Now you'll learn how to modify and adjust vector lines. Using control points, we can refine the vector to achieve the exact shape we want.
You will need a file open, with at least one vector layer and one line created on that vector layer. It can be created using a brush tool or one of the Direct draw tools.
The following steps will walk us through adjusting lines made with vectors:
Control points are the anchors of the vector line. By adjusting the anchors, we can change the look of the line or the entire flow of the drawing without having to redraw the line. Any control point can be moved and manipulated, including the control points that make up curves.
Let's discover how to adjust vector curves in this next set of instructions:
The type of preceding curve shown is called a Quadratic Bézier. The other option for curves in Manga Studio 5 is the Cubic Bézier.
A Quadratic Bézier is created by clicking and dragging a straight line. Then, after releasing the mouse button, we drag out in one direction or the other to create a single curve between the start and end of the line. Quadratic Bézier curves will create one curve no matter what the distance between the two anchor points of the line is.
A Cubic Bézier is created by dragging out a straight line between the start and end. After releasing the mouse button, one curve can be dragged out. After the mouse button is pressed again, a second curve can be added for further refinement.
The line shown in the next screenshot is a Cubic Bézier. Note how it has two separate handles emanating from the control points, instead of just one as in the Quadratic Bézier. One handle goes toward the right, creating the start of the curve. The other handle goes toward the left, making the line slightly curve back again.
To adjust a Quadratic Bézier curve, select one of the two handles and drag it with the mouse as needed.
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