Using the Flatshot command

To start the Flatshot command, you can type the command name FLATSHOT, or just type FL then press Enter. Alternatively, you can click on the Flatshot button found in the Section panel under the Home tab, or on the Section panel under the Solid tab, in the 3D modeling workspace, as shown in the following:

Figure 12.37: Alternative methods to start the Flatshot command

The Flatshot command can be used to create 2D drawings by taking a shot of an existing 3D model. You just adjust the view angle as desired, and then use the command to create the 2D shot. The created 2D drawing is inserted to the model as a block in the XY plane as follows:

  1. Start by adjusting the view angle as desired, and since the block will be inserted in the XY plane, it is a good practice to align the coordinate system's XY plane with the view angle. You can quickly do this using the View tool in the Coordinates panel.
  2. Notice that the UCS icon now shows that the XY plane is aligned with the view angle, and the UCS title has changed to Unnamed. Activate the Flatshot command as shown in the beginning of this section.
  1. The Flatshot window appears, which contains different options and settings. We will get back to it, but for now, press Create:

Figure 12.38: Steps for using the Flatshot command (1/2)
  1. You will be prompted to specify the insertion point for the block containing the 2D shot. Notice that the base point of the block is the UCS origin point.
  2. Use the mouse movement or enter a value using the keyboard to specify the X scale factor for the inserted block. After that, you will be prompted to do the same for the Y scale factor.
  3. Use the mouse movement to specify the rotation angle. Alternatively, you can enter the rotation angle using the keyboard.
  1. After you specify the rotation angle, the command terminates and the 2D shot is inserted:

Figure 12.39: Steps for using the Flatshot command (2/2)

The Flatshot dialog box is divided into three main parts, as shown in the following annotated figure. The first part is called Destination, and in this part, you can choose to insert the 2D shot as a new block or to update an existing block definition. There is another option to export the 2D shot to a file.

The second part is for controlling the color and the line type of foreground or the front-facing lines. The third part is for controlling the obscured or the hidden lines, you can choose to show or to hide them, and you can control the color and the line type applied to them:

Figure 12.40: Adjusting settings of the Flatshot command

At the bottom of the Flatshot dialog box, there is a checkbox for Including tangential edges. By checking this option, a line in the created 2D shot will be created wherever a curved surface meets a flats surface, even if they are tangent at the line of intersection. If this is left unchecked, all the tangent intersections between curved and flat surfaces will be ignored.

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