F
Facial animation
results and evaluation
421
FASTA, pattern matching acceleration
192
Fast circuit optimization
algorithms, implementations, evaluations
369–373
parallel gate implementation evaluation
372–373
Fast Fourier transform (FFT)
GPU cluster memory hierarchy
631–632
speed-limit-sign recognition
507
Fast Fourier transform in the West (FFTW)
Fast iterative method (FIM), brain connectivity reconstruction
801
Fast multipole method (FMM)
Fast spectral synthesis, with texture interpolation
flux calculation and aggregation
95–96
Feature-based pipeline, speed-limit-sign recognition
499–501
,
512–514
Field inhomogeneity compensation, MRI reconstruction
711–712
Filtered backprojection (FBP)
tomographic reconstruction
648
Filtering
Bayer pattern color filter array
583–584
tomographic reconstruction
648
Filter weights, ITK-based medical imaging
742–744
FindRoot function, CCL in CUDA
570
,
572
,
576
Find-unique function, in ASR
603
Fine-grain parallelism, B-spline registration
752
Fine-scale facial deformation
high-resolution details
419
Finite-element methods (FEMs), LB methods
383
Fixed-size A-buffer scheme (FABS), programmable graphics pipeline
433
FLAME GPU, for ABM with CUDA
state-based agent simulation
314–315
XML-driven CUDA code generation
315–317
Flux aggregation
as spectral synthesis step
94
Flux calculation
as spectral synthesis step
94
Force calculation kernel, Barnes Hut
n
-body algorithm
78
,
85
Fortran, MD calculations
61–65
,
71
Forward mapping, CT projection filtering
666–668
Forward-projection, image reconstruction
Forward propagation, FFT
637
Fractal Flames algorithm, with IFS
Frechet mean, atlas construction
772
Free path sampling, photon transport on GPU
250–254
Frustrum clipping, programmable graphics pipeline in CUDA
428
Function condition, state-based agent simulation
314–315