Modifying cameras using grab points

If the camera object is selected, a wireframe showing the camera target and the field of view will be displayed as shown in the following screenshot. This wireframe has a number of grab (control) points to quickly modify the camera and target locations, the field of view, and the distance to the target plane:

Figure 16.42: Camera grab points

Click on the camera or the target location grab points, move the mouse cursor to the desired new location, and then click again to change either the location of the camera or the target.

The field of view angle can be modified using the grab points, as shown in the following screenshot. The field of view angle is made wider by clicking on one of the grab points and moving outward:

Figure 16.43: Adjusting the camera's field of view angle

The last grab point is the target plane distance grab point. Click on it to change the target plane location along the line between the camera location and the target location. The target plane location is used to place the clipping planes at a relative distance to the camera's position.

We have now completed setting the scene and it is ready to be rendered. Let's have a detailed look at the rendering process.

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