Chapter 7
IN THIS CHAPTER
Submixing your tracks
Mixing within Pro Tools
Mixing to an external recorder
The final step in mixing your music involves taking all your EQed, panned, processed, and automated tracks and recording them into a stereo pair of tracks. This is often called bouncing your mix. In the old analog days, bouncing meant sending all your tracks to two separate tracks on the same tape deck or to a different tape deck. Nowadays, with Pro Tools, you can create bounces several ways — all of which I cover in this chapter.
In this chapter, I lead you through making your mix either within Pro Tools (in-the-box) or by sending your tracks to a digital or an analog two-track machine — usually a Digital Audio Tape (DAT) or (yes, even today) a reel-to-reel tape deck.
Submixing is mixing some of your tracks down to one or two additional tracks within your session. When you record to tracks, the submixed material automatically shows up in your session. You can then turn off the voices of the tracks that you submixed and control the resulting track(s) from one (or two) fader(s). This is handy if the following scenarios apply:
To create a submix by recording to tracks, follow these steps:
Choose Track ⇒ New from the main menu.
The New Track dialog box appears.
Make sure that your Edit and Timeline selections are linked by choosing Options ⇒ Link Edit and Timeline Selections from the main menu.
Linking Edit and Timeline selections means the Timeline selection range follows the selection you make in a track’s playlist.
With the Selector tool, select the section of the session that you want to submix.
If you want to record the entire session, be sure to put your cursor at the beginning of the session before you record it. If you want to record only part of the session, select the part you want. (Book 5, Chapter 2 details this process.)
Click Play in the Transport window.
The submix process begins.
Press Stop in the Transport window when you finish.
If you selected part of the session to record, the session stops playing automatically when it reaches the end of your selection.
Be sure to let the session play until the last bit of reverb or other effect is finished playing to avoid cutting off the effect.
Mixing in-the-box refers to using the Bounce to Disk feature in Pro Tools to create your final mix. The Bounce to Disk feature processes your audio tracks in real time (you can hear the session while it plays) but offline, meaning that you can’t manipulate any controls when the bounce is happening.
Pro Tools creates a new file with the settings that you choose in the Bounce dialog box. What you get is a file that you can import back into your session; then you can play back your Bounced mix and evaluate how it sounds. The advantage of using the Bounce to Disk feature over recording to tracks (as described earlier in the “Submixing by Recording to Tracks” section) is that you don’t need to have any extra voices available to receive the bounced files.
You access the Bounce dialog box, as shown in Figure 7-1, by choosing File ⇒ Bounce To Disk from the main menu.
Here, you set the following options:
Mono (Summed): Choosing this option creates a single audio file that contains all the material without any panning information.
Because any stereo information is summed, getting too high of a combined signal is easy. This results in clipping (distortion). If you want to record in this format, make sure that you reduce your levels so that the left and right channels peak at no more than –3db, although –6dB is better. (Chapter 1 in this mini-book has more on setting levels.)
Multiple Mono: This format puts the left and right channels of your stereo mix in separate files, labeling the files with the .L
and .R
filename extensions, respectively.
Multiple mono is the file format supported by Pro Tools, which makes it the one to use if you intend to master your music yourself within Pro Tools. If you plan to use a professional mastering engineer, call him to see what file format works with the mastering equipment (it will either be multiple mono or stereo-interleaved).
Sample Rate: You can save your file with any of several sample rates, but I recommend saving it with the same rate as the files in your session. Check out Book 1, Chapter 1 for all the details about sample rates.
If you intend to have your music mastered by a professional, make sure to ask her what she prefers. Some mastering engineers want the files at the highest sample rate possible while others would rather have you not change the rate.
To use the Bounce to Disk feature, first make sure that all your tracks are the way you want them. Check all routing, automation, effects, and EQ settings to make sure they’re right. Then do the following:
Choose File ⇒ Bounce to Disk from the main menu.
The Bounce dialog box appears. (Refer to Figure 7-1.)
Click Bounce.
The Save Bounce As dialog box opens.
In the Save As dialog box, choose a destination point for this file, enter the name of this mix, and then click Save.
The session plays while the bounce happens.
You can mix to an external device instead of mixing within Pro Tools. This section explains how to mix to both analog and digital recorders.
You can mix to an external digital device (such as a DAT deck) or, for you “classic technology” fans, to an analog device (such as a reel-to-reel tape recorder). Just follow these steps:
Connect your device to your audio interface.
For digital recorders, run a cable from the digital outputs of the interface to the digital inputs of your device. You’ll need to use either an optical or a coaxial connection, depending on the interface.
For analog recorders, run a cable from two of the analog outputs of the interface to the inputs of your device.
Using the Output selectors, set the output of your tracks, auxiliary inputs, and Master fader to the physical outputs of your interface.
These must correspond to the output you connected your device to.
Start recording on the external device and immediately press the spacebar or click Play in the Transport window.
The session plays, and you record it into your external device.
Click Stop in the Transport window or press the spacebar when the music is done.
You have a mix recorded into your external device (look out, world, here it comes …).
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