Preface

The Raspberry Pi is a small form factor, single board, ARM-based computer. It is capable of running on many desktop applications that can be run on a standard Linux computer. While the Pi is only slightly larger than a credit card, it uses very little power. As such, it has become very popular among the hacker and maker community, which uses the Pi to integrate more computing power in their projects.

The Pi is very easy to set up and in less than 20 minutes, you can run it on a modified version of popular, Linux-based operating systems. It will function just like you would expect a desktop PC to. Thanks to its small form factor, many people have used it as an alternative to a traditional PC for fast access to applications and the Internet. Since the Pi draws very little power, it can be left running.

Where the Pi really excels is that it brings more computing power to hardware and electronics projects. This is made possible by a wide range of interfaces on the Pi that are typically not found on conventional computers.

This has led to a rise in new projects that are made using the Pi, which otherwise would have been considerably more difficult or expensive to make.

What this book covers

Chapter 1, Raspberry Pi Pirate Radio, introduces the Pi and gives an overview of its setup and configuration procedure and some fundamental Linux concepts. This chapter then demonstrates the basic use of the GPIO header and Python scripting.

Chapter 2, Portable Speaker System, explores how to use the Pi as a portable, battery-powered speaker system with a self-contained media server that can be used without any ties to a power supply or home network.

Chapter 3, Mini Retro Arcade Cabinet, demonstrates how the Pi can be used to create a mini arcade cabinet complete with a traditional joystick and button controls and how it can be used to play a range of classic arcade and console games.

Chapter 4, GPS-enabled Time-lapse Recorder, covers how to use the Pi as a time lapse recorder that can also capture the location of each image and trigger the image capture based on the current position of and distance traveled by the camera.

Chapter 5, Home Theater PC, explores the way in which the Pi can be used as a home theater PC using the popular XBMC media center software and a custom, purpose-built enclosure.

Chapter 6, Outdoor Weather Station, delves into the topic of interfacing hardware to the Pi using intermediate devices, in this case, Arduino. We also take a look at Python web applications running on the Pi.

Chapter 7, Home Security System, explores how to use the Pi as a hub for a wireless network of sensors and how this data can be used and displayed on a web application.

Chapter 8, Remote-operated Robotic Arm, focuses on how to use the Pi to control and monitor devices remotely in the form of a robotic arm that can be controlled through a web application.

Chapter 9, Magic Mirror, expands your knowledge of woodworking and designing, which will prove to be important skills for any further projects that you do in the field of electronics and physical computing.

Chapter 10, Bottle Xylophone, covers how the Pi, several servos, and some empty bottles can be turned into a musical instrument driven by MIDI files.

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