The adding of effects in your effect chain takes place in the FL Studio Mixer. The purpose of an effect is to monitor or tweak your audio signal. When you engage each Insert slot in the mixer, you have the option to add up to eight effects in your chain. You can always add more effects by creating submixes to further mixer channels.
In order to start using effects on your mixer tracks, you have to have your audio signal sent to actual mixer inserts. This is reviewed in the Sending a channel to a mixer slot recipe in Chapter 3, Working with Step Sequencer and Channels.
When working with our effect chain, we are affecting the exact mixer slot that is engaged. This is completely different from what we reviewed regarding the four send tracks in the mixer. You may have a better understanding of how send tracks work now, because when you work with independent mixer slots, they all have eight effects in their respective chains. With send tracks, you can send a little bit of your effect to whichever slots you desire.
When you are working on each mixer track, like we did in this recipe, each added effect will add to the workload of your computer. Also note the green mute button and knob directly to the right of each effect slot. The mute button will turn the effect on and off, and right-clicking on it will enable you to automate the muting. We will review automation in more detail in Chapter 10, Recording Automation. The knob to the right of the mute button will adjust the level of your effect. This can go from 0 to 100 percent. You can also automate any of the parameters within your graphical effect plugin by right-clicking on any knob in the plugin and selecting Create automation clip. In Fig 6.11, you will be able to automate the Cutoff freq, Resonance, Low pass, Band pass, High pass, and x 2 buttons. Please remember that your effect chain is directly affected by the slots below it. You need to be aware of this when adding effects beneath other effects.
Keeping with the principle that each effect is affected by what is beneath it, FL Studio allows you to move effects up or down in your chain. In Fig 6.10, after you click on the small triangle, you also have the option to move up or down. This can have a drastic effect on your audio signal. The best way to discover what happens when you move effects up or down is to experiment. Your ears will tell you what is likable versus what is unpleasant. If you have a weak processor on your computer and your project starts to pop, click, and glitch when you add a multitude of effects, you have one more option. You can highlight the section of your song with the effects in the FL Studio playlist and export that section only.
When you export something out of the playlist, it will render down all of the effects that are part of that sound. You will also want to mute all of the other channels or simply solo your mixer track that includes the effects. Once it is rendered down and exported into a WAV file, it will have the effects embedded inside of it and be one solid file. You can then import this file back into your project and remove the effects in your chain that were bogging down your computer. This can be a bit tedious but is sometimes the only way to help your computer process all of the information. It's important to ensure that memory-and CPU-hogging applications are not running concurrently with FL Studio.
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