Chapter 10. Using Patterns, Symbols, and Styles

Patterns are designs that repeat themselves over and over. They are commonly used in the place of a solid fill within objects. Using the various features for working with patterns, you can position and orient patterns within an object.

Symbols are simple design elements that are stored in libraries. They have the advantage of being easily reused without requiring extra memory. Styles are collections of design properties that are stored where they can be applied easily from a library to an object.

Working with Patterns

In addition to colors and gradients, Photoshop and Illustrator can use patterns to fill objects or paint onto images. Patterns are used differently in both of these applications.

Using patterns in Illustrator

Patterns may be selected from the Swatches palette and applied as an object fill. Any artwork may be used as a new pattern by simply dragging the artwork to the Swatches palette or by selecting the artwork and choosing Edit

Using patterns in Illustrator
Choosing EditDefine Pattern creates a new swatch.

Figure 10.1. Choosing Edit

Choosing EditDefine Pattern creates a new swatch.
Define Pattern creates a new swatch.

To add some spacing behind the pattern, drag a rectangle with its fill and stroke colors set to None, arrange this object as the backmost object, and include it as part of the pattern.

If the pattern fills an object that is larger than the pattern, then the pattern is tiled to fill the entire shape.

STEPS: Creating a Custom Pattern in Illustrator

  1. Create a new Illustrator document. With Illustrator open, choose File

    Choosing EditDefine Pattern creates a new swatch.
  2. Create a background area. Select the Rectangle tool, and drag in the art board to create a rectangle object that is the size of the pattern that you want to create. With the background object selected, set its Fill and Stroke to None.

  3. Add shapes to the pattern area. Select the Ellipse tool, and drag several small circles within the background square with the Shift key held down to make them perfect circles. Set each circle to have a different fill color, as shown in Figure 10.2.

    Patterns may be created using the Illustrator tools.

    Figure 10.2. Patterns may be created using the Illustrator tools.

  4. Resize the background square. After creating all the pattern objects, select the background square object and resize it to fit all the objects within it.

  5. Define the pattern. Drag over all the objects including the background square and all the colored circles, and choose Edit

    Patterns may be created using the Illustrator tools.
  6. Test the pattern. Select the Rectangle tool, and drag in the art board to create a rectangle that is larger than the pattern. Then click the pattern swatch in the Swatches palette, and the new pattern is applied to rectangle, as shown in Figure 10.3.

    Apply new patterns to an object to see how the pattern tiles.

    Figure 10.3. Apply new patterns to an object to see how the pattern tiles.

Note

A pattern also can be scaled, moved in relation to its container, and rotated. This is covered in Chapter 12.

Using patterns in Photoshop

Patterns show up on the Options bar when the Paint Bucket, Pattern Stamp, Healing Brush, and Patch tools are selected. By clicking the Pattern pop-up, you can access several default patterns, shown in Figure 10.4. The pop-up palette also includes a palette menu that you can use to create new patterns, load and save pattern sets, and access different pattern sets.

The Pattern pop-up palette displays the current library of loaded patterns.

Figure 10.4. The Pattern pop-up palette displays the current library of loaded patterns.

New patterns are created by selecting a portion of an image with the Rectangular Marquee tool and choosing Edit

The Pattern pop-up palette displays the current library of loaded patterns.

Note

Patterns also may be created in Photoshop by choosing Filter

The Pattern pop-up palette displays the current library of loaded patterns.

Using Symbols, Graphic Styles, and Swatches

Most of the CS4 applications make use of libraries. Open your favorite Creative Suite application, and you'll find libraries of symbols, styles, swatches, and brushes. Libraries are used to store any feature that has lots of settings, allowing you to recall the settings at an instant without having to enter all the settings again. Across the various CS4 applications, creating and using library items are fairly consistent whether you're dealing with brushes, styles, symbols, or swatches.

Many of the CS4 applications include many default libraries that you can open and use. For example, Illustrator's Window menu includes submenus of brushes, styles, swatches, and symbol libraries, and Photoshop includes default libraries of swatches, styles, and brushes that may be selected from the various palette menus.

Working with symbols in Illustrator

Symbols in Illustrator and Flash are a special type of object with a key advantage—reuse. If you add a symbol to a document and then reuse it elsewhere in the same document, a new copy isn't required, because the symbol references the first object. This makes symbols very convenient to work with because adding hundreds of symbols to a single document doesn't dramatically increase the overall file size or the size of the compiled SWF file.

Note

Reference symbols are particularly useful for files viewed on the Web, such as SWF files. This file type is discussed in Chapter 23.

Accessing symbol libraries

Symbols are stored in libraries, and Illustrator includes several default symbol libraries that you may access by choosing Window

Accessing symbol libraries

In addition to the symbol libraries, the Symbols palette, shown in Figure 10.5, includes several default symbols. All symbols that are included in the current document are displayed in the Symbols palette. These symbols are associated with the current document and are saved as part of the document.

Tip

To remove all symbols that aren't used in the current document from the Symbols palette, choose the Select All Unused palette menu command and then choose the Delete Symbol palette menu command.

The Symbols palette holds symbol instances used in the document.

Figure 10.5. The Symbols palette holds symbol instances used in the document.

You add symbols to the Symbols palette by selecting an object and using the Add to Symbols palette menu command or by dragging the symbol to the Symbols palette. Also, any symbols selected from a symbol library are automatically added to the Symbols palette. You delete symbols from the Symbols palette with the Delete Symbol palette menu command or the trashcan icon at the bottom of the palette. You can save all symbols in the Symbols palette to create a new symbol library using the Save Symbol Library palette menu command.

Inserting, editing, and creating symbols

From a symbol library or the Symbols palette, you can add a symbol to the current document by dragging it from the library to the art board or by selecting the symbol and choosing the Place Symbol Instance palette menu command. Any symbols that are duplicated using the Option/Alt drag or the copy and paste methods are still symbol instances.

You can edit a symbol instance by using the transform tools or by changing its color and style while still maintaining its symbol status. If more drastic editing is required, you can unlink a symbol using the Break Link to Symbol palette menu command. This command causes the symbol to be expanded.

To rename the new symbol, double-click it in the Symbols palette. A Symbol Options dialog box appears, shown in Figure 10.6; here, you can type a new name for the symbol. You also can specify the new symbol as a Graphic or a Movie Clip. The Flash Registration icon lets you specify where the symbol is positioned in Flash.

The Symbol Options dialog box lets you rename symbols.

Figure 10.6. The Symbol Options dialog box lets you rename symbols.

Using the Symbolism tools

You may use Illustrator's Symbolism tools to create a large number of symbols very quickly. The various tools let you alter specific object properties such as size, rotation, color, and style while creating a set of symbols.

The Symbolism tools include the following:

  • Symbol Sprayer: Creates a set of symbols by dragging in the art board.

  • Symbol Shifter: Moves symbols within a set relative to one another and to adjust the stacking order.

  • Symbol Scruncher: Changes the density of symbols within a set by pushing them closer together or pushing them farther apart.

  • Symbol Sizer: Increases or decreases the size of symbols within a set.

  • Symbol Spinner: Rotates the symbols within a set.

  • Symbol Stainer: Changes the colors of symbols within a set by adjusting their hue.

  • Symbol Screener: Adjusts the transparency of symbols within a set.

  • Symbol Styler: Applies a selected graphic style to symbols within a set.

With any of these tools selected, you can double-click the tools to open the Symbolism Tools Options dialog box, shown in Figure 10.7. Using this dialog box, you can set the diameter, intensity, and symbol set density. The Options dialog box also shows any shortcut keys available for the various tools, such as holding down the Option/Alt key to reduce the size, coloring, transparency, and style that is applied.

The Symbolism Tools Options dialog box

Figure 10.7. The Symbolism Tools Options dialog box

Figure 10.8 shows a simple example of the Symbol Sprayer tool created by selecting the fire symbol (found in the Nature library) and dragging with the Symbol Sprayer. After this set of symbols is created, you can use the other Symbolism tools to change the position, size, rotation, color, transparency, and style of the symbols in the set.

If a symbol is selected within the document, you can choose a new symbol within the Symbols panel and use the Replace Symbol menu to replace the existing symbol with a new one. This lets you quickly replace a whole set of symbols with a new design.

The Symbol Sprayer draws a path of symbol objects.

Figure 10.8. The Symbol Sprayer draws a path of symbol objects.

Selecting a symbol and selecting the Edit Symbol menu command opens the symbol in Isolation mode, as shown in Figure 10.9, where you can concentrate on the symbol design without the distractions of the other elements. The document border turns red when in Isolation mode. Clicking the arrow at the left end of the title bar exits Isolation mode and returns the original view.

Isolation mode lets you focus on one element at a time.

Figure 10.9. Isolation mode lets you focus on one element at a time.

Working with object styles in InDesign

Symbols are easy to grasp. They are simply small nuggets of graphics. Graphic styles are bit trickier. They are a set of styles applied to a standard element. For example, a frame in InDesign can have a two-pixel black line around its outside or it can have a blue dashed line that is five pixels thick. These attributes define a specific style. A graphical style is a way to save these style elements in a library for easy recall.

The concept of graphic styles applies to objects in Illustrator and Photoshop, but it applies equally well in InDesign. InDesign already has features for handling paragraph and character styles, but it also can handle graphical styles. Object styles (as they are called in InDesign) are kept in the Object Styles palette, shown in Figure 10.10.

You can add new object styles by selecting an object and choosing the New Object Style palette menu command or by clicking the Create New Style button at the bottom of the palette. This opens the Object Style Options dialog box, shown in Figure 10.11. Using this dialog box, you can select and alter any of the object attributes that are associated with the object including Fill, Stroke, transparency, corner effects, drop shadows, text wrap, and so on.

The Object Styles palette holds graphical attributes for InDesign objects.

Figure 10.10. The Object Styles palette holds graphical attributes for InDesign objects.

The Object Style Options dialog box includes settings for defining the object style.

Figure 10.11. The Object Style Options dialog box includes settings for defining the object style.

Defined object styles can be applied to an object by dragging the style from the Object Styles palette and dropping it on the object; an even easier method is to select objects and click the style name in the Object Styles palette. You can also drag the default icons for graphic and text frames to any object style to control the attributes of all new objects.

Working with graphic styles in Illustrator and Photoshop

If you've tinkered with the appearance attributes applied to an object until it is perfect, you can save all these settings so they may be easily reapplied to other objects using styles. A graphic style is a collection of appearance settings stored within a library for easy recall. The Graphic Styles palette, shown in Figure 10.12, holds a library of default styles. These styles are applied to objects by simply dragging the style icon from the Graphic Styles palette and dropping it on an object.

The Graphic Styles palette includes appearance attributes.

Figure 10.12. The Graphic Styles palette includes appearance attributes.

Illustrator includes, by default, several additional libraries of styles that you can access by choosing Window

The Graphic Styles palette includes appearance attributes.

Photoshop also includes several default style libraries that are accessed from the Styles palette menu. To apply a style to the current layer, simply click the style in the Styles palette or drag it to the canvas. Opening a style library presents a dialog box where you can select to replace the current styles in the Styles palette with the new library or append them to the end of the palette.

Creating new styles

You add new styles to the Graphic Styles palette by selecting an object with a style that you want to add to the palette and choosing the New Graphic Style palette menu command or by clicking the small New Graphic Style button at the bottom of the palette.

You can add custom styles to the Graphic Styles palette by dragging the Appearance icon at the top-left of the Appearance palette for the selected object to the Graphic Styles palette. Double-clicking the style icon opens a dialog box where you can rename the style.

Working with swatches

If you've mixed and selected specific colors that you want to keep, you could write down the values for that color or you could add the color to the Swatches palette. Colors in the Swatches may be selected and applied to the Fill and Stroke boxes.

Note

Swatches palettes are found in most of the various CS4 applications. Swatches in Photoshop are mainly used to hold colors, but Illustrator uses the Swatches palette to hold colors, color groups, gradients, and patterns. InDesign also uses the Swatches palette to save mixed inks and mixed ink groups.

Using the Swatches palette

To add the current Fill or Stroke color to the Swatches palette, shown in Figure 10.13, simply drag the color from the Fill or Stroke box in the toolbar to the Swatches palette or select the New Swatch palette menu command. If the New Swatch menu command is used, the New Swatch dialog box opens; here, you can name the new color swatch, specify the color type, and choose the color mode. The New Swatch dialog box also includes the values to specify a color depending on the selected color mode.

The Swatches palette holds colors, but in Illustrator it also may hold gradients and patterns.

Figure 10.13. The Swatches palette holds colors, but in Illustrator it also may hold gradients and patterns.

Creating Custom Swatch libraries

Several default Swatch libraries are available by choosing Window

Creating Custom Swatch libraries

Note

Although the discussion of palettes in this section focuses on colors, you also can add and store gradients and patterns within swatch libraries. You use the buttons at the bottom of the Swatches palette in Illustrator to show only a single category of swatches.

You also can drag colors from the various swatch library palettes and drop them on the Swatches palette. Colors in the Swatches palette may be saved as a new swatch library using the Save Swatch Library palette menu command.

Sharing swatches between CS4 applications

If you've spent some time establishing a set of color swatches for your design, you'll be happy to know that you can save color palettes in a format that you can open in the other CS4 applications. This unique format is the ASE format, and you can select to save the current swatch palette in this format using the Save Swatches for Exchange palette menu command. You can find the Save Swatches for Exchange menu command in the Swatch palette in Photoshop, Illustrator, and InDesign.

Note

Kuler support is included the various CS applications. You can use Kuler to create a color scheme and then add the colors to the Swatches panel.

Using the Library palette

To keep content organized, InDesign allows you to create libraries of content. To create a new library, which appears as a palette, simply select the File

Using the Library palette
The InDesign Library palette can hold graphics, graphic frames, guides, and text frames that you can reuse as needed.

Figure 10.14. The InDesign Library palette can hold graphics, graphic frames, guides, and text frames that you can reuse as needed.

You can reopen saved library palettes using the File

The InDesign Library palette can hold graphics, graphic frames, guides, and text frames that you can reuse as needed.
The Item Information dialog box includes information about the selected item and lets you enter a description.

Figure 10.15. The Item Information dialog box includes information about the selected item and lets you enter a description.

The Show Subset palette menu command opens a dialog box, shown in Figure 10.16, which allows you to search for specific items using keywords. The palette menu also includes options to sort items by Name, Oldest, Newest, and Type.

The Show Subset dialog box lets you search for specific items in the Library palette.

Figure 10.16. The Show Subset dialog box lets you search for specific items in the Library palette.

Exporting snippets

Snippets are XML-based content from InDesign that is saved as a separate file. You save snippets into a library or open them into another document. To export the selected items, simply select the item to export and choose the File

Exporting snippets

Tip

A snippet can be any part of a layout including guides, but you cannot drag guides to make a snippet; you must export guides to create a snippet.

To place a snippet, use the File

Exporting snippets

Note

Transformations are covered in Chapter 12. Applying filters and effects is covered in Chapter 13.

Using Photoshop's Preset Manager

Photoshop includes a clever way to manage all the various presets and libraries using a special dialog box called the Preset Manager, shown in Figure 10.17. This dialog box may be opened from most of the palette menus that include presets or libraries or by choosing Edit

Using Photoshop's Preset Manager
The Preset Manager dialog box in Photoshop

Figure 10.17. The Preset Manager dialog box in Photoshop

At the top of the dialog box is a drop-down list of the various preset types, including brushes, swatches, gradients, styles, patterns, contours, custom shapes, and tools. When a preset type is selected, its library of items is displayed. Using the palette menu, you can change how the items are displayed or choose one of the default libraries to open. The dialog box also includes buttons to load, save, rename, and delete the current sets.

Using Transparency

Another common property that may be applied to objects is transparency. When an object has some transparency applied to it, all objects underneath it are visible. For example, placing transparent text on top of an image lets the overlapped image show through the text.

Applying transparency to objects and images

Transparency is applied to the selected object in Illustrator using the Opacity setting in the Transparency panel, shown in Figure 10.18. Open this panel by choosing Window

Applying transparency to objects and images

Note

Layers are covered in detail in Chapter 14 and the InDesign Effects panel is covered in Chapter 13.

The Transparency palette lets you set an object's opacity.

Figure 10.18. The Transparency palette lets you set an object's opacity.

Changing the Opacity value in the Transparency palette applies transparency to the selected object's fill and stroke. This value is then listed at the bottom of the Appearance panel, but you can apply different transparency values to the fill and stroke by selecting each in the Appearance palette prior to changing the Opacity value in the Transparency palette. The Opacity value for the fill or stroke is listed under each in the Appearance palette.

Selecting the Show Thumbnails palette menu command expands the palette to reveal a thumbnail of the selected object. The Show Options palette menu command reveals some additional options at the bottom of the palette.

Using blending modes

When you apply transparency to an object, the colors of the object positioned underneath the object blend together. Choosing a blending mode defines how the blend color and the base color are blended together. The blend color is the color of the overlaid object; the base color is the color of the underlying object.

The blending modes alter the color of the selected object in the following ways:

  • Normal: Uses the blend color.

  • Darken: Uses either the base or blend color depending on which is darker. This is the opposite of the Lighten mode.

  • Multiply: Multiplies the base and blend colors resulting in a darker color. Any color multiplied by white doesn't change the color, and multiplying any color with black produces black. This is the opposite of the Screen mode.

  • Color Burn: Darkens the base color. This is the opposite of the Color Dodge mode.

  • Lighten: Uses either the base or blend color depending on which is lighter. This is the opposite of the Darken mode.

  • Screen: Multiplies the inverse of both the base and blend colors resulting in a lighter color. Any color screened with black doesn't change the color, and screening any color with white produces white. This is the opposite of the Multiply mode.

  • Color Dodge: Lightens the base color. This is the opposite of the Color Burn mode.

  • Overlay: Mixes the base color with the blend color to lighten the highlights and darken the shadows.

  • Soft Light: Lightens the light areas of the blend color and darkens the dark areas.

  • Hard Light: Screens the light areas of the blend color and multiplies the dark areas of the base color.

  • Difference: Subtracts the lighter of the base or blend colors from the other.

  • Exclusion: Removes all the light value of the base or blend colors from the other.

  • Hue: Colors the object using the luminance and saturation values of the base color and the hue of the blend color.

  • Saturation: Colors the object using the luminance and hue values of the base color and the saturation of the blend color.

  • Color: Uses the luminance of the base color and the hue and saturation of the blend color. This is the opposite of the Luminosity mode.

  • Luminosity: Uses the hue and saturation values of the base color and the luminance of the blend color. This is the opposite of the Color mode.

Note

Photoshop includes several additional blend modes not listed here.

Figure 10.19 shows examples of all the blending modes.

Side-by-side comparisons of all the different blending modes are helpful in understanding how they work.

Figure 10.19. Side-by-side comparisons of all the different blending modes are helpful in understanding how they work.

Creating an opacity mask

An opacity mask in Illustrator is used to define how much transparency is applied to the objects on the linked layer. The white areas on the opacity mask have no transparency applied, but black areas are fully transparent. Gray areas are partially transparent.

To make an opacity mask, select two objects and choose the Make Opacity Mask palette menu command. The top object is used as the opacity mask, and the bottom objects are objects that are affected by the opacity mask.

In the thumbnail section of the Transparency palette, the objects that are affected by the opacity mask are displayed to the left, and the opacity mask is displayed to the right. The Clip option causes the opacity mask to act also as a clipping mask, and the Invert Mask option inverts the opacity mask, making the transparent areas opaque and vice versa. Figure 10.20 shows an example of an opacity mask. The snapshots in the Transparency palette show the objects used to determine the transparency of the objects below.

The colors in the opacity mask determine which objects are visible below.

Figure 10.20. The colors in the opacity mask determine which objects are visible below.

STEPS: Creating an Opacity Mask

  1. Create a new Illustrator document. With Illustrator open, choose File

    The colors in the opacity mask determine which objects are visible below.
  2. Create an object to mask. Drag a symbol object on the art board from the Symbols palette, and resize it to fit the art board. The resized object is shown in Figure 10.21.

    This symbol is fully opaque with no transparency applied.

    Figure 10.21. This symbol is fully opaque with no transparency applied.

  3. Draw a mask object. Select the Rectangle tool, and drag it over the top of the symbol. With the fill box selected, choose the Gradient button in the Toolbox to apply a linear gradient to the rectangle. Make sure the rectangle is positioned above the symbol.

  4. Select all objects, and create an opacity mask. Drag over both objects with the Selection tool to select them. Open the Transparency palette, and choose the Make Opacity Mask palette menu command. The symbol object and the gradient rectangle both show up as thumbnails in the Transparency palette; the black portions of the gradient mark where the underlying symbol is transparent, as shown in Figure 10.22.

    Using the opacity mask, the house gradually changes from transparent to opaque.

    Figure 10.22. Using the opacity mask, the house gradually changes from transparent to opaque.

Summary

  • Patterns provide a alternative to fill objects with solid colors and gradients.

  • Often-used items are saved in libraries. Libraries include symbols, styles, swatches, and brushes.

  • Symbols provide an efficient way to work with many duplicate objects.

  • Transparency is another common property that allows objects underneath overlapped objects to be partially visible.

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