We have come a long way in our experiments with Tkinter. In this project we made a highly-functional drum machine with loads of features.
In the process, we touched upon several vital concepts that go into the making of a GUI program with Tkinter.
To summarize, we touched upon the following vital concepts of Tkinter-based GUI programs:
- Structuring Tkinter program as classes and objects
- Working with more Tkinter widgets such as Spinbox, Button, Entry, and Checkbutton
- Using the
grid
geometry manager for structuring complex layout - Understanding threaded programming in relation to Tkinter
- Working with other common modules from the Python standard library
- Object persistence with the
pickle
module - Working with ttk-themed widgets
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