About the Authors

Tom grew up in New Zealand. He is a lecturer in design and also works as an artist. He has picked up UDK over the last few years, having worked previously as a 3D artist on games using 3ds Max and Maya. You can learn more about his work at www.tomofnz.com.

Mike Prinke is an MFA graduate student in SCAD's interactive design and game development program. During his studies, he has assisted many projects and works with a wide variety of tools, with special emphasis on Unreal, Kismet, UnrealScript, and Scaleform/Flash, and he is also conducting his MFA thesis on choice-driven narrative in games.

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