About the Author

Felix Kerger is a Computer Science student at the Technical University of Darmstadt and has been developing 3D real-time applications using Ogre 3D for more than five years. He has given several talks on software development and 3D real-time applications at different conferences and has been working for three years as an assistant researcher at the Fraunhofer Institute for Computer Graphics Research. He also works as a freelance journalist and reports yearly from the Game Developer Conference Europe.

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