Move Gizmo

To use the Move Gizmo, click on the lower part of the Gizmo tool and select Move Gizmo, as shown in the previous section. With Move Gizmo activated, if you select a 3D object, the Move Gizmo icon will appear in the center point of the selected objectas shown in the following diagram. The Move Gizmo can be used to quickly move the 3D objects parallel to one of the main UCS axes as follows:

  1. Once you select the object, move the mouse cursor near one of the three axes of the Move Gizmo. You will notice that an infinite line appears, extending from the axis as shown, indicating that it is ready to move in that direction.
  2. Click and move the object to the desired location, and then click again to paste it. You can also enter the distance using the keyboard and press Enter, as shown in the following diagram:

Figure 13. 14: Using the Move Gizmo to move along one of the axes

In addition, you can also restrict movement to a plane instead of just one axis. You can do this by approaching the small plane between any two axes in the Move Gizmo, as shown in the following example:

  1. Once you select the object, move the mouse cursor near one of the three plane icons of the Move Gizmo. You will notice that the plane selected will turn a yellowish color.
  1. Click and move the object to the desired location. The object movement will be restricted to the plane selected. Click it again to paste it, as illustrated in the following diagram:

Figure 13. 15: Using the Move Gizmo to move in a specified plane

The Move Gizmo has a number of options/alternative methods associated with it. They appear in the command bar right after you click and begin to move, and there are four options, as shown in the following diagram:

Figure 13. 16: Additional options in the Move Gizmo 

These options are explained as follows:

  • Basepoint: This option is activated by clicking on the option name, or by just typing B and then pressing Enter. By default, the Gizmo is placed at the center point of the selected object, and that is the base point of the move operations. You can use the Basepoint option to change the base point from which you grab and move the object.
  • Copy: This option is activated by clicking on the option name, or by just typing C and then pressing Enter. Activate this option to keep the original object and create copies as you paste. You will notice that the Move Gizmo will still be active after you paste the first copy, allowing you to paste multiple copies of the object.
  • Undo: The next option is called Undo. Again, you activate it by clicking on the option name, or by typing U and then pressing Enter. This option is used to undo any changes you have made using the other options. For example, if you activated the copy option and created multiple copies of the object, you can delete the last one created using the undo option, or if you changed the base point, you can return to the default base point location using the undo option.
  • eXit: The last option is eXit. This option can be activated by typing X and then pressing Enter. This will terminate the Move Gizmo command.
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