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Book Description

Learn 2D drawing and 3D modeling from scratch using AutoCAD 2021 and its more affordable LT version to become a CAD professional

Key Features

  • Explore the AutoCAD GUI, file format, and drawing tools to get started with CAD projects
  • Learn to use drawing management tools for working efficiently on large projects
  • Discover techniques for creating, modifying, and managing 3D models and converting 2D plans into 3D models

Book Description

AutoCAD and AutoCAD LT are one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling. This hands-on guide will take you through everything you need to know to make the most out of this powerful tool, starting from a simple tour of the user interface through to using advanced tools.

Starting with basic drawing shapes and functions, you'll get to grips with the fundamentals of CAD designs. You'll then learn about effective drawing management using layers, dynamic blocks, and groups and discover how to add annotations and plot like professionals. The book delves into 3D modeling and helps you convert your 2D drawings into 3D models and shapes. As you progress, you'll cover advanced tools and features such as isometric drawings, drawing utilities for managing and recovering complex files, quantity surveying, and multidisciplinary drawing files using xRefs, and you'll learn how to implement them with the help of practical exercises at the end of each chapter. Finally, you'll get to grips with rendering and visualizing your designs in AutoCAD.

By the end of the book, you'll have developed a solid understanding of CAD principles and be able to work with AutoCAD software confidently to build impressive 2D and 3D drawings.

What you will learn

  • Understand CAD fundamentals using AutoCAD's basic functions, navigation, and components
  • Create complex 3d solid objects starting from the primitive shapes using the solid editing tools
  • Working with reusable objects like Blocks and collaborating using xRef
  • Explore some advanced features like external references and dynamic block
  • Get to grips with surface and mesh modeling tools such as Fillet, Trim, and Extend
  • Use the paper space layout in AutoCAD for creating professional plots for 2D and 3D models
  • Convert your 2D drawings into 3D models

Who this book is for

The book is for design engineers, mechanical engineers, architects, and anyone working in construction, manufacturing, or similar fields. Whether you're an absolute beginner, student, or professional looking to upgrade your engineering design skills, you'll find this AutoCAD book useful. No prior knowledge of CAD or AutoCAD is necessary.

Table of Contents

  1. Title Page
  2. Copyright and Credits
    1. Practical Autodesk AutoCAD 2021 and AutoCAD LT 2021
  3. About Packt
    1. Why subscribe?
  4. Contributors
    1. About the authors
    2. About the reviewer
    3. Packt is searching for authors like you
  5. Preface
    1. Who this book is for
    2. What this book covers
    3. To get the most out of this book
      1. Download the color images
      2. Conventions used
    4. Get in touch
      1. Reviews
  6. An Introduction to AutoCAD
    1. AutoCAD LT and AutoCAD for Macintosh
    2. Understanding the user interface
      1. The application button
      2. The quick access toolbar
      3. The info bar
      4. The ribbon area
      5. The file tabs
      6. The ViewCube and navigation bar 
      7. The selection cursor 
      8. The command line/palette 
      9. The user coordinate system
      10. The layout tabs 
      11. The status bar toggles 
    3. Navigating in AutoCAD
      1. Selecting and panning
      2. Zooming in and out
      3. Making selections
        1. A simple selection
        2. The selection window
        3. The crossing window
        4. The "window lasso" selection
        5. The "crossing lasso" selection
    4. Setting units and limits
      1. Setting units
      2. Setting limits
      3. Saving settings as a template 
      4. Saving a drawing file as DWG
    5. Summary
  7. Basic Drawing Tools
    1. Understanding the coordinate system
      1. Cartesian coordinates
      2. Polar coordinates
    2. Using the Line command
      1. Making lines with direct distance entry
      2. Making lines using absolute coordinates
      3. Using polar coordinates
      4. Using relative coordinates
      5. Making a drawing without coordinate values
    3. The status bar modes
      1. Using Dynamic Input
      2. Using ortho mode
      3. Using polar tracking
    4. Making a circle
      1. Center, radius, and diameter
      2. 2-Point and 3-Point
      3. Tan, Tan, Radius and Tan, Tan, Tan
    5. Making an arc
      1. Start, Center, End
      2. Start, End, Radius
      3. Center, Start, End
    6. Making a rectangle
      1. Making a rectangle using absolute coordinates
      2. Making a rectangle using relative coordinates
      3. Making a rectangle with Dynamic Input
    7. Making a polygon
      1. Inscribed and circumscribed polygons
      2. Making polygons
    8. The Move and Copy commands
    9. The Rotate command
      1. Simple Rotate
      2. Rotate with Reference
    10. The Fillet command
    11. The Trim command
    12. The Extend command
    13. Summary
  8. Learning about Modify Commands
    1. Using Object Snaps
      1. The Endpoint and Midpoint snaps
      2. The Center snap
      3. The Geometric Center snap
      4. The Node snap
      5. The Quadrant snap
      6. The Intersection snap
      7. The Extension snap
      8. The Perpendicular snap
      9. The Tangent snap
      10. The Nearest snap
      11. The Parallel snap
    2. The Object Snap override
    3. Object Snap tracking
    4. Making an ellipse
    5. The Construction Line command
    6. The revision cloud tool
      1. The Rectangular revision cloud tool
      2. The Polygonal revision cloud tool
      3. The Freehand revision cloud tool
    7. Working with regions
      1. Making regions
    8. Point and point style
    9. Working with Spline
      1. Spline fit
      2. Spline CV
    10. More Modify commands
      1. The Mirror command
      2. The Offset command
      3. The Scale command
        1. Making a copy of the scaled object
        2. Scale with a reference
      4. The Chamfer command
        1. Making a Chamfer using an angle
        2. Making Chamfers on multiple vertices
      5. The Join command
      6. The Explode command
      7. The Stretch command
    11. Summary
  9. Working with Arrays and Reusable Objects
    1. Using advanced status bar modes
      1. Grid mode
        1. What if the grid spacing does not match the settings?
      2. Snap mode
      3. Selection cycling
    2. Making Arrays
      1. The Rectangular Array
        1. The Associative option
      2. The Polar Array tool
      3. The Path Array
    3. Working with blocks
      1. Making blocks
      2. Inserting blocks
        1. Insertion Options
        2. Inserting blocks from other drawings
      3. Modifying blocks
      4. Redefining blocks
    4. Working with groups
      1. Creating groups
      2. Using groups
    5. Working with attributes
      1. Making attributes
      2. Understanding attribute modes
      3. Making invisible attributes
    6. Summary
  10. Managing Drawings with Layers and Properties
    1. Managing object properties
      1. Adding linetype
        1. What if the linetype does not look right in the drawing?
      2. Adding transparency
      3. Adding lineweight
      4. Adding color
      5. Changing properties using the PROPERTIES palette
    2. Using Match Properties
      1. Modifying property types to match
    3. Using enquiry commands
      1. Quick
      2. Distance
      3. Radius
      4. Angle
      5. Area
    4. Drawing management using layers
      1. Making layers
      2. Adding color to layers
      3. Adding linetype, lineweight, and transparency settings
      4. Assigning objects to layers
        1. What if lineweight and transparency changes are not visible in the drawing?
      5. Making a drawing on an active layer
      6. On, Off, and Freeze
      7. Layer lock
      8. No-plot layers
    5. Using the quick access tools in the Layers panel
      1. Layer off
      2. Layer isolate
      3. Layer freeze
      4. Layer lock
      5. Match Layer
      6. The layer states manager
    6. Summary
  11. Working with Hatches, Text, and Dimensions
    1. Filling an area with Hatches
      1. Hatches with pick points
      2. Hatches with the Select option
      3. Hatch color
      4. Hatch transparency
      5. Hatch angle
      6. Set Origin
      7. Associative Hatch
      8. Gap Tolerance
    2. Creating color gradients
    3. Adding text to the drawing
      1. Creating a text style
      2. Adding Multiline text
        1. Changing text formatting
        2. Adding symbols
      3. Adding single line text
    4. Working with dimensions
      1. Making a dimension style
        1. Using the Lines tab
        2. Using the Symbols and Arrows tab
        3. Using the Text tab
        4. Using the Fit tab
        5. Using the Primary Units tab
      2. Adding dimensions
        1. Using the Linear dimension tool
        2. Using the Aligned dimension tool
        3. Using the Angular dimension tool
        4. Using the Arc Length dimension tool
        5. Using the Radius dimension tool
        6. Using the Diameter dimension tool
        7. Using the Ordinate dimension tool
        8. Using the Jogged dimension tool
      3. Understanding the Dimension tool
      4. The Continue dimension tool
      5. The Baseline dimension tool
      6. Modifying dimensions
      7. Using alternate units in dimensions
      8. Adding tolerances
    5. Multileaders
      1. Creating a multileader style
        1. Using the Leader Format tab
        2. Using the Leader Structure tab
        3. Using the Content tab
      2. Adding a multileader
    6. Summary
  12. Tables, Isometric, and Parametric Drawings
    1. Working with AutoCAD tables
      1. Making a table in AutoCAD
      2. Modifying tables
      3. Making a sample table
      4. Adding data to a sample table
        1. Adding text justification
        2. Adding new columns
        3. Merging cells
        4. Adding data using formulas
        5. Adding a formula to the Total cost cell
      5. Exporting tables in Excel format
      6. Importing an Excel table into AutoCAD
      7. Working with the table style manager
    2. Working with data links
    3. Understanding fields
    4. Making isometric drawings
      1. Preparing a workspace for isometric drawing
      2. Making the drawing
    5. Working with parametric drawings
      1. Using the Infer Constraints status bar toggle
      2. Applying geometric constraints
      3. Adding dimensional constraints
        1. Adding relationships between different geometries
        2. Adding formulas to constraints
    6. Summary
  13. Customization Tools
    1. Making custom linetypes
      1. Making a simple linetype using the Make Linetype tool
      2. Making complex linetypes using Express tools
      3. Making linetypes using code
    2. Making custom Hatches patterns
    3. Customizing the user interface
      1. Making a custom panel
      2. Making user interface changes
    4. Using Design Center
      1. Inserting blocks from Design Center
      2. Inserting named objects from other drawings
    5. Using tool palettes
      1. Inserting blocks from a tool palette
      2. Adding custom blocks to tool palettes
    6. Working with complex polylines and splines
      1. Complex polylines
      2. Editing polylines
      3. Complex splines
        1. Spline tolerance in Spline Fit
        2. Start and end tangency in Spline Fit
        3. Making Spline CV
        4. Modifying a Spline CV
        5. Modifying a spline using SPLINEEDIT
    7. Summary
  14. External References and Dynamic Blocks
    1. Working with External Referencess
      1. Inserting XRefs
      2. Attach External References window options
        1. Scale
        2. Path type
        3. Rotation
        4. Insertion point
        5. Reference Type
      3. External References tab
        1. Modifying XRefs
        2. Clipping XRefs
      4. External Referencess palette
        1. Open
        2. Attach
        3. Unload and Reload
        4. Detach
        5. Bind
        6. XRef type
        7. Changing the path type
        8. Selecting a new path
      5. Using eTransmit for XRefs
    2. Working with dynamic blocks
      1. Making a dynamic block using constraints
      2. Making a dynamic block using parameters and actions
        1. Flip parameter
        2. Alignment parameter
        3. Rotation parameter
        4. Visibility parameter
    3. Cleaning and fixing drawing issues
      1. Using PURGE to clean drawings
      2. Using OVERKILL to clean drawings
      3. Using the AUDIT command
      4. Using the RECOVER command
    4. Summary
  15. Introduction to 3D Modeling
    1. Technical requirements
    2. 3D modeling workspaces
      1. Introduction to workspaces
      2. Exploring the 3D Basics workspace
      3. Exploring the 3D Modeling workspace
    3. Navigation and switching views
      1. Basic navigation
      2. The ViewCube
      3. Preset views
      4. Creating a custom named view
    4. Adjusting visual styles
      1. Preset visual styles
      2. Adjusting visual style settings
    5. Configuring multiple viewports 
    6. User Coordinate System (UCS)
      1. Appearance of the UCS icon
      2. Rotating the UCS
      3. Translating the UCS
      4. Aligning the UCS with objects
      5. Creating a UCS by specifying points
      6. Saving the modified UCS
      7. Dynamic UCS functions
    7. Summary
  16. Creating Primitive 3D Shapes
    1. Creating primitive 3D shapes
      1. Creating Boxes
      2. Creating Cylinders
      3. Creating Cones
      4. Creating Spheres
      5. Creating Pyramids
      6. Creating Wedges
      7. Creating a Torus
      8. Creating a Polysolid
    2. Summary
  17. Conversion between 2D and 3D
    1. Using the Extrude command
    2. Using the Revolve command
    3. Using the Sweep command
    4. Using the Loft command
    5. Using the Presspull command
    6. Using the Flatshot command
    7. Using the Section Plane tool
    8. Summary
  18. Modifying 3D Objects
    1. Exploring basic modify commands
      1. Using 2D modify commands with 3D objects
        1. Move/copy commands
        2. Mirror/3D mirror commands
        3. Rotate command
        4. Scale command
      2. Using the 3D Gizmo tool
        1. Move Gizmo
        2. Rotate Gizmo
        3. Scale Gizmo
        4. No Gizmo
    2. Using Boolean operations
      1. Using the union command
      2. Using the subtract command
      3. Using the intersect command
    3. Solid editing commands
      1. Using the separate command
      2. Using the shell command
      3. Using the slice command
      4. Using the Thicken command
    4. Face editing commands
      1. Using the taper faces command
      2. Using the extrude faces command
      3. Using the offset faces command
    5. Edge editing commands
      1. Using the FILLETEDGE command
      2. Using the chamfer edge command
    6. Summary
  19. Surfaces and Mesh Modeling
    1. Surface modeling
      1. Creating surfaces
        1. Creating planar surfaces
        2. Creating network surfaces
        3. Blend surface command
        4. Surface patch command
        5. Surface offset command
      2. Modifying surfaces
        1. Surface fillet
        2. Surface trim
        3. Surface untrim command
        4. Sculpt command
    2. Mesh objects
      1. Creating mesh objects
        1. Creating primitive mesh objects
        2. Using the smooth object command 
        3. Using curves to create mesh objects
          1. The REVSURF command
          2. Ruled surface command
          3. Edge surface command
          4. Tabulated surface command
      2. Modifying mesh objects
        1. Working with selection filters
        2. Modifying the mesh vertices
        3. Modifying the mesh edges
        4. Modifying the mesh faces
        5. Using the extrude face command
        6. Using the split face command
        7. Using the merge face command.
        8. Using the close hole command
        9. Using the Collapse Face or Edge command
        10. Adding creases to smoothed objects
        11. Refining the fesh
    3. Summary
  20. Paper Space Layouts and Printing
    1. Understanding the paper space
      1. Introduction to paper space
      2. Exploring the layout tab
      3. Setting up the paper space tabs
    2. Creating viewports and title blocks
      1. Creating rectangular viewports
      2. Adjusting the viewport settings
        1. Method 1
        2. Method 2
      3. Creating orthographic and isometric views for a three-dimensional model
      4. Creating viewports with general shapes
      5. Creating a title block
      6. Examples for creating and setting layout tabs and viewports
        1. Example 1
        2. Example 2
    3. Understanding the printing process
      1. Starting the print command
      2. Choosing what to print
      3. Using plot styles
      4. Examples for using Plot Style Table Editor
        1. Example 1
        2. Example 2
    4. Summary
  21. Rendering and Presentation
    1. Setting the lighting of the scene
      1. Lighting intensity units
      2. Creating Point light sources
      3. Creating a Spotlight source
      4. Creating a Distant light source
      5. Weblight source
      6. Sun lighting
    2. Displaying shadows
    3. Applying and viewing materials
      1. Setting the visual style to display materials
      2. Exploring the Materials Browser
      3. Applying materials to objects
      4. Material Mapping
      5. Using custom materials/texture maps
    4. Cameras
      1. Creating a new camera
      2. Modifying cameras using grab points
    5. Rendering scenes
      1. Setting the render quality
      2. Setting the rendered image resolution
      3. Rendering 
    6. Importing and exporting 3D files
    7. Summary
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