool. The prefabs in the asset store cover models, scripts, and even functionality that will plug into the Unity IDE itself.
Substances_Free
directory in your project.SoldiersPack
folder in the Project view.ArmyOne
folder located beneath SoldiersPack
.Stone
folder in the project.We have laid out the stage where all the action will take place in our game by importing assets from the Asset Store. While we have some basic animation ready for actors in the scene, we don't have a player character that can be controlled by the player. What we are missing are actors to participate in the game. We need to build a controller for our player character that will work with our game design.
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