There still is a good pool of casual gamers on the web. Traditional ways of deploying games for this platform required an extra plugin to be installed, but now, thanks to GWT and Libgdx, you can export your games directly to Javascript/HTML code.
GWT supports any of these browsers: Firefox, Internet Explorer (versions 8, 9, 10, and 11), Safari (versions 5 and 6), Chromium, Chrome, and Opera (latest version).
In order to go further in this recipe, it is necessary to install the Google plugin on your Eclipse. All you have to do is go to Help | Eclipse Marketplace. Then, search for Google Plugin
and install the proper one according to your Eclipse version.
Finally, restart Eclipse and you will be ready to deploy to the browsers.
As can be expected, the samples-gwt
project can be used to try the deployment process.
As happens with the other deployment processes, you will not have to invest a lot of effort. Basically, the project is exported into a directory that must be copied into your server, just as described here:
GdxDefinition is intended for debug purposes, whereas GdxDefinitionSuperDev is the way to go when releasing your game. Select one of them and click on Compile.
samples-gwt
) into the webapps
directory of your web server. After that, you will be able to access your application at http://yourserverurl/samples-gwt/
.3.139.82.4