Weird faces—selecting and editing faces in meshes

Blender already provides a host of options to select and manipulate the faces, edges, and vertices of a mesh, either via built-in methods or via Python extension scripts. But if you want to select some elements based on your unique requirements, this section shows how to implement that. We build a few small scripts that illustrate how to access faces, edges, and vertices and how to work with the various properties of these objects.

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