Chapter 5
IN THIS CHAPTER
Understanding and using effects in Pro Tools
Getting to know reverb
Introducing delays
Examining offline effects processing
Unless you record your songs using a live band in a perfect acoustic environment, your music will sound a little flat without the addition of some type of effects. Effects allow you to make your music sound like you recorded it in just about any environment possible. You can make your drums sound as if they were recorded in a cathedral or your vocals sound as if you were singing underwater. Effects can also make you sound “better” than the real you. For example, you can add harmony parts to your lead or backup vocals, or you can make your guitar sound like you played it through any number of great amplifiers.
In this chapter, you discover many of the most common effects processors used in recording studios. (Signal processors are the neat software plug-ins behind all the effects you can achieve in your Pro Tools studio.) You discern the difference between insert (that is, line) effects and send/return effects. You also get a chance to explore ways of using these processors, with recommendations for using reverb, delay, and chorus. To top it off, you get a glimpse into offline effects processing such as pitch-shifting.
Effects processors can be used as either send/return or insert effects. In both cases, you can work with the dry (unaffected) signal and the wet (affected) signals separately. If you use the effect in a send/return routing, you can adjust the wet and dry signals with two track faders: Aux Send (opened by clicking the effect’s name in the Send list) and Auxiliary. If you use the effect in a line configuration, the plug-in window displays a Mix parameter where you can adjust the wet/dry balance.
You choose whether to insert an effect in a track or to use the Send function based upon what you intend to do. For example, if you insert the effect into a track (as described in the next section), that effect only alters the signal that exists on the track it’s inserted into. On the other hand, using an effect send for your effect allows you to route more than one track through that effect. (You can adjust the individual levels going to the send at each track so you still have control over how much effect is applied to each track going to the send.)
Further, inserting an effect always puts the effect before the fader in the track (pre-fader); if you use a send, you can choose whether the effect does its magic before (pre-fader) or after (post-fader) signal enters the fader that controls the track’s output. If you use a send to apply the effect to more than one track at a time, you also reduce the amount of processing power the effect has to use. (Inserting the same effect into each track you want to alter ends up using more processing power.)
If you want to use an effect on only one specific track, you can insert it into the track by using the Insert function. To insert an effect in Pro Tools, follow these steps:
Click the top arrow on the left side of the Inserts section of the track’s channel strip.
The Insert drop-down menu appears, as shown in Figure 5-1.
If your track is a stereo track, select either the Multi-Channel Plug-In or Multi-Mono Plug-In option.
If your track is mono, you can choose mono or mono/stereo.
Choose your desired plug-in — D-Verb, Mod Delay III (mono), Mod Delay III (mono/stereo), whatever — from the menu.
The plug-in window opens. Here you can set your parameters. (My professional advice on what settings to actually tweak comes later in this chapter, when I cover the individual effects.)
Sometimes you want to route a bunch of tracks to a single effect (in the case of reverbs, for instance). In this case, you follow these steps:
Select one of the buses from the Send selector in each track that you want to route to the effect.
The Send Output window appears, as shown in Figure 5-2. The window contains a handy channel strip for controlling the signal being sent to the selected bus.
Choose Track ⇒ New from the main menu.
The New Tracks dialog box appears.
Choose one of the effects plug-ins from the Inserts drop-down menu and insert it into this auxiliary track.
The Effect plug-in window opens.
The previous section, “Inserting effects,” gives you the gory details on inserting effects.
Reverb is undoubtedly the most commonly used effects processor. Reverb, the natural characteristic of any enclosed room, results from sound waves bouncing off walls, a floor, and a ceiling. A small room produces reflections that start quickly and end soon; in larger rooms, halls, or cathedrals, the sound has farther to travel, so you get slower start times and a longer-lasting reverberation.
This room effect enables you to place your track closer to the imaginary “front” or “back” of the mix. You do this by varying how much of the affected signal you include with the unaffected one. For example, mixing a lot of reverb with the dry (unaffected) signal gives the impression of being farther away, so your instrument sounds like it’s farther back in the mix.
You can adjust several parameters when you use reverb, which gives you a lot of flexibility. Figure 5-3, which shows the Reverb plug-in that comes with Pro Tools, gives you a peek at the parameters you can play with.
The following list explains how the parameters — most, but not all, visible in Figure 5-3 — affect the sound of the reverb:
Pre-delay: A sound reaches your ears before the sound’s reverb does, and predelay is the amount of time from the sound’s beginning and the start of the reverb, which is described in milliseconds (ms). Because reverb is made up of reflections of sound within a room, the sound takes time to bounce around the room and reach your ears. By then, you’ve already heard the sound because it came directly to you. Predelay helps to define the initial sound signal by separating it from the reverb. This parameter is essential in making your reverb sound natural.
A small room has a shorter predelay than a large room.
Reverb is like garlic: The more you use, the less you can taste it. Just as a new chef puts garlic in everything (and lots of it), many budding engineers make the same mistake with reverb. Go easy. Always remember that less is more.
Here are some other things to keep in mind:
Along with reverb, delay is a natural part of sound bouncing around a room. When you speak (or sing or play) into a room, you often hear not only reverb but also a distinct echo. This echo may be short or long, depending on the size of the room. The original sound may bounce back to you as a single echo or as multiple, progressively quieter delays.
At your disposal are several types of delay effects, including a slap-back echo, tape delay, and multiple delays. Each is designed to add dimension to your instrument. To create these various effects, you adjust several parameters, as the following list and Figure 5-4 make clear. The Delay plug-ins that come with Pro Tools are pretty much the same. (Okay, the default setting for each is different, but that’s a pretty minor thing.) The parameters that you can adjust include the following:
Delay is used a lot in contemporary music, and often you don’t hear it unless you listen carefully. Other times, it’s prominent in the mix (for example, the snare drum in some reggae music). Here are ways you can use delay in your music:
Chorus takes the original sound and creates a copy that is very slightly out of tune with the original and varies over time. This variance is modulation, and the result is an effect that can add interest and variety to an instrument. Chorus is used quite extensively to add fullness to an instrument, particularly guitars and vocals. Pro Tools doesn’t come with a Chorus plug-in per se, but all Delay plug-ins can produce chorusing effects by adjusting the Depth and Rate parameters. (Check out the “Detailing Delay” section, earlier in this chapter, for more on delays.)
If reverb is like garlic, then chorus is like cayenne pepper. You may get away with a little too much garlic in your food without too much trouble, but if you add too much cayenne, you run the risk of making your food inedible. Such is the case with the chorus effect. Used sparingly, it can add a lot to your music; overdone, it can wreak havoc on a good song.
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