Index
A
- Adobe Flash Player
- Adobe Photoshop
- Angry Birds series
- antialiasing
- attack pattern 1, side-scrolling shooter game
- attack pattern 2, side-scrolling shooter game
- attack pattern 3, side-scrolling shooter game
B
- Back a layer button / Prepare for lift off
- Backdrops tab / Engage thrusters
- background, Tower Defense game
- background images, side-scrolling shooter game
- Backpack feature / Mission briefing
- bad_food_start_grid_idx variable / Prepare for lift off
- base, Tower Defense game
- bitmap images / Mission checklist
- bomb effects, dungeon crawl adventure game
- bomb item, dungeon crawl adventure game
- Boolean / Classified intel
- boss, side-scrolling shooter game
- boss fight, side-scrolling shooter game
- bow and arrow, dungeon crawl adventure game
- brick sprite, Hunger Run
C
- cannon
- cannonball
- cannonball collisions
- cannons, Tower Defense game
- change <enemies> by 1 block / Engage thrusters
- character, dungeon crawl adventure game
- collision events, Mario Kart
- collision mask, Mario Kart
- Control category
- control sprite
- corner widget
- Costumes tab / Engage thrusters
- Create button / Engage thrusters
D
- delete this clone block / Engage thrusters
- depth, side-scrolling shooter game
- Discuss button / Engage thrusters
- dungeon crawl adventure game
- about / Mission briefing, Mission accomplished, Mission briefing, Mission accomplished
- features / Why is it awesome?, Why is it awesome?
- objectives / Your Hotshot objectives, Your Hotshot objectives
- checklist / Mission checklist, Mission checklist
- level map, building / Planning the level map, Engage thrusters, Objective complete – mini debriefing
- level tiles, drawing / Drawing the level tiles, Prepare for lift off, Engage thrusters, Objective complete – mini debriefing, Classified intel
- tiles, preparing / Preparing the tiles in Scratch, Objective complete – mini debriefing
- level generator, creating / Creating a level generator, Engage thrusters, Classified intel
- character, creating / Creating a character, Engage thrusters, Objective complete – mini debriefing
- goal, creating / Creating a goal, Engage thrusters, Objective complete – mini debriefing
- bomb item, adding / Adding a bomb item, Prepare for lift off, Engage thrusters
- bomb effects, adding / Prepare for lift off, Engage thrusters
- hotshot challenge / Hotshot challenge
- knight, adding / Adding a knight, Engage thrusters
- ghost, adding / Adding a ghost, Prepare for lift off , Engage thrusters, Objective complete – mini debriefing
- sword, adding / Creating a sword, Engage thrusters
- bow and arrow, creating / Creating a bow and arrow, Prepare for lift off , Engage thrusters
- collision check, fixing / Engage thrusters
- hotshot challenges / Hotshot challenges
E
- enemies, Tower Defense game
- enemy, side-scrolling shooter game
- Enemy Ammo, Space Age
- enemy patterns, side-scrolling shooter game
- enemy sprite, Space Age
- Erase tool / Engage thrusters
- Events category
- Explore button / Engage thrusters
F
G
H
- healthbar / Engage thrusters
- Help button
- Hunger Run
- features / Why is it awesome?
- objectives / Your Hotshot objectives
- scrolling platform, adding / Understanding scrolling, Engage thrusters, Objective Complete – mini debriefing
- brick sprite, adding / Adding scripts to the brick sprite, Engage thrusters
- food sprite, adding / Adding scripts to the food sprite, Engage thrusters
- player sprite, adding / Adding scripts to the player sprite, Engage thrusters, Objective complete – mini debriefing
- Game Manager sprite, adding / Adding scripts to the Game Manager sprite, Engage thrusters, Objective complete – mini debriefing
- tweaking / Tweaking the game, Objective complete – mini debriefing
- bricks count, tweaking / Tweaking the number of grids in the game
- brick count, tweaking / Tweaking the number of grids in the game
- bad food appearance time, tweaking / Tweaking bad food's appearance time
- scrolling speed, tweaking / Tweaking the scrolling speed
- player movement, tweaking / Tweaking the movement of the player
- bad food ratio, tweaking / Tweaking the bad food ratio
- about / Mission accomplished
- hotshot challenges / Hotshot challenges
J
K
L
M
- map tiles
- Mario Kart
- about / Mission briefing, Mission accomplished
- multiplayer feature / Mission briefing
- features / Why is it awesome?
- objectives / Your Hotshot objectives
- checklist / Mission checklist
- racetrack, drawing / Drawing a racetrack, Prepare for lift off, Engage thrusters
- race kart, creating / Creating a kart, Prepare for lift off
- keyboard controls, building / Building keyboard controls
- collision mask, using / Using a collision mask
- collision events, dealing with / Dealing with collision events, Engage thrusters
- second player, adding / Adding a second player, Engage thrusters, Objective complete – mini debriefing
- winning / Finishing the game, Engage thrusters
- finish line, adding / Engage thrusters
- hotshot challenges / Hotshot challenges
- Mario Kart sprite sheet / Prepare for lift off
- message, side-scrolling shooter game
- More Blocks category
- MS Paint / Mission checklist
- multiple target
- multiplier_R variables / Engage thrusters
O
P
- Paint Bucket tool
- Paint Editor
- Paint tool
- parabolic shot
- parabolic trajectory
- parallax scrolling
- Pencil tool / Prepare for lift off
- player character, side-scrolling shooter game
- player option, Tower Defense game
- player sprite, Hunger Run
- Positioning tool
- power-up system, side-scrolling shooter game
- project
- project, Scratch 2.0
R
S
- scaling widgets / Engage thrusters
- scope / Learning about global and local variables
- scoreBlue value / Engage thrusters
- scoreRed value / Engage thrusters
- scores, side-scrolling shooter game
- scoreYellow value / Engage thrusters
- Scratch
- Scratch 2.0
- about / Adding targets
- features / Why is it awesome?
- objectives / Your Hotshot objectives
- checklist / Mission checklist
- overview / Website overview, Objective complete – mini debriefing
- account, creating / Creating an account and logging in, Engage thrusters, Objective complete – mini debriefing
- logging in / Creating an account and logging in, Engage thrusters, Objective complete – mini debriefing
- Scratch editor layout / The Scratch editor layout, Engage thrusters
- sprites, creating / Creating and importing sprites, Engage thrusters, Objective complete – mini debriefing
- sprites, importing / Creating and importing sprites, Engage thrusters, Objective complete – mini debriefing
- script block categories / New script block categories, Engage thrusters, Objective complete – mini debriefing
- project, saving / Saving and loading projects
- project, loading / Saving and loading projects
- project, sharing with backpack feature / Sharing the backpack feature, Objective complete – mini debriefing
- benefits / Some benefits and drawbacks of the new Scratch interface, Objective complete – mini debriefing
- drawbacks / Some benefits and drawbacks of the new Scratch interface, Objective complete – mini debriefing
- Scratch 2.0 sprite editor
- Scratch cat
- Scratch editor layout
- script block categories
- Scripts tab / Engage thrusters
- scrolling platform, Hunger Run
- scroll_speed variable / Prepare for lift off
- second player, Mario Kart
- See inside button / Prepare for lift off
- Shaping tool
- Shield, Space Age
- Shield Life, Space Age
- side-scrolling shooter game
- about / Mission briefing, Mission accomplished, Mission accomplished
- features / Why is it awesome?
- objectives / Your Hotshot objectives
- checklist / Mission checklist
- player character, creating / Creating a player character, Engage thrusters, Objective complete – mini debriefing
- enemy, creating / Creating an enemy, Prepare for lift off, Engage thrusters
- enemy patterns, adding / Adding enemy patterns, Engage thrusters, Objective complete – mini debriefing
- weapon, creating / Shooting those baddies!, Prepare for lift off, Engage thrusters, Objective complete – mini debriefing
- background images, creating / Creating background images, Prepare for lift off, Engage thrusters
- depth simulating, parallax scrolling used / Using parallax scrolling to simulate depth, Objective complete – mini debriefing, Classified intel
- rocks, creating / Prepare for lift off, Engage thrusters
- seaweed, creating / Prepare for lift off, Engage thrusters
- scores, adding / Adding scores and power-ups, Engage thrusters, Objective complete – mini debriefing
- power-up system, adding / Engage thrusters, Objective complete – mini debriefing
- boss fight, adding / Tweaking and balancing, Engage thrusters, Objective complete – mini debriefing
- hotshot challenges / Hotshot challenges, Hotshot challenges
- boss fight, creating / Mission briefing, Why is it awesome?
- message, sending / Sending a message, Prepare for lift off, Engage thrusters
- test script, adding / Adding a test script, Prepare for lift off, Engage thrusters, Objective complete – mini debriefing
- boss, creating / Creating the boss, Engage thrusters, Objective complete – mini debriefing
- attack pattern 1, creating / Prepare for lift off, Engage thrusters, Objective complete – mini debriefing
- attack pattern 2, creating / Prepare for lift off, Engage thrusters, Objective complete – mini debriefing
- attack pattern 3, creating / Prepare for lift off, Engage thrusters
- boss, hitting / Making the boss more impressive, Engage thrusters, Objective complete – mini debriefing, Classified intel
- boss, defeating / Defeating the boss, Engage thrusters, Objective complete – mini debriefing
- sine wave
- solid fill
- Space Age
- about / Mission briefing, Mission accomplished
- features / Why is it awesome?
- tasks / Your Hotshot objectives
- checklist / Mission checklist
- global variables / Starting with the starter project, Engage thrusters, Objective complete – mini debriefing
- stage / Starting with the starter project, Engage thrusters, Objective complete – mini debriefing
- sprites / Starting with the starter project, Engage thrusters, Objective complete – mini debriefing
- spaceship, creating / Adding scripts to Spaceship, Engage thrusters
- spaceship, testing / Objective complete – mini debriefing
- enemy sprite, updating / Updating enemy sprites, Objective complete – mini debriefing
- Spaceship Ammo, creating / Adding scripts to Spaceship Ammo and Enemy Ammo, Prepare for lift off, Engage thrusters
- Enemy Ammo, creating / Adding scripts to Spaceship Ammo and Enemy Ammo, Engage thrusters, Objective complete – mini debriefing
- Shield Life, creating / Adding scripts to Shield and Shield Life, Engage thrusters, Objective complete – mini debriefing, Classified intel
- Shield, creating / Adding scripts to Shield and Shield Life, Engage thrusters, Objective complete – mini debriefing, Classified intel
- Game Manager / Meeting your Game Manager, Prepare for lift off, Engage thrusters, Objective complete – mini debriefing
- game level, adding / Adding levels – three simple steps, Prepare for lift off, Engage thrusters, Classified intel
- hotshot challenges / Hotshot challenges
- spaceship, Space Age
- Spaceship Ammo, Space Age
- sprite
- sprite properties
- sprites
- sprites, Space Age
- stage
- stage, Space Age
- Switch costume to <base1> block / Engage thrusters
- sword, dungeon crawl adventure game
T
- target clone
- temporary script / Prepare for lift off
- test script, side-scrolling shooter game
- Text tool / Prepare for lift off
- tiles, dungeon crawl adventure game
- Tower Defense game
- requirements / Mission briefing
- Backpack feature / Mission briefing
- features / Why is it awesome?
- tasks / Your Hotshot objectives
- checklist / Mission checklist
- background, creating / Creating a background
- enemies, creating / Creating enemies
- cannons, creating / Creating cannons
- enemy count, increasing / Engage thrusters
- base, adding / Adding a base, Prepare for lift off, Engage thrusters
- player option, limiting / Engage thrusters
- wining / Winning the game, Prepare for lift off, Engage thrusters
- about / Mission accomplished
- hotshot challenges / Hotshot challenges
- traditional archery style target
V
W
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