Adding virtual instruments, software sounds, and software plugins allow you to make inspirational harmonies in your music production. Usually, you will find presets that you can scroll through in any given virtual instrument plugin. You will also find knobs that affect the sound parameters. Virtual instruments mean sounds that are based in software. You will be able to control these sounds using your QWERTY keyboard, MIDI controller, your mouse (preview only), or by using the FL Studio Piano roll. The actual installation of virtual instruments and effects to be utilized in FL Studio was covered in Chapter 1, Configuring FL Studio. There is a wide array of virtual instruments, from low quality to high quality. For example, Hans Zimmer uses certain virtual instruments when composing scores for film, so there are many high-quality orchestral and sample libraries. NATIVE INSTRUMENTS and EASTWEST are two companies known for high-quality virtual instruments. The quality will be based on the coding and algorithms of software designers. Usually, the most realistic sounding virtual instruments are hybrids of high-quality recordings and programming. The drawback is that they are also pricey, but may be worth it depending on your needs. You may also find free virtual instruments by searching on the Internet.
To get started using virtual instruments, you will simply need to have the step sequencer opened. Your virtual instruments will appear as a channel in the step sequencer. With FL Studio default virtual instruments such as 3x Osc and TS404, the PLUGIN tab will give you immediate access to the parameters. Other times, your PLUGIN tab will be a graphical pop-out interface that will vary in appearance depending on the plugin designers.
The following steps will guide you through the process of adding virtual instruments:
3x Osc
folder. You may also use the main FL Studio CHANNELS menu and then select Add one.Recording using a MIDI controller/keyboard or a QWERTY computer keybed
Once you have your instrument plugin in a channel within the step sequencer, you have many options with regard to how to get your data recorded and saved in the step sequencer. Working with the Keyboard editor can be handy if you are on the go and you only have access to a mouse and your computer. If you have a MIDI controller and you want to actually perform your notes as your pattern plays, you will use the recording method from Fig 4.12. You will be recording Automation & score because your score means the notes you are playing. Using virtual instruments within your computer means you are not actually recording audio per se—you are recording the MIDI notes within your software plugin. Once recorded, you can replace your sound patch. You may also paint or draw notes directly into the Piano roll, which we will review later in this chapter.
The area next to the transport controls (play, stop, and record) is crucial when working with virtual instruments, recording, and using the step sequencer. If you engage the button to the right of 3 2 1, you will find the hint bar tells you it is the Blend recording (overdub) button (highlighted with a red circle). When using the overdub button in conjunction with the Loop recording (the button with the R and an arrow icon) button, your pattern will loop back around and you can continue to add notes/data to your given channel without pressing stop. You can also switch to different channels and continue to record. This is a remarkable function of FL Studio because your creativity can expand as your project continues to play. Be careful during the blend recording process because everything you do (besides recording MIDI data) will be recorded, for example, tempo and volume knob tweaks.
If the overdub button is turned off and you still have the Loop recording button engaged, your notes/data will be replaced by whatever notes you choose to play. During this process of overdubbing or loop recording, you can actually move from channel to channel by using the channel select button, and FL Studio will continue to record. You can also add new channels, sounds, and plugins while FL Studio continues to record! This allows you to get very creative and add parts on the fly, which you can edit later.
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